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	<title>Comments on: First downloadable content for Killzone 2 announced&#8230;</title>
	<atom:link href="http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/feed/" rel="self" type="application/rss+xml" />
	<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Wed, 23 May 2012 21:59:41 +0000</pubDate>
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		<item>
		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234379</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Tue, 21 Apr 2009 22:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234379</guid>
		<description>FYI:

[ http://playstation.joystiq.com/2009/04/21/killzone-2-dlc-adds-12-new-trophies/ ]
---
Killzone 2 DLC adds 12 new Trophies

by Andrew Yoon { Apr 21st 2009 at 4:30PM }

The upcoming "Steel and Titanium" DLC pack for Killzone 2 will also add 12 new Trophies to the game, all Bronze. Two two maps will feature six Trophies each, encouraging players to utilize all the various classes and tactics available in multiplayer. To check out the new Trophies, click past the break.

Bronze Trophies

Wasteland Medic		Revive 5 allies in Wasteland Bullet in a round.
Wasteland Engineer	Repair 5 objects in Wasteland Bullet in a round.
Wasteland Tactician	5 allies spawn on your spawn grenade in Wasteland Bullet in a round.
Wasteland Saboteur	Kill 5 enemies while disguised in Wasteland Bullet in a round.
Wasteland Scout		Kill 5 enemies while cloaked in Wasteland Bullet in a round.
Wasteland Assault	Boost 5 times in Wasteland Bullet in a round.
Cruiser Medic		Revive 5 allies in Vekta Cruiser in a round.
Cruiser Engineer	Repair 5 objects in Vekta Cruiserin a round.
Cruiser Tactician	5 allies spawn on your spawn grenade in Vekta Cruiser in a round.
Cruiser Saboteur	Kill 5 enemies while disguised in Vekta Cruiser in a round.
Cruiser Scout		Kill 5 enemies while cloaked in Vekta Cruiser in a round.
Cruiser Assault		Boost 5 times in Vekta Cruiser in a round.
---

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>FYI:</p>
<p>[ <a href="http://playstation.joystiq.com/2009/04/21/killzone-2-dlc-adds-12-new-trophies/" rel="nofollow">http://playstation.joystiq.com/2009/04/21/killzone-2-dlc-adds-12-new-trophies/</a> ]<br />
&#8212;<br />
Killzone 2 DLC adds 12 new Trophies</p>
<p>by Andrew Yoon { Apr 21st 2009 at 4:30PM }</p>
<p>The upcoming &#8220;Steel and Titanium&#8221; DLC pack for Killzone 2 will also add 12 new Trophies to the game, all Bronze. Two two maps will feature six Trophies each, encouraging players to utilize all the various classes and tactics available in multiplayer. To check out the new Trophies, click past the break.</p>
<p>Bronze Trophies</p>
<p>Wasteland Medic		Revive 5 allies in Wasteland Bullet in a round.<br />
Wasteland Engineer	Repair 5 objects in Wasteland Bullet in a round.<br />
Wasteland Tactician	5 allies spawn on your spawn grenade in Wasteland Bullet in a round.<br />
Wasteland Saboteur	Kill 5 enemies while disguised in Wasteland Bullet in a round.<br />
Wasteland Scout		Kill 5 enemies while cloaked in Wasteland Bullet in a round.<br />
Wasteland Assault	Boost 5 times in Wasteland Bullet in a round.<br />
Cruiser Medic		Revive 5 allies in Vekta Cruiser in a round.<br />
Cruiser Engineer	Repair 5 objects in Vekta Cruiserin a round.<br />
Cruiser Tactician	5 allies spawn on your spawn grenade in Vekta Cruiser in a round.<br />
Cruiser Saboteur	Kill 5 enemies while disguised in Vekta Cruiser in a round.<br />
Cruiser Scout		Kill 5 enemies while cloaked in Vekta Cruiser in a round.<br />
Cruiser Assault		Boost 5 times in Vekta Cruiser in a round.<br />
&#8212;</p>
<p>BFN,</p>
<p>fp.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234375</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Tue, 21 Apr 2009 20:15:49 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234375</guid>
		<description>FYI;

