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	<title>Comments on: Two Resistance: Retribution videos at CVG&#8230;</title>
	<atom:link href="http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/feed/" rel="self" type="application/rss+xml" />
	<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Mon, 21 May 2012 10:24:23 +0000</pubDate>
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		<title>By: Mr.Monkey</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230182</link>
		<dc:creator>Mr.Monkey</dc:creator>
		<pubDate>Tue, 27 Jan 2009 08:57:53 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230182</guid>
		<description>@Fanpages
The Japanese demo for Biohazard 5 was out about month ago on Xbl.

&#38; I have downloaded trailer(s) for Tekken on PAL Xbl few days/weeks after it was announced for 360. Well before a single trailer has appeared on PSN

The Resi demo is two levels/stages long, both with mini-bosses and "bad AI" partner Sheva. Theres 4 different control schemes all variations of the Resi 4 controls. I found the real-time inventory clunky, but soon didn't mind after I realised you can hotswap weapons with the d-pad. Think the demo is out next week on US &#38; JP Psn, might be the week after for Pal, depending on SCEE.</description>
		<content:encoded><![CDATA[<p>@Fanpages<br />
The Japanese demo for Biohazard 5 was out about month ago on Xbl.</p>
<p>&amp; I have downloaded trailer(s) for Tekken on PAL Xbl few days/weeks after it was announced for 360. Well before a single trailer has appeared on PSN</p>
<p>The Resi demo is two levels/stages long, both with mini-bosses and &#8220;bad AI&#8221; partner Sheva. Theres 4 different control schemes all variations of the Resi 4 controls. I found the real-time inventory clunky, but soon didn&#8217;t mind after I realised you can hotswap weapons with the d-pad. Think the demo is out next week on US &amp; JP Psn, might be the week after for Pal, depending on SCEE.</p>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230175</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Mon, 26 Jan 2009 22:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230175</guid>
		<description>A demo of "Resident Evil 5" was released to Xbox Live today.  I don't think a download of “Biohazard 5” is available from the Japanese PlayStation Network Store until next Sunday!?!

What the flippin' 'eck is going on?

To avoid a Torrent of abuse, I think I may "Google" for "Resistance_Retribution" &#38; download what I C SO I don't feel left out with a new Demo to play on.

Hope "Tekken 6: Bloodline Rebellion" doesn't debut on the Microsoft console as well.

Humpf!

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>A demo of &#8220;Resident Evil 5&#8243; was released to Xbox Live today.  I don&#8217;t think a download of “Biohazard 5” is available from the Japanese PlayStation Network Store until next Sunday!?!</p>
<p>What the flippin&#8217; &#8216;eck is going on?</p>
<p>To avoid a Torrent of abuse, I think I may &#8220;Google&#8221; for &#8220;Resistance_Retribution&#8221; &amp; download what I C SO I don&#8217;t feel left out with a new Demo to play on.</p>
<p>Hope &#8220;Tekken 6: Bloodline Rebellion&#8221; doesn&#8217;t debut on the Microsoft console as well.</p>
<p>Humpf!</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230165</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Mon, 26 Jan 2009 16:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230165</guid>
		<description>summer holidays? europe? what are these strange things of which you speak??
you're obvioulsy getting paid to much TS -heh-

i'm lucky if i get a wet weekend camping in Northhampton.*



*read as: getting drunk and sleeping in the train station :)</description>
		<content:encoded><![CDATA[<p>summer holidays? europe? what are these strange things of which you speak??<br />
you&#8217;re obvioulsy getting paid to much TS -heh-</p>
<p>i&#8217;m lucky if i get a wet weekend camping in Northhampton.*</p>
<p>*read as: getting drunk and sleeping in the train station <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: E-ROLE</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230162</link>
		<dc:creator>E-ROLE</dc:creator>
		<pubDate>Mon, 26 Jan 2009 14:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230162</guid>
		<description>I'm quite amazed that I understood the vast majority of it. Now where are my headache tablets?...</description>
		<content:encoded><![CDATA[<p>I&#8217;m quite amazed that I understood the vast majority of it. Now where are my headache tablets?&#8230;</p>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230161</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Mon, 26 Jan 2009 14:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230161</guid>
		<description>Hope I haven't confused anyone with that last post - and If I did sorry!</description>
		<content:encoded><![CDATA[<p>Hope I haven&#8217;t confused anyone with that last post - and If I did sorry!</p>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230160</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Mon, 26 Jan 2009 14:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230160</guid>
		<description>@CartBlanche

You're pretty much bang on,

The PSP runs a Risc Variant 333mhz chip - the PS2 a 299(ish) one. However the PS2 64(core bus 128bit), the PSP is 32.

Roughly the same amount of main ram (32mb) albeit slight differences in speed/type.

Graphics-wise the PSP runs slightly faster with a 160Mhz~ chips (bout 20mhz over the ps2) but it only has half the dedicated Vram at 2mb (compared to 4mb ps2-side). However with the PSP having a lowest required output resolution (screen size)  - those 2mb are perfectly adequate.

