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	<title>Comments on: Play and Advertising - part one&#8230;</title>
	<atom:link href="http://threespeech.com/blog/2009/02/play-and-advertising-part-one/feed/" rel="self" type="application/rss+xml" />
	<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Wed, 08 Feb 2012 23:34:17 +0000</pubDate>
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		<title>By: Killzone 2&#8217;s ten second TV teaser&#8230; &#124; Three Speech: Semi-Official PlayStation Blog</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231238</link>
		<dc:creator>Killzone 2&#8217;s ten second TV teaser&#8230; &#124; Three Speech: Semi-Official PlayStation Blog</dc:creator>
		<pubDate>Mon, 16 Feb 2009 19:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231238</guid>
		<description>[...] read our recent articles on advertising and gaming (parts 1and 2), do you think there are other things that might work as well?      In: FUTURE PS3 GAMES, [...]</description>
		<content:encoded><![CDATA[<p>[...] read our recent articles on advertising and gaming (parts 1and 2), do you think there are other things that might work as well?      In: FUTURE PS3 GAMES, [...]</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231141</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Fri, 13 Feb 2009 12:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231141</guid>
		<description>@ JSketch - i've checked out the trailers etc and think i'll go with the DVD version, doesn't quite seem CGIed enough to warrent a B-Ray copy. ah, how those PS2 Resi cut scenes seemed awesome, now we have games in that quality i'm all -meh- over Resi 5... there's always ShellShock 2 for super happy happy fun time zombies though!</description>
		<content:encoded><![CDATA[<p>@ JSketch - i&#8217;ve checked out the trailers etc and think i&#8217;ll go with the DVD version, doesn&#8217;t quite seem CGIed enough to warrent a B-Ray copy. ah, how those PS2 Resi cut scenes seemed awesome, now we have games in that quality i&#8217;m all -meh- over Resi 5&#8230; there&#8217;s always ShellShock 2 for super happy happy fun time zombies though!</p>
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		<title>By: Englishman</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231118</link>
		<dc:creator>Englishman</dc:creator>
		<pubDate>Fri, 13 Feb 2009 08:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231118</guid>
		<description>Games companies want to sell copies to console owners, hardware companies want to sell units. The way to do this is mass media adverts, showing gameplay in jaw-dropping sequences, followed by the game title in huge idiot-proof letters. People who see these should be able to go into a game shop and straight to the game, or to an unmissable pile of bundled consoles with the game. Nothing beats gameplay video to sell a good game. The best ad I've seen this year, is the KZ2 death animations to Delibes: perfectly shows off KZ2 and nothing ambiguous, or "huh?" about it. A secondary ad campaign for the console itself should show off what it's like to own one. I have a PS3 and would like to see some cool dude with a hot chick, in front of his huge 1080p screen, with smug looks of " We bought this awesome machine which is a big part of a connected life. Love it."
Too many times Sony have some artsy, info-free student film maker fest which just makes them look like pretentious jerks. Microsoft go the Lucre route - specific game ads followed by the green x ball thing. No imagination and similarly dismissive as the Sony film-fests.</description>
		<content:encoded><![CDATA[<p>Games companies want to sell copies to console owners, hardware companies want to sell units. The way to do this is mass media adverts, showing gameplay in jaw-dropping sequences, followed by the game title in huge idiot-proof letters. People who see these should be able to go into a game shop and straight to the game, or to an unmissable pile of bundled consoles with the game. Nothing beats gameplay video to sell a good game. The best ad I&#8217;ve seen this year, is the KZ2 death animations to Delibes: perfectly shows off KZ2 and nothing ambiguous, or &#8220;huh?&#8221; about it. A secondary ad campaign for the console itself should show off what it&#8217;s like to own one. I have a PS3 and would like to see some cool dude with a hot chick, in front of his huge 1080p screen, with smug looks of &#8221; We bought this awesome machine which is a big part of a connected life. Love it.&#8221;<br />
Too many times Sony have some artsy, info-free student film maker fest which just makes them look like pretentious jerks. Microsoft go the Lucre route - specific game ads followed by the green x ball thing. No imagination and similarly dismissive as the Sony film-fests.</p>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231111</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Fri, 13 Feb 2009 00:08:40 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231111</guid>
		<description>@Tone

