We’re interested to hear your opinions on a topic which has been touched on quite a lot recently – digital downloads. With the advent of virtual stores like the PlayStation Store, times are changing – if you want to check out a new game you no longer need to buy a magazine with a demo disc, you just download it off the store for free.
We’re seeing mini games such as Super Stardust HD that wouldn’t have been economically viable to distribute before being able to use an online store. Soon, the barrier between retail and downloadable games will be broken down further with the release of Warhawk and SOCOM: Confrontation – both of which are being released as a download on the store and in retail on Blu-ray disc.
Would you prefer to download all your games and keep a digital copy – or are you a fan of retail disc based versions? Do you think it’s unfair on the high street retailers to switch to digital distribution? What do you like / dislike about digital distribution?
We look forward to hearing your points.

I like having new levels/stories to play in and the idea of extending the game. Expansion packs are also a good thing, since they offer more gametime. Elder Scrolls was pretty successful with that. I don’t like buying guns, themes, cars, and single items like horse armor and such. I only stick with expansion packs for digital distribution. Oh and i like the indie games like everyday shooter!
Comment by WisdomWanderer — Aug 10, 2007 @ 6:30 pm
i think - quick little quirky games are perfectly for download, but a full fledged single player experiance would be better as hard-copy. and yeah, i still like looking at the cover and reading the manuals. even when we get in europe always ugly covers and boring 3 page black and white booklets.
Comment by .ram — Aug 10, 2007 @ 6:37 pm
I like digital downloads, they are a convenient way of distributing small to medium sized content such as music, movies and games.
However I would absolutely hate the prospect of downloading a full 50GB game. I’m on a 20meg connection and when you take traffic shaping into account it would likely still take days to download that amount, not to mention the possibility of my internet service being suspended if it were over used.
Nor would I like to see games compromised in the length of playtime or quality just to be a manageable download size.
Of course games such as Warhawk may prove to be fine (although I don’t know what size that will be to download) but I cannot imagine downloading something like MGS 4 which sounds as if it will use a lot of the capacity of the Blu-Ray disc.
So yes for items that are no more than a few gigabytes in size I will continue to use digital downloads but will stick to a retail disc for the majority of my purchases for as long as possible.
Comment by Novak — Aug 10, 2007 @ 7:02 pm
I love digital downloads, its great to play demos/veiw trailers as soon as they become available and it is excellent value on games and download content so far. Its been a while since ive bought a mag as you get most gaming news on the internet nowadays. The digital era is better in my opinion, no mags & no demo discs is better for the environment. As for retailers I would rather see game developers making money than the highstreet stores, mabe the price of games could come down this way. I believe it is going to be long time before the disc format of selling games comes to an end though.
Comment by mark — Aug 10, 2007 @ 7:04 pm
I used to be a big fan of having all my media nicely presented on shelves, but i’m running out of space and soon I won’t have the room for more ‘things’. Clutter is evil and so is hoarding for the sake of it.
Digital Distribution is the future. The sooner I can download everything to one box the better. Sony/PSN is definitely paving the way with stuff like Warhawk/SOCOM and while a 25gb+ single player experience like Heavenly Sword may be a long way off as a downloadable (at least until terrabyte + storage capacity is cheaper and ISP’s give us much greater bandwidth/speed) i’ll be downloading everything where possible.
Not that bothered about retailers as they’ve been screwing us over for years.
Comment by Enforcer — Aug 10, 2007 @ 7:10 pm
I agree with wisdomwanderer. The option to download new levels and such is good… if done properly. A nice example is Resistance. You are not requierd to download the new map expansion persee to play online. Instead you are offered a choise. Hope other developers take note of this and offer the same service in future games. I think arcade games like Stardust HD etc. should always be a download, but big games like warhawk should be od dvd or BR. These games take up far to much harddisk space.
Comment by Sheridans — Aug 10, 2007 @ 7:12 pm
Everything should be availible via digital download, of course. That’s the future, right… Why spend money on packaging when you don’t really have to? Plus the distributer gets cheaper (hopfully), easier (again hopefully) and quicker distribution. Would like to see movies and music also on the store (and the store made availible for us ps3 owners from Iceland)
Comment by Huginn — Aug 10, 2007 @ 7:15 pm
I love having the packaging for games, mainly because every game I own (except Ico…) has great cover-art that they’ve usually spent extra time on to make.