[ http://blog.us.playstation.com/2009/04/21/killzone-2-dlc-price-and-trailer/ ]
---
21 Apr

Killzone 2 DLC price and trailer

Posted by Jeff Rubenstein // Social Media Manager

Last week we announced Killzone 2’s first downloadable map pack, “Steel &#38; Titanium.” In case that’s not ringing a bell, take a look at this new trailer for the two-map set:

Today we can also confirm that “Steel &#38; Titanium Pack” will be available on the PlayStation Store next week (April 30th) for $5.99.
---

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>FYI;</p>
<p>[ <a href="http://blog.us.playstation.com/2009/04/21/killzone-2-dlc-price-and-trailer/" rel="nofollow">http://blog.us.playstation.com/2009/04/21/killzone-2-dlc-price-and-trailer/</a> ]<br />
&#8212;<br />
21 Apr</p>
<p>Killzone 2 DLC price and trailer</p>
<p>Posted by Jeff Rubenstein // Social Media Manager</p>
<p>Last week we announced Killzone 2’s first downloadable map pack, “Steel &amp; Titanium.” In case that’s not ringing a bell, take a look at this new trailer for the two-map set:</p>
<p>Today we can also confirm that “Steel &amp; Titanium Pack” will be available on the PlayStation Store next week (April 30th) for $5.99.<br />
&#8212;</p>
<p>BFN,</p>
<p>fp.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234374</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Tue, 21 Apr 2009 20:11:04 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234374</guid>
		<description>@Abdi:

I refer you to my previous comment [#4].

BFN,

fp.

---
PS.

[ http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&#38;thread.id=309958 ]

*Official* Patch 1.24 inbound

motherh666
Killzone 2 Dev Team

Hi guys,

here's the patch notes being released now.  Once this patch is live we will start on the next, even bigger patch.  We've got some good stuff still coming for you guys.  We'll talk a little more about these changes next week on www.killzone.com .

Have a nice weekend.

Seb

On April 22nd at 8AM GMT, Guerrilla Games will release the next game update to their hit First Person Shooter Killzone 2, exclusive for the Playstation3.
The primary main aim of patch 1.24 is to enable the released versions of the game to play with Japanese release due on the 23rd of April 2009.
It also enables support for the first DLC pack – “Steel and Titanium” available on the Playstation®Store from the 30th of April 2009 and we have added three additional ranks to the top-end of the rankings known as ‘Hardcore ranks’.  
There are also some minor improvements on finding and joining friends and clan member, but we will continue to improve on the system with the next update.

The patch is 57MB large and a full list of fixes and feature updates are below:

AI - Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.

AI - Do not claim waypoints for the previous character when it's dead.

AI - Fixes bots getting stuck trying to arm/disarm S&#38;D object when mission is already over.

Campaign - Fix for potential progression bug in Salamun Bridge.

Clan - User name, not users clan displayed in rankings

Clan - Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen.

Controls - Lean &#38; Peak - Zoom hold on and out of ammo it switches between regular/scope view rapidly.

Cosmetic - Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely.

Cosmetic - White squares on the grenade counter merge together when displayed in 1080p

Create Game - "Badge Combination" option does not work properly

Create Game - Online - "clan only" presets apply even after a player leaves a clan

DLC - DLC pack 1 - 'Steel &#38; Titanium' support DLC - New Loading screens advertising the first DLC pack.

Exploit - Helghan Industries - Player getting out of map fix.

Exploit - Radec Academy - User is able to gain access to the roof when revived in a specific location.

Exploit - Reviving player stuck in wall collision can result in him spawning outside level

Exploit - Salamun Market - One sided wall allows people to be seen and shot from outside where they cant see or fire out

Exploit - Tharsis Depot - Player can get out of the "normal" play area and can get into some sniper/camp spots

Feature - Invite player from friendslist Feature - Join Clan Member list added.

Feature - Join Game - 17-24 players filter.

Feature - MP - Moving while seeing scores after pressing SELECT

Feature - The radar/map now has a larger radius

Feature - Three additional 'Harcore' Ranks added to the top limits.

