Here’s some Lair screens for you, plus the game spec.
KEY FEATURES
Epic Storyline: With over 60 minutes of beautifully rendered cinematics and professional voice-overs, Lair weaves the tale of a heroic struggle in a world of savage beasts as civilization repels the onslaught of an unrelenting army.
Incredible 1080p Graphics: With amazing 30-frames-per-second high-definition visuals, Lair is one of the first 1080p native resolution games, offering jaw-dropping, lifelike graphics.
Intense Aerial and Ground Combat: Fierce ground and air warfare catapults players into epic fights against other dragons, beasts, warships and armies comprised of thousands of armored soldiers.
Gigantic Creature Battles: Face off against enormous beasts of massive scale, including a huge sea serpent that measures over a mile long!
Full SIXAXIS™ Control: Supporting full tilt control and gesture recognition, the SIXAXIS™ wireless controller allows for 180-degree turns, dives and attacks all through intuitive motion-based controls.
Mission-based Gameplay: Smooth, seamless gameplay weaves missions and story tightly together and allows influence over the battles as a whole through destroying legions of soldiers, engaging ferocious 40-ton dragons, escorting supplies and demolishing armaments to save civilization.
Upgrades, Medals, and Leaderboards: Gain abilities and upgrades rewarded for completing missions and for achieving medals based on performance. Then compare your statistics against other gamers via the online leaderboards and chat about how to get better scores on the online forums.
True 7.1 Surround Sound: Uncompressed 7.1 surround sound immerses users into the game as they experience the cries of battle, the roar of dragons, the crackle of fire and flame, and the intensity of all-out war.
Immersive Orchestral Score: Acclaimed feature-film composer John Debney (Sin City, The Passion of the Christ) drives the storyline and gameplay with a sweeping, emotive score.






“With amazing 30-frames-per-second”
:)
Yes i would prefer 720p with 60 fps.
Comment by Raitzi — Jul 16, 2007 @ 9:06 am
Meh!
FASTER THAN BLU RAY 1080p24!!!111!
Comment by Tony Nibbles — Jul 16, 2007 @ 9:23 am
720p 60fps would be nice, but Factor 5 is looking to push the limits of the hardware, and its only by doing that can you progress to better visuals and better framerates by trial, error, and experience.
Comment by B-Ri — Jul 16, 2007 @ 9:47 am
Is this 30fps fixed/locked..?
You can’t even see the difference between 60 or 30fps but if things aren’t locked and drop below 30fps then you’ll have issues.
Comment by nekon — Jul 16, 2007 @ 9:57 am
so it’s definitely true that there are many rendered scenes. So which of the stuf we already got is rendered and which not…
Comment by Fantom — Jul 16, 2007 @ 10:06 am
Still unsure about this game, I think it’s going to be playable but not AAA. Plus, pre-rendered cutscenes? What is this? 1998?!
Comment by Ben Furneaux — Jul 16, 2007 @ 10:44 am
I dont care much for pre-rendered cut scenes its the game i’m interested in and so far I dont know what is rendered and what is not. Still, looks promising. does anyone know what is comig to PSN this week, I was actually impressed with last week, lots of new stuff, for a change.
Comment by Terry — Jul 16, 2007 @ 11:41 am
Impressed by the 7.1 support… I was wondering when sound would visit the HD-Party! Uncompressed will sound lush.
And the extra lines/resolution 1080 has over 720 is totally worth the drop in frame rate… watch a 720p and a 1080p on a Panasonic 50″, and you’ll agree too!
Comment by Tony — Jul 16, 2007 @ 11:43 am
The only shot baove that looks ingame is the second one down with the grass in my opinion…
Comment by Terry — Jul 16, 2007 @ 11:44 am
The images look upscaled as they have unsharp edges. It’s ugly. Please don’t do it again.
Comment by Zta — Jul 16, 2007 @ 11:50 am
I don’t see why people think there’s problems with the frame rate. 24 fps is the standard for a film shown in a local theater. Beyond 24 fps the brain doesn’t see flicker from individual frames being displayed, it just looks like a “moving picture”. 30 frames a second at 1080p is the result of a lot of data moving through the system, especially considering everything else the game is doing at the same time. At least 1080p games are starting to emerge! How about we wait and see how this one actually plays before we send it up on the cross?
Comment by Tempest — Jul 16, 2007 @ 12:18 pm
FYI … gaming has created this perception that 60FPS is the bees kneez .. film still moves at a snails 30FPS and you dont hear anyone complaining … so get over it or marketing take note .. start calling 30 FPS cinematic quality FPS.
Comment by sectionz — Jul 16, 2007 @ 12:39 pm
FPS do matter. 30 is pretty solid. Although a low frame rate can massively affect control.
The difference between Tekken and Soul Edge on the original playstation really highlights the difference it can make both on control and animation quality.
it really is futile comparing cinematic frame rates to gaming. They are completely different fields.
nonetheless 30 is more than respectable if it is pretty much fixed.
Comment by sammy — Jul 16, 2007 @ 2:09 pm
About the release date of 14 August is this for all regions? Or should I place my pre-order over at VGP?
Comment by Crabtree — Jul 16, 2007 @ 2:40 pm
It doesn’t seem like anyone else is impressed but I am very impressed that it will be in 1080p native.
From the scope of the game, to the sheer amount of things happening on screen, to the up close details I think it is quite a feat to have it at 1080p. It just looks amazing.
Comment by Parker — Jul 16, 2007 @ 5:44 pm
Great summary. I can’t wait for this game. Is there a release date yet? July? August?
Comment by PSN: Neil — Jul 16, 2007 @ 5:53 pm
“You can’t even see the difference between 60 or 30fps”
I still dont know how people can say that. If you cant tell the difference between Soul Edge (30fps) and Soul Calibur’s (60fps) framerate, Timesplitters 2 (60) and Halo 2’s(30) framerate, or Sonic adventure 1(30) and Sonic adventure 2’s(60) framerate… then your eyesight really needs to be tested.
That being said, when a game is locked at a certain framerate, it still looks very smooth. As long as that framerate isnt under 30. Still the difference between something running at 30fps and something running at 60fps is VERY noticeable.
Comment by Teknoman — Jul 16, 2007 @ 8:57 pm
I for one am impressed that this title is in 1080p - especially after seeing the footage from E3 at Gamespot. They have the entire presentation available for streaming or download. The more 1080p titles that Sony can use to push the PS3 as a bonafide highdef device the better.
Comment by Tempest — Jul 16, 2007 @ 10:11 pm
i don’t care about 1080 or 60fps or 30fps, its the gameplay, its always the gameplay, and it will forever be the gameplay. The game looks awesome and it looks to move fine to me at thirty frames. and why are you talking about cut scenes, it helps push the story- if you don’t like story then push the start button to skip. And guys if you wanna know whats gameplay and whats not then go to the offical website or gamespot and watch the like 20 gameplay movies they have there, also they have a trailer in the PS store. You all sound like annoying movie critics, go read the hands on and they will tell you that this game does not slow down, so yes 30fps locked. 30 frames is great its fine, No proffessional review has down this game and now its close to release, and you guys are being anal.
Comment by NDGO — Jul 17, 2007 @ 3:41 am
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