It’s the time of year when people start planning their summer holidays and lots of you will be considering booking a trip to continental Europe. Be careful though, as well as a poor exchange rate, the whole thing is currently overwhelmed with Chimera! Best thing to do before you go is complete Resistance : Retribution on your PSP to ensure an alien-free sojourn. It probably won’t affect the exchange rate though…
Check out some videos of the third-person PSP shooter at CVG.
For Psp it looks amazing! If I get paid in time it’ll be a day one perchace.
Comment by E-ROLE — Jan 26, 2009 @ 11:59 am
I had to sell my PSP - damn you Credit Crunch!
Comment by Terry — Jan 26, 2009 @ 12:01 pm
I must admit - ever since Crisis Core, the visual fidelity of PSP titles has been dramatically increased as developers aim to squeeze as much “oomph” out of the system as possible.
It really is absolutely staggering the quality of visuals attainable on the handheld and all I can say is that I only wish the DS never existed or at least was released 2/3 years after the PSP - not because of FanBoyisms but down to the fact that if the system was out on its own with only the GBA as competition - developers would feel more of a need to develop AAA content which could really bolster the flagging sales of the hardware in the west…
Thankgod for Monster Hunter in Japan is all I say!
Comment by JohnSketch — Jan 26, 2009 @ 1:29 pm
Am I right in saying that the PSP uses a cut-down version of PS2 architecture. I’m sure I read that somewhere, but maybe it all existed in my mind, as can happen on occasion.
Comment by CartBlanche — Jan 26, 2009 @ 1:34 pm
@CartBlanche
You’re pretty much bang on,
The PSP runs a Risc Variant 333mhz chip - the PS2 a 299(ish) one. However the PS2 64(core bus 128bit), the PSP is 32.
Roughly the same amount of main ram (32mb) albeit slight differences in speed/type.
Graphics-wise the PSP runs slightly faster with a 160Mhz~ chips (bout 20mhz over the ps2) but it only has half the dedicated Vram at 2mb (compared to 4mb ps2-side). However with the PSP having a lowest required output resolution (screen size) - those 2mb are perfectly adequate.
All in all bit-for-bit fidelity - the PSP can come either damn close (textures aren’t quite up to snuff with UMD read limitations) to some areas overtaking the PS2 (less screen size so can concentrate on post-processing effects).
Saying all this though comparing the capabilities of the PSP and PS2 is like the differences between Intel and AMD - on Paper they may read the same in every way (3Ghz P4 to a 3Ghz Athlon) but one will invariably run differently during those clock cycles (like an Athlon cycle to cycle with a P4 runs faster).
You could blabber on all day but in regards to development possibilities they are very much equal in what they can do, but they are very different in what allows them “TO” do what they do.
Comment by JohnSketch — Jan 26, 2009 @ 2:11 pm
Hope I haven’t confused anyone with that last post - and If I did sorry!
Comment by JohnSketch — Jan 26, 2009 @ 2:13 pm
I’m quite amazed that I understood the vast majority of it. Now where are my headache tablets?…
Comment by E-ROLE — Jan 26, 2009 @ 2:41 pm
summer holidays? europe? what are these strange things of which you speak??
you’re obvioulsy getting paid to much TS -heh-
i’m lucky if i get a wet weekend camping in Northhampton.*
*read as: getting drunk and sleeping in the train station
Comment by mobiletone — Jan 26, 2009 @ 4:06 pm
A demo of “Resident Evil 5″ was released to Xbox Live today. I don’t think a download of “Biohazard 5” is available from the Japanese PlayStation Network Store until next Sunday!?!
What the flippin’ ‘eck is going on?
To avoid a Torrent of abuse, I think I may “Google” for “Resistance_Retribution” & download what I C SO I don’t feel left out with a new Demo to play on.
Hope “Tekken 6: Bloodline Rebellion” doesn’t debut on the Microsoft console as well.
Humpf!
BFN,
fp.
Comment by fanpages — Jan 26, 2009 @ 10:54 pm
@Fanpages
The Japanese demo for Biohazard 5 was out about month ago on Xbl.
& I have downloaded trailer(s) for Tekken on PAL Xbl few days/weeks after it was announced for 360. Well before a single trailer has appeared on PSN
The Resi demo is two levels/stages long, both with mini-bosses and “bad AI” partner Sheva. Theres 4 different control schemes all variations of the Resi 4 controls. I found the real-time inventory clunky, but soon didn’t mind after I realised you can hotswap weapons with the d-pad. Think the demo is out next week on US & JP Psn, might be the week after for Pal, depending on SCEE.
Comment by Mr.Monkey — Jan 27, 2009 @ 8:57 am
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