I like having hard copies of my games, but the convenience of digital games is really nice — I don’t have to swap discs or anything in order to play my downloaded Symphony of the Night.
As far as what retailers think of it, considering how much they’re hurting the industry and helping themselves with used games sales, who cares about what they think is “unfair?”
Cheers,
- Matthew
Comment by Matthew — Aug 10, 2007 @ 7:17 pm
I’d prefer retail discs.
Why? With some of the newer games approaching the full size of a blu-ray disc, I don’t think it’s viable to expect consumers to just be able to hold around 3-4 titles on a HDD. (that’s if you’ve switched to a 250gb HDD in your PS3)
Storage and bandwidth aren’t there yet, to enable all digital downloads. Smaller downloads in the 1gb range is ok though.
I also don’t like that I am forced to use the download on one single machine. With a retail disc, I can carry it around to friends and run it from there easily.
Comment by Mattias — Aug 10, 2007 @ 7:25 pm
I like retail discs, its nice to have something to keep plus if I downloaded everything my hard drive would run out of space, what i would like to see though is a digital version of my favorite magazines such as PSM3 or OPM being made available for download, now that would be great.
Comment by Wotta — Aug 10, 2007 @ 7:28 pm
DLC is great when used correctly. I hate paying for small, insignificant items. If the game isn’t finished upon release, don’t make me pay for your laziness. Games like flOw, Geo Wars, Super Stardust HD, etc. are what DLC should be all about. New tracks, levels, etc. are also great. I could care less about having a hard copy of a game, if the DLC version has clear instructions of how to play. The less I have to cart around, the better!
Comment by benji — Aug 10, 2007 @ 7:29 pm
I like them both. I like having the option.
Comment by PSN: Neil — Aug 10, 2007 @ 7:34 pm
Has the good people at Threespeech.com been reading Gamesey.com recently?
http://www.gamesey.com/page.php?t=1883
Comment by Akz — Aug 10, 2007 @ 8:22 pm
retail please
DLC is good for the older PS1 type games and new and extra gameplay like maps whatever but with full price games like warhawk for me was never gonna be a download..with or without the headset free with retail
and i’d rather read an instruction booklet on the shitter instead of on the TV screen as well
Comment by metallicorphan — Aug 10, 2007 @ 8:30 pm
For large games over 2GB and movies, I’ll take retail discs.
Everything else can be downloaded.
Comment by Youlikeyams — Aug 10, 2007 @ 8:59 pm
I do like to be able to download games (i have downloaded Calling all Cars, Super Stardust HD, Go Sudoku, Go Puzzle, Super Rub a duck, Gran Turismo HD), but I agree with #3 (I will buy WarHawk on BlueRay).
What I really would like to be able to download is music and movies/tv episodes!
Comment by Martin — Aug 10, 2007 @ 8:59 pm
I’m all for small/ps1/budget games being up for download, but I think full games being downloadable takes too much power away from me as a consumer.
For instance, I want to be able to trade games when they turn out to be rubbish, short, or I’m just bored of them. I also dont like the idea of ‘no refund’ downloads.
Digital distribution also means I can’t borrow and lend games with my friends. That’s part of the fun of gaming.
What happens if my ps3 dies or something happens to it? How will I be able to prove that I paid for these games? When PS4 finally arrives, will I lost all the games I have paid for? Am I expected to pay for them again? I want to be able to collect older titles.
Comment by russ — Aug 10, 2007 @ 10:16 pm
The downloads are great. Best when they’re cheap…Calling all Cars!, Flow, Super Stardust HD…but until we get support for external storage options (other than DLNA) full-size games are best kept on the disks.
Comment by John — Aug 10, 2007 @ 10:25 pm
Altough I don’t own a PS3 myself I downloaded a few demos on the PS3 at work. If the paid downloads are around 2GB or smaller then it’s fine. Otherwise I would prefer a Blu-ray disc containing the game. Also having a physical copy has many benefits, you can trade them with others or loan it to a friend. It doesn’t waist space on the HD if you don’t play it anymore and it just is nice to own a collection of boxed PS3 games.
On the other hand I would expect a full downloadable game to be cheaper then the same version in a games store, which is good for your wallet.
Comment by Jacco — Aug 10, 2007 @ 10:51 pm
digital downloads are great but the price has to be right, there’s no way I’m going to start paying 40 quid for downloadable titles, no matter how great they are. However the sheer convenience of downloadable titles means that I’m quite happy to get my games that way. Screw the retailers, they’ve been screwing us and the developers for long enough!