Really enjoyed Degeneration - folk new to the series will go "Meh" but for folk like myself, I Heart teh zombies in CGi!</description>
		<content:encoded><![CDATA[<p>@Tone</p>
<p>Really enjoyed Degeneration - folk new to the series will go &#8220;Meh&#8221; but for folk like myself, I Heart teh zombies in CGi!</p>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231109</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Thu, 12 Feb 2009 21:57:31 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231109</guid>
		<description>PS.
Karen Dyer [ http://karendyer.net ] (Motion Capture &#38; Voice artist)
and
Michelle Jade Van Der Water [ http://www.michellevanderwater.com ] (Face modelling)

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>PS.<br />
Karen Dyer [ <a href="http://karendyer.net" rel="nofollow">http://karendyer.net</a> ] (Motion Capture &amp; Voice artist)<br />
and<br />
Michelle Jade Van Der Water [ <a href="http://www.michellevanderwater.com" rel="nofollow">http://www.michellevanderwater.com</a> ] (Face modelling)</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231108</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Thu, 12 Feb 2009 21:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231108</guid>
		<description>You just need some references to “Airwolf” &#38; “Blue Thunder” and we can play “Buzz! Quiz TV Bingo” instead, 'tone :)

(Talking of which, HMV have the “Buzz! Brain Of The UK” PSP title listed for 13 March… the day of release of “Resident Evil 5”.  Nuts)

The “…Degeneration” movie has been getting some relatively good reviews.  I would be interested on your views before I commit to yet another Blu-ray movie I don't have time to watch :)

Perhaps you can put closure to my silly theory that Sheva Aloma is really Jill Valentine.

Meanwhile, in your opinion, how close have Capcom got with transposing Karen Dyer to the digital screen?

I think they've done a good job with the visuals, but many people have criticised the artificial intelligence of the in-game character.

I have yet to complete the Demo level with the “new Dr Salvadore" character and hope the full game doesn't send you back to the beginning when you (or Sheva) don't make it through a level.  Downloadable content is planned too, I have read.

But I only have tonight to try again as GAME have despatched my order of “FEAR 2: Project Origin” this afternoon :)

PS. I’ve seen some ‘dummy’ shelf boxes for “Shellshock 2: Blood Trails” in-store at GAME for the Xbox 360 variant of the game due out tomorrow, but nothing for the PS3.

The title is the sequel to the PS2 (Windows &#38; Xbox) "Shellshock: Nam '67" by our old friends Guerrilla Games.  This new release has been developed by Rebellion Developments.

Who?  I hear you ask.

You’d be surprised at their back catalogue (I think).

Amongst many others (for multi-platforms), they have been responsible for PlayStation brand platform shooter titles such as "Tom Clancy's Rainbow Six" (for the original PlayStation), "Gunfighter: The Legend of Jesse James", "Gunfighter II: Revenge of Jesse James, and "Delta Force: Black Hawk Down" all for the PS2, "James Bond: From Russia With Love", "Dead to Rights: Reckoning", "GUN Showdown", and "Star Wars Battlefront: Renegade Squadron" for the PSP and, most recently, "Call of Duty: World at War (Final Fronts)" for the PS2.

They also gave the world "Free Running" [PSP], "Harry Potter &#38; the Order of the Phoenix" [PSP], "The Simpsons Game" (on PS2, PSP &#38; Wii; not the PS3 version).

A somewhat interesting career to date but, and bringing this comment back on topic, I've not seen any reviews or advertising at all.

Shellshocked indeed!?!

(Or perhaps I’m not looking in the ‘right’ places?)

