Good news for those of you who were frustrated to find that firmware 2.01 appeared to stop Call of Duty 4’s online mode from working, the issues have now been sorted. Infinity Ward’s community relations manager brought the good news earlier today.
“You should no longer be receiving this error message or any other issues related to the firmware update in the game. Thank you to everyone for giving us the heads up on this so we could start tracking down answers, and getting it resolved and please let us know if you have any additional issues.”
A further patch is also on its way to the PS3 version of the game bringing optimisation of some multiplayer aspects, host migration and a ‘player mute’ option.
[via Eurogamer]


[…] Privacy: nuovi limiti al trattamento dei dati dei dipendenti wrote an interesting post today!.Here’s a quick excerptCALL OF DUTY 4 ISSUES SOLVED 21 Nov [IMG COD4] Good news for those of you who were frustrated to find that firmware 2.01 appeared to stop Call of Duty 4’s online mode from working, the issues have now been sorted. Infinity Ward’s community relations manager brought the good news earlier today. “You should no longer be receiving this error message or any other issues related to the firmware update in the game. Thank you to everyone for giving us the heads up on this so we could start tra […]
Pingback by SuperJogos - Todos os jogos da internet » CALL OF DUTY 4 ISSUES SOLVED — Nov 21, 2007 @ 4:24 pm
[…] Three Speech added an interesting post on CALL OF DUTY 4 ISSUES SOLVEDHere’s a small excerpt […]
Pingback by Movies and Film Blog » CALL OF DUTY 4 ISSUES SOLVED — Nov 21, 2007 @ 4:27 pm
[…] Check it out! While looking through the blogosphere we stumbled on an interesting post today.Here’s a quick excerptCALL OF DUTY 4 ISSUES SOLVED 21 Nov [IMG COD4] Good news for those of you who were frustrated to find that firmware 2.01 appeared to stop Call of Duty 4’s online mode from working, the issues have now been sorted. Infinity Ward’s community relations manager brought the good news earlier today. “You should no longer be receiving this error message or any other issues related to the firmware update in the game. Thank you to everyone for giving us the heads up on this so we could start tra […]
Pingback by SharkMan » CALL OF DUTY 4 ISSUES SOLVED — Nov 21, 2007 @ 4:29 pm
Thank god. cant wait for any other updates to further improve the game.
Comment by E-ROLE — Nov 21, 2007 @ 4:32 pm
If only I could get into a mutiplayer game.
Waiting for potential matches…. is burning a mark on my plasma screen.
Comment by Mick — Nov 21, 2007 @ 4:37 pm
@1: Actually I am pretty sure the issues was solved by some employees at Infinity Ward and not God. If you do not believe me pick up the latest book by Christopher Hitchens
Comment by Christian — Nov 21, 2007 @ 4:38 pm
Multiplayer worked with 2.01 - but waiting for a game is a sloooooow process - however, once your in - oh baby “free for all” is magic……
Comment by fusionloch — Nov 21, 2007 @ 4:40 pm
[…] Three Speech wrote an interesting post today on CALL OF DUTY 4 ISSUES SOLVEDHere’s a quick excerptCALL OF DUTY 4 ISSUES SOLVED 21 Nov [IMG COD4] Good news for those of you who were frustrated to find that firmware 2.01 appeared to stop Call of Duty 4’s online mode from working, the issues have now been sorted. Infinity Ward’s community relations manager brought the good news earlier today. “You should no longer be receiving this error message or any other issues related to the firmware update in the game. Thank you to everyone for giving us the heads up on this so we could start tra […]
Pingback by Tv Reviews » CALL OF DUTY 4 ISSUES SOLVED — Nov 21, 2007 @ 5:12 pm
Great news!! Such a SICK game it’s a shame that the online is so ropey!
My personal favourite; how much of a pain is it when you FIIIIIIINALLY get into a game and you run about for 5 seconds and it ends because “host ended game”.
Comment by ShankTown — Nov 21, 2007 @ 6:33 pm
people dont understand the reason why we wait so long online is that there arent enough players on the ps3 as suppossed to the 360 which probly has atleast 4 times more players so sad to say 360 version gets matches quicker… but i still think call of duty 4 is better on the ps3 aside from that…
Comment by GAT — Nov 22, 2007 @ 6:31 am
@ number 10…….
Are you stupid? I have both version and Live currently has around 400,000 - 500,000 people who have played online. The PS3 has 300,000 - 350,000, So how did you get et 4X the amount? Also the waiting has nothing to do withthe amount of people online, Its because alot of people have NAT 3. But because COD4 is one of the first games using P2P on the PS3. These people who never had problems with any other games with dedicated servers are getting all of these problems because NAT3 restricts people from accessing uploading from your PS3. Which means issues in connecting to other peoples games and other people accessing your info. It has nothing to do with the amount of people online because i have never had an issue connecting to games and i’m NAT2. The Host left the game problem and dispearing clan tags and custom classes still exist but no connection trouble.
Comment by Aaron — Nov 22, 2007 @ 7:53 am
First of all i love your game and think it is the best game i ever played espacially Online. But of course i got a few little problems from the first day i put the game in my PS3:
Everytime i start the online Mode the game won´t give me my real Level (which is like 29 or 30) instead i have to waste a half an hour playing as Level 5 and after a few games (normally 2 or 3) i´m able to play with my real Level but if i leave the online mode only once i need to wait again until my real Level displays again, what is going on?????????
Comment by LaVoice83 — Nov 22, 2007 @ 10:03 am
On average I have to wait 2 minutes to get a game going… things should be better when the patch introduces host migration.
Can someone tell me what all these pingbacks are that keep cluttering up the comments section? Can’t we get rid of them?
Comment by Fuzzy — Nov 22, 2007 @ 10:25 am
“…please let us know if you have any additional issues.”
Sounds like a Microsoft strategy to me; release something half-baked and let the general public do the bug-testing for you.
I never thought it would happen to the games industry, but it’s a direct result of the diversity into things like on-line gaming.
Get used to patches, people. It’s going to become the norm, I’m afraid.
The age of just sticking the disc in and it working are numbered, it seems.
Comment by Zed Zee — Nov 22, 2007 @ 10:05 pm
I don’t believe the waiting for game issue is all due to a NAT2 or NAT3 type. I have a NAT2 and I still have problems connecting to some of my friends, who are all type 3 ansd they have little to no trouble connecting to each other or finding games. I really hope the patch does help this problem. The game is awesome nonetheless.
Comment by DROCK78 — Nov 22, 2007 @ 11:38 pm
game is seriously tasty online! just had my first match not a hint of slowdown! didnt take long to get into the game either!
Comment by Paul — Nov 25, 2007 @ 11:09 am
RSS feed for comments on this post. TrackBack URI
Leave a comment