Comment by betahoven — Aug 10, 2007 @ 11:31 pm
I think the hard disc is never going to be phased out in video games. It might happen with the music industry, it won’t for the video game industry.
I don’t really have a preference either way. Since I can re-download titles for free that I’ve already bought, there’s no reason to fear “losing” the game. But if the retail version has more going for it (i.e. Warhawk’s bluetooth headset and being ale to play on a LAN with just one disc) then I won’t mind shelling out a few more bucks for it.
Comment by Noah — Aug 11, 2007 @ 12:09 am
I like owning a physical copy of somethign I buy, I feel I “own it” then. Saying that digital downloads are awesome for demos and game updates etc. As for the highstreet, screw them they have been ripping us off for years and if they cannot keep up then they deserve to disappear.
Comment by Terry — Aug 11, 2007 @ 12:09 am
I need both on-disc and download games. There are games like Super Stardust HD and Calling All Cars that I wouldn’t have bought on Blu-ray yet they work real nice on a digital distribution approach and there are games like Warhawk and SOCOM: Confrontation that I will only buy on Blu-ray.
Comment by EViD — Aug 11, 2007 @ 12:28 am
If Sony said ages ago that they were gonna include the Jabra BT125 headset in Warhawk, I would not have bought it seperatly, which I did. This is why Im not gonna buy Warhawk since I already have it.
The Stardust HD thing is getting old already. I think all these games looks like Blast Factor anyway.
David Jaffe does some cool things. But it is games like Warhawk that puts the value into a network service. Purely dedicated online games without the offline heavyness to them.
But so far I think Sony does everything wrong still. Where are all the third party demoes from all the exciting games? And why does everything have to be distributed on PSN. Cant Epic just put out a PS3 demo on their own site which you can download with the browser?
The real value of having a publishing service online which the PSN is, is to get maps and mods and expansions to the game you have bought in stores basically. This is what PC have succeeded in so why not copy that instead. Focus on maps and mods. Not crap games but maps maps maps.
One map for Motorstorm after 6 months is not enough. I was expecting a map pack of 10 new maps minimum.
Comment by Marius — Aug 11, 2007 @ 1:58 am
Digital downloads are great and we might as well all come to love them as they are the future. I would love to be able to download all of my games and have a hard copy somewhere for when I need to free up some space. I am looking forward to saving twenty bucks and downloading Warhawk in a couple of weeks and won’t miss the case and book at all. We all just need to get over the need for a physical object in-hand in exchange for our money. It’s hard, but it is the future. For more conversation on gaming and it’s culture, please check out our site at www.pixelement.com. Later.
Comment by Marc — Aug 11, 2007 @ 7:15 am
Likes: faster HDD load times, easier to shop for because game won’t be sold out
Dislikes: 60gb HDD not big enough for blu-ray type games, or many PSN type games over the next 10 years of the PS3 lifecycle
Comment by nmc75 — Aug 11, 2007 @ 7:53 am
Im a fan of retail disc based versions, I love the games on my shelf and that i can show other people what I´ve bought.
I like the option to buy small games CoC, Rub a Dub.
And extra content for games but I would allways want a retail box for the great games.
Comment by GeordieNinja — Aug 11, 2007 @ 8:22 am
There are certain genres I’m happy to buy hard copies of - RPGs, Adventures, that sort of thing.
However, I think stuff like party games, puzzle games, multiplayer games etc (eg: tetris, worms, bomberman) should stick to being smaller, cheaper download titles.
I’d be 100% more likely to buy a £10 online download of Worms than a £20 disc-based version.
Comment by Philbob — Aug 11, 2007 @ 9:24 am
I’m all for downloading games and other stuff, but the PS3 needs to interface better with external hard drives for it to work in the long term. Storing music albums on an external HD causes the PS3 to lose some information on them, and you can’t dl games to an external HD.
Comment by Tolstoy — Aug 11, 2007 @ 11:29 am
I love digital downloads for demo’s and trailers and small games.
For full (large) games I still prefer the hard copies. However, I can imagine full games that I would buy online, if their price would be significantly lower than the retail hard copy price.
Comment by Steve — Aug 11, 2007 @ 12:53 pm
It’s great downloading demos and small arcade type titles, but full games could cause problems.