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>You just need some references to “Airwolf” &amp; “Blue Thunder” and we can play “Buzz! Quiz TV Bingo” instead, &#8216;tone <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>(Talking of which, HMV have the “Buzz! Brain Of The UK” PSP title listed for 13 March… the day of release of “Resident Evil 5”.  Nuts)</p>
<p>The “…Degeneration” movie has been getting some relatively good reviews.  I would be interested on your views before I commit to yet another Blu-ray movie I don&#8217;t have time to watch <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Perhaps you can put closure to my silly theory that Sheva Aloma is really Jill Valentine.</p>
<p>Meanwhile, in your opinion, how close have Capcom got with transposing Karen Dyer to the digital screen?</p>
<p>I think they&#8217;ve done a good job with the visuals, but many people have criticised the artificial intelligence of the in-game character.</p>
<p>I have yet to complete the Demo level with the “new Dr Salvadore&#8221; character and hope the full game doesn&#8217;t send you back to the beginning when you (or Sheva) don&#8217;t make it through a level.  Downloadable content is planned too, I have read.</p>
<p>But I only have tonight to try again as GAME have despatched my order of “FEAR 2: Project Origin” this afternoon <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>PS. I’ve seen some ‘dummy’ shelf boxes for “Shellshock 2: Blood Trails” in-store at GAME for the Xbox 360 variant of the game due out tomorrow, but nothing for the PS3.</p>
<p>The title is the sequel to the PS2 (Windows &amp; Xbox) &#8220;Shellshock: Nam &#8216;67&#8243; by our old friends Guerrilla Games.  This new release has been developed by Rebellion Developments.</p>
<p>Who?  I hear you ask.</p>
<p>You’d be surprised at their back catalogue (I think).</p>
<p>Amongst many others (for multi-platforms), they have been responsible for PlayStation brand platform shooter titles such as &#8220;Tom Clancy&#8217;s Rainbow Six&#8221; (for the original PlayStation), &#8220;Gunfighter: The Legend of Jesse James&#8221;, &#8220;Gunfighter II: Revenge of Jesse James, and &#8220;Delta Force: Black Hawk Down&#8221; all for the PS2, &#8220;James Bond: From Russia With Love&#8221;, &#8220;Dead to Rights: Reckoning&#8221;, &#8220;GUN Showdown&#8221;, and &#8220;Star Wars Battlefront: Renegade Squadron&#8221; for the PSP and, most recently, &#8220;Call of Duty: World at War (Final Fronts)&#8221; for the PS2.</p>
<p>They also gave the world &#8220;Free Running&#8221; [PSP], &#8220;Harry Potter &amp; the Order of the Phoenix&#8221; [PSP], &#8220;The Simpsons Game&#8221; (on PS2, PSP &amp; Wii; not the PS3 version).</p>
<p>A somewhat interesting career to date but, and bringing this comment back on topic, I&#8217;ve not seen any reviews or advertising at all.</p>
<p>Shellshocked indeed!?!</p>
<p>(Or perhaps I’m not looking in the ‘right’ places?)</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231101</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 12 Feb 2009 20:14:42 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231101</guid>
		<description>@ jsketch - it's Alexia!!! backs to the wall *smirks* but i has C:VX = nine minutes of additional cut scenes and a new haircut for Steve plus some other tweaks. the last proper RE game i felt at the time, not fond of those that came after, and really have no love for the new Resi game. times change and we all move on to different things i guess.

looking forwards to teh CGI Blu-ray film though. it'll save all that bother of actually having to play the thing, plus it's set in the right place in my i *hearted* resi time line.

http://www.sonypictures.com/homevideo/residentevildegeneration/</description>
		<content:encoded><![CDATA[<p>@ jsketch - it&#8217;s Alexia!!! backs to the wall *smirks* but i has C:VX = nine minutes of additional cut scenes and a new haircut for Steve plus some other tweaks. the last proper RE game i felt at the time, not fond of those that came after, and really have no love for the new Resi game. times change and we all move on to different things i guess.</p>
<p>looking forwards to teh CGI Blu-ray film though. it&#8217;ll save all that bother of actually having to play the thing, plus it&#8217;s set in the right place in my i *hearted* resi time line.</p>
<p><a href="http://www.sonypictures.com/homevideo/residentevildegeneration/" rel="nofollow">http://www.sonypictures.com/homevideo/residentevildegeneration/</a></p>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231092</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Thu, 12 Feb 2009 18:58:30 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231092</guid>
		<description>@Tone

I enjoyed Code Veronica!</description>
		<content:encoded><![CDATA[<p>@Tone</p>
<p>I enjoyed Code Veronica!</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231089</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 12 Feb 2009 18:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231089</guid>
		<description>@  fanpages - that HAWX site crashed my Firefox.... irony?   *feels old* :)</description>
		<content:encoded><![CDATA[<p>@  fanpages - that HAWX site crashed my Firefox&#8230;. irony?   *feels old* <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/02/play-and-advertising-part-one/comment-page-1/#comment-231088</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 12 Feb 2009 18:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3624#comment-231088</guid>
		<description>after the demo here's one more person who's never going to buy the Resi5 game. in fact, i stopped playing the series at 'code veronica x'

going to get Resident Evil - Degeneration instead.</description>
		<content:encoded><![CDATA[<p>after the demo here&#8217;s one more person who&#8217;s never going to buy the Resi5 game. in fact, i stopped playing the series at &#8216;code veronica x&#8217;</p>
<p>going to get Resident Evil - Degeneration instead.</p>
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