All in all bit-for-bit fidelity - the PSP can come either damn close (textures aren't quite up to snuff with UMD read limitations) to some areas overtaking the PS2 (less screen size so can concentrate on post-processing effects).

Saying all this though comparing the capabilities of the PSP and PS2 is like the differences between Intel and AMD - on Paper they may read the same in every way (3Ghz P4 to a 3Ghz Athlon) but one will invariably run differently during those clock cycles (like an Athlon cycle to cycle with a P4 runs faster).

You could blabber on all day but in regards to development possibilities they are very much equal in what they can do, but they are very different in what allows them "TO" do what they do.</description>
		<content:encoded><![CDATA[<p>@CartBlanche</p>
<p>You&#8217;re pretty much bang on,</p>
<p>The PSP runs a Risc Variant 333mhz chip - the PS2 a 299(ish) one. However the PS2 64(core bus 128bit), the PSP is 32.</p>
<p>Roughly the same amount of main ram (32mb) albeit slight differences in speed/type.</p>
<p>Graphics-wise the PSP runs slightly faster with a 160Mhz~ chips (bout 20mhz over the ps2) but it only has half the dedicated Vram at 2mb (compared to 4mb ps2-side). However with the PSP having a lowest required output resolution (screen size)  - those 2mb are perfectly adequate.</p>
<p>All in all bit-for-bit fidelity - the PSP can come either damn close (textures aren&#8217;t quite up to snuff with UMD read limitations) to some areas overtaking the PS2 (less screen size so can concentrate on post-processing effects).</p>
<p>Saying all this though comparing the capabilities of the PSP and PS2 is like the differences between Intel and AMD - on Paper they may read the same in every way (3Ghz P4 to a 3Ghz Athlon) but one will invariably run differently during those clock cycles (like an Athlon cycle to cycle with a P4 runs faster).</p>
<p>You could blabber on all day but in regards to development possibilities they are very much equal in what they can do, but they are very different in what allows them &#8220;TO&#8221; do what they do.</p>
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		<title>By: CartBlanche</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230158</link>
		<dc:creator>CartBlanche</dc:creator>
		<pubDate>Mon, 26 Jan 2009 13:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230158</guid>
		<description>Am I right in saying that the PSP uses a cut-down version of PS2 architecture. I'm sure I read that somewhere, but maybe it all existed in my mind, as can happen on occasion.</description>
		<content:encoded><![CDATA[<p>Am I right in saying that the PSP uses a cut-down version of PS2 architecture. I&#8217;m sure I read that somewhere, but maybe it all existed in my mind, as can happen on occasion.</p>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230157</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Mon, 26 Jan 2009 13:29:45 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230157</guid>
		<description>I must admit - ever since Crisis Core, the visual fidelity of PSP titles has been dramatically increased as developers aim to squeeze as much "oomph" out of the system as possible.

It really is absolutely staggering the quality of visuals attainable on the handheld and all I can say is that I only wish the DS never existed or at least was released 2/3 years after the PSP - not because of FanBoyisms but down to the fact that if the system was out on its own with only the GBA as competition - developers would feel more of a need to develop AAA content which could really bolster the flagging sales of the hardware in the west...

Thankgod for Monster Hunter in Japan is all I say!</description>
		<content:encoded><![CDATA[<p>I must admit - ever since Crisis Core, the visual fidelity of PSP titles has been dramatically increased as developers aim to squeeze as much &#8220;oomph&#8221; out of the system as possible.</p>
<p>It really is absolutely staggering the quality of visuals attainable on the handheld and all I can say is that I only wish the DS never existed or at least was released 2/3 years after the PSP - not because of FanBoyisms but down to the fact that if the system was out on its own with only the GBA as competition - developers would feel more of a need to develop AAA content which could really bolster the flagging sales of the hardware in the west&#8230;</p>
<p>Thankgod for Monster Hunter in Japan is all I say!</p>
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		<title>By: Terry</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230155</link>
		<dc:creator>Terry</dc:creator>
		<pubDate>Mon, 26 Jan 2009 12:01:47 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230155</guid>
		<description>I had to sell my PSP - damn you Credit Crunch!</description>
		<content:encoded><![CDATA[<p>I had to sell my PSP - damn you Credit Crunch!</p>
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		<title>By: E-ROLE</title>
		<link>http://threespeech.com/blog/2009/01/two-resistance-retribution-videos-at-cvg/comment-page-1/#comment-230154</link>
		<dc:creator>E-ROLE</dc:creator>
		<pubDate>Mon, 26 Jan 2009 11:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3360#comment-230154</guid>
		<description>For Psp it looks amazing! If I get paid in time it'll be a day one perchace.</description>
		<content:encoded><![CDATA[<p>For Psp it looks amazing! If I get paid in time it&#8217;ll be a day one perchace.</p>
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