Sony need to talk to the internet providers so that an integrated service exists. It’s all well and good having all these great titles to download but if your ISP is going to penalise you by limiting your bandwidth or even worse cutting you off then it’s going to be unworkable. If a game is 3gb or more then for me downloading it would kill my connection for the rest of the day becaus of traffic shaping. While that exists I’ll be getting my games on disc.
Comment by Kubr1ck — Aug 11, 2007 @ 2:28 pm
The great thing about PSS is that it enlists all games, demo’s & trailers you have downloaded. So if you ever need to free some disk space or you have to reset your ps3 for some reason you only have to login to your pss account and go to your downloadlist. Thats just sweet
Comment by Sheridans — Aug 11, 2007 @ 5:05 pm
Small downloads like pictures, music, demos, etc are great! But with the size of downloadable games getting larger than 1GB I still prefer to be able to store them on a disc rather than eating away at my continually shrinking HDD space.
Comment by Josh — Aug 11, 2007 @ 8:50 pm
I would prefer a way to back them up.
We should be able to copy our games to an external harddrive or something.
People have already used proxy servers to determine the URL for the games, we can download them already. And PS3s security prevents you from using games you haven’t bought yet. So there’s no reason not to do this.
PS3 has the most userfriendly security as it is. Might as well go one step further. Hell the Wii lets you copy VC games to SD card.
I’m already down to 23 GB on my 60 GB PS3
Comment by Extinction — Aug 11, 2007 @ 9:27 pm
At least let us backup unprotected demos.
Comment by Extinction — Aug 11, 2007 @ 9:29 pm
Oh, and let us play PS1 titles off of PSPs, as long as the title is on the PSP it was purchased for.
Comment by Extinction — Aug 11, 2007 @ 9:35 pm
I’d like to see digital distribution of user-created content. For this to be a success, Sony would need to allow booting of such content from the XMB of the Game OS, rather than restricting it to the sandbox of the Other OS.
Comment by reakt — Aug 11, 2007 @ 11:27 pm
Well, I still like to have a box and handbook to add to my VG collection.
But I allso like not to put a disc each time I want to play. If we could somehow copy the disc into the system, that would be great but due to piracy, it’s almost improbable.
Comment by humble.jok — Aug 11, 2007 @ 11:30 pm
I like both forms of distribution, DLC is as mentioned before ‘Greener’ but having the physical disc / box is nice too. I for one will continue to buy both, subject to the pricing. I’m not sure about Warhawks pricing here in the UK, but the DL version would need to be at least £10 less.
I’ve purchased most of the PSN titles, amd I think that they are well priced, I did however think twice before kicking the downloads for The Darkness and Heavenly Sword, 1000 - 1500mb!! For gawds sake. Fortunately I am a subscriber to the OPM (Uk) and will continue to be so, that way I can install and delete demos as I see fit without having to re-download them.
What would be nice is for us to receive demos inline with the other Next-Gen machine!! Also movie / game trailers, yes I know they are in HD, but do we have to wait sooo long for them?
One of the things that irritates me about the PSN is it’s under-use, Sony you have a few MILLION people who obviously like your products, at least you could let us buy music online. Maybe even see YOUR movie trailers first?
Just my 2p
Comment by DemibeardDemibeard — Aug 12, 2007 @ 2:37 pm
i think distribution of add on content and short games such as stardust and calling all cars are bonuses. without this platform, some great games would never be created.
however im unsure about the downloading of full games like socom and warhawk. broadband connections arent fast enough at the moment, and i think entire downloadable games have come along earlier thn the services required to take advantage of downloadable games. once the connections are up to scratch, then downloadbale content sales will increase. for now, ill be buying a hard copy.
Comment by andy from ipswich — Aug 12, 2007 @ 4:42 pm
I am extremely excited about digital downloadable games. However, it is way too early to fully download full games such as Heavenly Sword and Metal Gear Solid 4. The internet speed is not nearly fast enough for it, and hard drive is not big enough for it yet. However, I do like that idea, if it can be done without any hassle. I hope all games can be sold in the digital store AND in retail form as many people prefer a hard copy to able to bring to friends’ houses and play there.
Comment by Robert — Aug 13, 2007 @ 12:17 am
I like both forms of distribution.
I think digital works great for games like Super Stardust HD, but I will be getting the BRD version of Warhawk (for the headset and extras).
Also, I wouldn’t want the downloadable games to be much over 1GB in size. I only have about 12GB left on my PS3s 60GB drive from all the videos, demos and save files on it.