Front-end - Add support to display more than 8 maps when creating a game /challenge/tournament

Front-end - Sorting ascending and decending ranks working better in 'Rankings'

Front-end - When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it.

Mods - Official tournament to be displayed first followed by custom created tournaments

Mods - Additional functionality made avalable to the in-game moderators.

Network - Server side fix for full games being displayed incorrectly.

Network - User is unable to use the 'Join Clan Member' tab due to Network Error Code 20002.

Online - File-synching with the Japanese release of Killzone 2 on the 23rd of April.  

Sound - Turret placing sound continues when killed.

Stability - Crash when synching gamestate after a full mapcycle

Stability - Hang on a screen with a blank message window just before a message appears.

Stability - Reducing the load on the server related to syncing the buddylist

Stats - If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display.

Stats - Number of air-support grenades used by tacticians does not add to the stats of joined user correctly.

Stats - Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly.

Stats - User sometimes does not receive 1000 valor award when winning 10 Clan Challenges.

Text - % character not displayed correctly on the creating game dialogue box after selecting to create game.

Text - If a client receives an invite from a clan which has a '$' character in the clan name, the recipient will get kicked

Text - Minor Italian localization fix.

Text - Minor Japanese localization fix.

Tournament - Game decides winner if one of the two teams doesn't spawn in
Trophies - Fix for Wargod trophy unlocking pre-maturely  


We are continuing to improve the game with updates to existing content and adding new features.  Work on the next patch has begun and we will continue to support this game.  If you have any questions regarding the patches or have problems with Killzone 2, please visit www killzone com for further help.