What I would really like is for SOE to have one international store (obviously with different language options) that can take credit cards from all countries. They would need to indicate which language(s) a game supports though. I’m guessing the biggest hindrance would be the ratings for each country.
Comment by Catharz — Aug 13, 2007 @ 12:36 am
I think I’m still unsure whether I want to be buying full games from the store. I love the little pick up and put down games like FlOw and CAC, these are the types of stuff I want. More interconnectivity with PSP and Remote Playing content from the PS3. The store should be a brilliant way to show innovation. Through demos and games that expand as levels and features are added. I’m not sure I want to be spending over £100 on a game though, ie Grand Turismo (due to cars and parts).
A good collection of PS1 and I’m guessing when all the BC issues are sorted a few classic PS2 games. Way smaller than a blu-ray. Thus meaning it wouldn’t fill your HDD with one or two games. Or kill your broadband.
I also think it might mean that we start to see release games becoming ltd ed’s. Just look at the 2 versions of Spiderman 3 one with the extra stuff on it and one that allows you the choice about spending extra cash. Special edition boxsets ie GTA4.
I’ll see in 6 months, what I think.
Comment by vdjomb — Aug 13, 2007 @ 2:19 am
My problem with downloadable games is twofold, one is that as with most things greed veered them off the shining course that most people were paving for them before this generation had begun and all they were was a twinkle in many a hopeful eye. They were supposed to be a venue for developers to, among other things, try out unconventional and innovative game ideas that would combat the stagnating and lack of imagination that the skyrocketing next gen budgets have necessitated.
Instead in comes that piece of s*** game Geometry Wars, and what do all developers do? They ALL start making frigging dual axis shooters!! Not just one, or two, or three, no, no, that would be too reasonable. Instead we see a perfect demonstration of the trend based lemming like instincts that all western developers seem to be suffering from, as soon as they see one of them running for the cliffs over yonder, they all just immediately start running in the same direction, like a giant flock of retarded rodents. They do this with little or no thought to what will happen when they all get there at the same time, i.e the 50.000 FPS’s that are being developed for the consoles all of a suddenly now.
Anywaste, my point is that there are more than a dozen or so of those dual axis shooters, combined, spread across both platforms. What a waste of potential. That game was fun when it was a hacking mini-game inside Sly Raccoon, I do not want to pay to play 50 different verities of it, Jesus H. Christ! And what about the rest of the so called downloadable games that were supposed to save the industry and help the little guy with the big idea? Well, I see a lot of crappy arcade ports and useless unimaginative cash grab mini games. Where are the great new ideas that are going to be proven as a downloadable titles so studios making big budget games of the future might use them without concern in their future titles?
And this brings me to my second objection to the lackluster offering of downloadable titles. Where is the depth? I mean these games that everyone has made by now, I don’t even see them as games. To me they are not games, and I don’t see them as being worthy of that moniker or my time and money. Back in the early 70’s they might have been seen as games, but I like to think that we have come a little further since then.
When people where talking about downloadable games, back when they were still an ideal and not the grim reality of now, I thought the idea was to allow developers to go back and make games like the ones on the Genesis, Super Nintendo and even the original Playstation. A game that looked, played and were of the same scope of what games were back then, only they could justify developing it for a modern console because it would not take shelf space and would only cost a fraction. They would still be games, but not as back-breakingly huge and expensive as big budgeted next generation games.
I guess the joke was on me as I imagined something like an RPG or platformer, just like they used to make them in the 16 bit days. Or how about awesome games like Vagrant story that did not sell enough to warrant a 200 million dollar sequel but still enough to justify a sequel as a downloadable game, that was what I expected to see, and I imagine many more did too. Instead what did I get? Crappy mini games that make me sick to the stomach. That kind of crud belongs on a webpage as a free flash game to be frequented by the bored middle aged housewives or who ever the hell it is that play them and keep that side of the industry alive.
I mean, there was a time, back in my early teens where I would have wanted to play those types of games. You see, back then games were simple, very simple and you didn’t care about gameplay or story or depth or anything at all about a game. I played games because they were games, and the concept of controlling something on a TV screen intrigued me. You see, I was young, retarded and unspoiled, so there were no “bad games” as far as I was concerned, I could play anything and I would enjoy it.
But gaming and my tastes have since evolved and now games mean more; much, much more that any of those lackluster downloadable games offer. Seriously, how hard can it be to adhere to the same standards that people made games by 10-15 years ago, or even games on the frigging GBA?