END

Seb Downie - Producer - Guerrilla Games
---</description>
		<content:encoded><![CDATA[<p>@Abdi:</p>
<p>I refer you to my previous comment [#4].</p>
<p>BFN,</p>
<p>fp.</p>
<p>&#8212;<br />
PS.</p>
<p>[ <a href="http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&amp;thread.id=309958" rel="nofollow">http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&amp;thread.id=309958</a> ]</p>
<p>*Official* Patch 1.24 inbound</p>
<p>motherh666<br />
Killzone 2 Dev Team</p>
<p>Hi guys,</p>
<p>here&#8217;s the patch notes being released now.  Once this patch is live we will start on the next, even bigger patch.  We&#8217;ve got some good stuff still coming for you guys.  We&#8217;ll talk a little more about these changes next week on <a href="http://www.killzone.com" rel="nofollow">http://www.killzone.com</a> .</p>
<p>Have a nice weekend.</p>
<p>Seb</p>
<p>On April 22nd at 8AM GMT, Guerrilla Games will release the next game update to their hit First Person Shooter Killzone 2, exclusive for the Playstation3.<br />
The primary main aim of patch 1.24 is to enable the released versions of the game to play with Japanese release due on the 23rd of April 2009.<br />
It also enables support for the first DLC pack – “Steel and Titanium” available on the Playstation®Store from the 30th of April 2009 and we have added three additional ranks to the top-end of the rankings known as ‘Hardcore ranks’.<br />
There are also some minor improvements on finding and joining friends and clan member, but we will continue to improve on the system with the next update.</p>
<p>The patch is 57MB large and a full list of fixes and feature updates are below:</p>
<p>AI - Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns.</p>
<p>AI - Do not claim waypoints for the previous character when it&#8217;s dead.</p>
<p>AI - Fixes bots getting stuck trying to arm/disarm S&amp;D object when mission is already over.</p>
<p>Campaign - Fix for potential progression bug in Salamun Bridge.</p>
<p>Clan - User name, not users clan displayed in rankings</p>
<p>Clan - Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen.</p>
<p>Controls - Lean &amp; Peak - Zoom hold on and out of ammo it switches between regular/scope view rapidly.</p>
<p>Cosmetic - Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely.</p>
<p>Cosmetic - White squares on the grenade counter merge together when displayed in 1080p</p>
<p>Create Game - &#8220;Badge Combination&#8221; option does not work properly</p>
<p>Create Game - Online - &#8220;clan only&#8221; presets apply even after a player leaves a clan</p>
<p>DLC - DLC pack 1 - &#8216;Steel &amp; Titanium&#8217; support DLC - New Loading screens advertising the first DLC pack.</p>
<p>Exploit - Helghan Industries - Player getting out of map fix.</p>
<p>Exploit - Radec Academy - User is able to gain access to the roof when revived in a specific location.</p>
<p>Exploit - Reviving player stuck in wall collision can result in him spawning outside level</p>
<p>Exploit - Salamun Market - One sided wall allows people to be seen and shot from outside where they cant see or fire out</p>
<p>Exploit - Tharsis Depot - Player can get out of the &#8220;normal&#8221; play area and can get into some sniper/camp spots</p>
<p>Feature - Invite player from friendslist Feature - Join Clan Member list added.</p>
<p>Feature - Join Game - 17-24 players filter.</p>
<p>Feature - MP - Moving while seeing scores after pressing SELECT</p>
<p>Feature - The radar/map now has a larger radius</p>
<p>Feature - Three additional &#8216;Harcore&#8217; Ranks added to the top limits.</p>
<p>Front-end - Add support to display more than 8 maps when creating a game /challenge/tournament</p>
<p>Front-end - Sorting ascending and decending ranks working better in &#8216;Rankings&#8217;</p>
<p>Front-end - When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it.</p>
<p>Mods - Official tournament to be displayed first followed by custom created tournaments</p>
<p>Mods - Additional functionality made avalable to the in-game moderators.</p>
<p>Network - Server side fix for full games being displayed incorrectly.</p>
<p>Network - User is unable to use the &#8216;Join Clan Member&#8217; tab due to Network Error Code 20002.</p>
<p>Online - File-synching with the Japanese release of Killzone 2 on the 23rd of April.  </p>
<p>Sound - Turret placing sound continues when killed.</p>
<p>Stability - Crash when synching gamestate after a full mapcycle</p>
<p>Stability - Hang on a screen with a blank message window just before a message appears.</p>
<p>Stability - Reducing the load on the server related to syncing the buddylist</p>
<p>Stats - If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display.</p>
<p>Stats - Number of air-support grenades used by tacticians does not add to the stats of joined user correctly.</p>
<p>Stats - Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly.</p>
<p>Stats - User sometimes does not receive 1000 valor award when winning 10 Clan Challenges.</p>
<p>Text - % character not displayed correctly on the creating game dialogue box after selecting to create game.</p>
<p>Text - If a client receives an invite from a clan which has a &#8216;$&#8217; character in the clan name, the recipient will get kicked</p>
<p>Text - Minor Italian localization fix.</p>
<p>Text - Minor Japanese localization fix.</p>
<p>Tournament - Game decides winner if one of the two teams doesn&#8217;t spawn in<br />
Trophies - Fix for Wargod trophy unlocking pre-maturely  </p>
<p>We are continuing to improve the game with updates to existing content and adding new features.  Work on the next patch has begun and we will continue to support this game.  If you have any questions regarding the patches or have problems with Killzone 2, please visit www killzone com for further help.</p>
<p>END</p>
<p>Seb Downie - Producer - Guerrilla Games<br />
&#8212;</p>
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		<title>By: Abdi</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234346</link>
		<dc:creator>Abdi</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234346</guid>
		<description>will it be free</description>
		<content:encoded><![CDATA[<p>will it be free</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Liddo</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234094</link>
		<dc:creator>Liddo</dc:creator>
		<pubDate>Tue, 14 Apr 2009 23:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234094</guid>
		<description>I really hope the PSN cards will come soon for this Mappack, It totaly looks awsome. 
As alternative it would be great if the cards aint here 
yet, they could come with a purchasable code only usable for downloading this mappack. 
Hope some of the big guys are reading this =) 

Cant wait for the mappack =)</description>
		<content:encoded><![CDATA[<p>I really hope the PSN cards will come soon for this Mappack, It totaly looks awsome.<br />
As alternative it would be great if the cards aint here<br />
yet, they could come with a purchasable code only usable for downloading this mappack.<br />
Hope some of the big guys are reading this =) </p>
<p>Cant wait for the mappack =)</p>
]]></content:encoded>
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	<item>
		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234053</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Tue, 14 Apr 2009 12:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234053</guid>
		<description>The downloadable content will *not* be free after all...

[ http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&#38;thread.id=306577 ]

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>The downloadable content will *not* be free after all&#8230;</p>
<p>[ <a href="http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&amp;thread.id=306577" rel="nofollow">http://boardsus.playstation.com/playstation/board/message?board.id=killzone2&amp;thread.id=306577</a> ]</p>
<p>BFN,</p>
<p>fp.</p>
]]></content:encoded>
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	<item>
		<title>By: LordOfRuin</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234047</link>
		<dc:creator>LordOfRuin</dc:creator>
		<pubDate>Tue, 14 Apr 2009 11:17:40 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234047</guid>
		<description>This is brilliant news. Also, I'm waiting for the "Retro" pack. Those original killzone maps were quite good, though I'm betting they're going to have all sorts of sparkley shiney stuff added to bring them up to date. Mmm! The beach head. The slums. They're gonna be great!

As an aside, I'm still smarting from the untimely terminal state of ThreeSpeech. 

I'm slowly coming to tearms with how much we're losing. I don't want to hear other strangers commments.</description>
		<content:encoded><![CDATA[<p>This is brilliant news. Also, I&#8217;m waiting for the &#8220;Retro&#8221; pack. Those original killzone maps were quite good, though I&#8217;m betting they&#8217;re going to have all sorts of sparkley shiney stuff added to bring them up to date. Mmm! The beach head. The slums. They&#8217;re gonna be great!</p>
<p>As an aside, I&#8217;m still smarting from the untimely terminal state of ThreeSpeech. </p>
<p>I&#8217;m slowly coming to tearms with how much we&#8217;re losing. I don&#8217;t want to hear other strangers commments.</p>
]]></content:encoded>
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		<title>By: CartBlanche</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234046</link>
		<dc:creator>CartBlanche</dc:creator>
		<pubDate>Tue, 14 Apr 2009 11:14:54 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234046</guid>
		<description>As mentioned on the other thread...

Here is Gameplay footage of the new maps..

Wasteland Bullet - http://www.gametrailers.com/player/47890.html
1:27 in that clip is priceless ( not for kids though ).

Vekta Cruiser - http://www.gametrailers.com/player/47888.html

Rumour is they may both be free!</description>
		<content:encoded><![CDATA[<p>As mentioned on the other thread&#8230;</p>
<p>Here is Gameplay footage of the new maps..</p>
<p>Wasteland Bullet - <a href="http://www.gametrailers.com/player/47890.html" rel="nofollow">http://www.gametrailers.com/player/47890.html</a><br />
1:27 in that clip is priceless ( not for kids though ).</p>
<p>Vekta Cruiser - <a href="http://www.gametrailers.com/player/47888.html" rel="nofollow">http://www.gametrailers.com/player/47888.html</a></p>
<p>Rumour is they may both be free!</p>
]]></content:encoded>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/04/first-downloadable-content-for-killzone-2-announced/comment-page-1/#comment-234043</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Tue, 14 Apr 2009 09:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=4972#comment-234043</guid>
		<description>...at this rate I've never going to get any further with "F.E.A.R. 2: Project Origin" or "Resident Evil 5".

Stupid free downloadable extra content on an already excellent genre-defining game that has seen me be online for 5 days &#38; 9 hours since release (apparently).

Doesn't time fly when you're having so much fun? :)

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>&#8230;at this rate I&#8217;ve never going to get any further with &#8220;F.E.A.R. 2: Project Origin&#8221; or &#8220;Resident Evil 5&#8243;.</p>
<p>Stupid free downloadable extra content on an already excellent genre-defining game that has seen me be online for 5 days &amp; 9 hours since release (apparently).</p>
<p>Doesn&#8217;t time fly when you&#8217;re having so much fun? <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>BFN,</p>
<p>fp.</p>
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