And you know who I blame? I blame Micro$oft! Yeah, I spelled it with a dollar sign and I meant it. They were the first out with the downloadables, they got to decide what was to be developed for and come out on their cursed download service and so they set the course for the entire industry; and what a company to give that job to it was. By the time SONY came along the standards for this new venue were set in stone, and they just followed along, because that is just how the industry works, little of the same lemming bug there too I guess. We had one chance at a new untapped niche in this industry and we could have turned it into something special, magical even, but instead m$ takes a dump on the industry with *%*& like geometry wars and it proves to be profitable and everyone else just start doing the same. It is too late to change it now, crappy mini games are what we are stuck with forever now, a niche cannot be rewritten once it has been established and proven profitable.
God damned you Micro$oft!!!
Comment by Kamiboy — Aug 13, 2007 @ 8:52 am
Would help if there was something worthwhile to download off the PSN store.
Comment by Ton Capone — Aug 13, 2007 @ 12:20 pm
Agreed on comment 45! Give the store some decent content to download and make it more accessible and you’re there!
Also don’t make the same mistake that they always do on the 360 marketplace and give the same content to EVERYONE IN THE WORLD. Yes yes there are licensing issues and whatnot but wait a minute… was that the japanese only downloadable version of Ninja Gaiden i played not so long ago?
It will be a shame to see the day when magazines have their final print. I used to love going down the shops to get hold of the latest demos for my spectrum!!
Oh and Kamiboy on your Geometry Wars comment - actually go and PLAY a game before you slag it off.
Comment by Arthur The Magnificiant Squirrel — Aug 13, 2007 @ 1:43 pm
I don’t pull thoughts and impressions out of my ass, I played Geometry wars and thought it was a crap mini-game. I like to judge games based on what impact they had on the industry and that game scores pretty abysmally in that regard.
Comment by Kamiboy — Aug 13, 2007 @ 4:07 pm
NOT in Germany!!!1 Our PSN-Store is rated till 12. No Updates or Mappacks over 12 years, no Demos like Havenly Sword or GRAW2. And Sony Germany is doing nothing about these problem, they say it doesn’t work because of the German laws, but we mailed to the german USK and Germanlayer and they said it had noting to do with us, it works. And Microsoft have no problems to Deliver Demos and updates in their store they were at a age over 16,18.
Sorry for my worse english.
Comment by crank79 — Aug 13, 2007 @ 5:53 pm
Well I am sorry Kamiboy! But reading the way you wrote your opinion of Geometry Wars you simply sounded like you hadn’t played it and instead decided to use it as some strange scapegoat along with Microsoft because it defined what downloadable content on a console is. Which in itself is bizarre as Microsoft wasn’t the first person to do downloadable content!
Anyway back to the comment: “I like to judge games based on what impact they had on the industry and that game scores pretty abysmally in that regard.”
I may have once again misunderstood exactly what you’re getting at but are you saying that Geometry Wars has little to no impact on the industry? The games industry yeah? The one that critically acclaims Geometry Wars, the one that called it the best game on the 360 for months? The one that can’t wait for the sequel? The same industry that can’t wait for the Wii and DS versions that are on the way?
Maybe we’re talking about different industries, sorry. Were you talking about the oil industry?
Comment by Arthur The Magnificiant Squirrel — Aug 13, 2007 @ 9:20 pm
I don’t really care whether my games are digital downloads or stored on a plastic disc.
What I do care about is that those games are tested for bugs before they are released. It seems that this is more likely with the games on plastic discs, because the consequences of releasing something faulty to retailers.
With digital downloads, it seems they can shove any old crap out there and if enough people complain, they can just withdraw it and give everyone a refund. Remember, of course, that In the interim period, they have made a fat pile of cash in interest on the money you loaned them.
Right now, I would just like some games that actually justify me having bought the most expensive games console of the current three. All I have right now are ugly, in-bred cousins of some of the Xbox 360 games that were released last year.
In graphical terms, I have so far seen nothing on the PS3 that could not be achieved on the Xbox 360.
Comment by Mothra — Aug 15, 2007 @ 8:49 pm
i’m with you Mothra, i haven’t seen anything playable yet that makes the PS3 shine. Its a shame too because it has so much promised potential.
Comment by Arthur The Magnificiant Squirrel — Aug 16, 2007 @ 10:29 am
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