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	<title>Comments on: Killzone 2. The Intro!</title>
	<atom:link href="http://threespeech.com/blog/2009/01/killzone-2-the-intro/feed/" rel="self" type="application/rss+xml" />
	<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Wed, 23 May 2012 20:24:43 +0000</pubDate>
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		<title>By: Xbot</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230485</link>
		<dc:creator>Xbot</dc:creator>
		<pubDate>Mon, 02 Feb 2009 22:41:44 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230485</guid>
		<description>OH MY GOD !!!</description>
		<content:encoded><![CDATA[<p>OH MY GOD !!!</p>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230401</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Sat, 31 Jan 2009 23:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230401</guid>
		<description>FYI: Win a copy of "Killzone 2"...

[ http://www.vgwatchdog.com ]

BFN,

fp.

PS. @12 [marvzilla]: Thank you for the compliment :)</description>
		<content:encoded><![CDATA[<p>FYI: Win a copy of &#8220;Killzone 2&#8243;&#8230;</p>
<p>[ <a href="http://www.vgwatchdog.com" rel="nofollow">http://www.vgwatchdog.com</a> ]</p>
<p>BFN,</p>
<p>fp.</p>
<p>PS. @12 [marvzilla]: Thank you for the compliment <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Jack Johnson</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230387</link>
		<dc:creator>Jack Johnson</dc:creator>
		<pubDate>Sat, 31 Jan 2009 02:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230387</guid>
		<description>just preodered mines! can't wait. http://www.amazon.com/gp/product/B000FQBF1M?ie=UTF8&#38;tag=1315-20&#38;linkCode=as2&#38;camp=1789&#38;creative=9325&#38;creativeASIN=B000FQBF1M Preorder Killzone 2 (PS3) for $56.99 - $5 coupon code(KZ2SAVE5)= $51.99 + free shipping. You also get a code for Killzone Helghast outfits for use with PS3 home</description>
		<content:encoded><![CDATA[<p>just preodered mines! can&#8217;t wait. <a href="http://www.amazon.com/gp/product/B000FQBF1M?ie=UTF8&amp;tag=1315-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000FQBF1M" rel="nofollow">http://www.amazon.com/gp/product/B000FQBF1M?ie=UTF8&amp;tag=1315-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000FQBF1M</a> Preorder Killzone 2 (PS3) for $56.99 - $5 coupon code(KZ2SAVE5)= $51.99 + free shipping. You also get a code for Killzone Helghast outfits for use with PS3 home</p>
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		<title>By: Apnomis</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230371</link>
		<dc:creator>Apnomis</dc:creator>
		<pubDate>Fri, 30 Jan 2009 15:49:48 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230371</guid>
		<description>@ Ton Capone, actually it's been reported multiple times that KillZone 2 contains NO CGI and that all the cutscenes, including this intro, are rendered in real time using the game engine.

Assuming these sources are correct, and I've no reason to doubt it as the graphics in the intro seem on a par with the graphics in some of the gameplay videos/screenshots, then the intro gives a very good idea of what the game will look like graphically (although obvisiously the cutscenes will benefit from a 3rd person cinematic perspective and maybe the odd lighting tweak - much like MGS4's cutscenes which were also very close in quality to the actual gameplay sections).

So on that basis I'm not exactly sure what more it can do to make you impressed, or maybe you're like some other people I know that will never be impressed until it has an Xbox 360 logo on the box!

In terms of 'gameplay' as in how the game plays, no video will give you that, you'll only know what that's like from the demo...</description>
		<content:encoded><![CDATA[<p>@ Ton Capone, actually it&#8217;s been reported multiple times that KillZone 2 contains NO CGI and that all the cutscenes, including this intro, are rendered in real time using the game engine.</p>
<p>Assuming these sources are correct, and I&#8217;ve no reason to doubt it as the graphics in the intro seem on a par with the graphics in some of the gameplay videos/screenshots, then the intro gives a very good idea of what the game will look like graphically (although obvisiously the cutscenes will benefit from a 3rd person cinematic perspective and maybe the odd lighting tweak - much like MGS4&#8217;s cutscenes which were also very close in quality to the actual gameplay sections).</p>
<p>So on that basis I&#8217;m not exactly sure what more it can do to make you impressed, or maybe you&#8217;re like some other people I know that will never be impressed until it has an Xbox 360 logo on the box!</p>
<p>In terms of &#8216;gameplay&#8217; as in how the game plays, no video will give you that, you&#8217;ll only know what that&#8217;s like from the demo&#8230;</p>
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		<title>By: Mr.Monkey</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230363</link>
		<dc:creator>Mr.Monkey</dc:creator>
		<pubDate>Fri, 30 Jan 2009 14:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230363</guid>
		<description>The two things that are really getting on my wick with Killzone 1 (been playing through again) Is the AI, which by all accounts I don't think I have to worry about with KZ2. 

The second is the repetitive dialogue, the amount of times I have heard "We need support" "suck on this" &#38; "That's messy man" is frankly laughable. I hope in my heart of hearts that this is not going to be a concern in KZ2s single player campaign. 

Apart from that I am very excited, as Sony need a solid exclusive Fps, and R2 never quite delivered for me...
&#38; Haze was frankly a pile of dung with a cherry on top. 

Have seen a fair few clips, but now I am starting to back off. I don't want to risk getting too overeager. But think me playing KZ1 will make me very grateful when I do get my mitts on 2.</description>
		<content:encoded><![CDATA[<p>The two things that are really getting on my wick with Killzone 1 (been playing through again) Is the AI, which by all accounts I don&#8217;t think I have to worry about with KZ2. </p>
<p>The second is the repetitive dialogue, the amount of times I have heard &#8220;We need support&#8221; &#8220;suck on this&#8221; &amp; &#8220;That&#8217;s messy man&#8221; is frankly laughable. I hope in my heart of hearts that this is not going to be a concern in KZ2s single player campaign. </p>
<p>Apart from that I am very excited, as Sony need a solid exclusive Fps, and R2 never quite delivered for me&#8230;<br />
&amp; Haze was frankly a pile of dung with a cherry on top. </p>
<p>Have seen a fair few clips, but now I am starting to back off. I don&#8217;t want to risk getting too overeager. But think me playing KZ1 will make me very grateful when I do get my mitts on 2.</p>
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		<title>By: marvzilla</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230361</link>
		<dc:creator>marvzilla</dc:creator>
		<pubDate>Fri, 30 Jan 2009 13:27:30 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230361</guid>
		<description>I'm trying to avoid reading or watching anything about this til it arrives, I saw a video of the beta and fp said it was good, thats enough for me.

No hype=No dissapointment.. Infact maybe SCEE PR could use that in one of their 'its best to be last' soundbites.</description>
		<content:encoded><![CDATA[<p>I&#8217;m trying to avoid reading or watching anything about this til it arrives, I saw a video of the beta and fp said it was good, thats enough for me.</p>
<p>No hype=No dissapointment.. Infact maybe SCEE PR could use that in one of their &#8216;its best to be last&#8217; soundbites.</p>
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		<title>By: Ton Capone</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230359</link>
		<dc:creator>Ton Capone</dc:creator>
		<pubDate>Fri, 30 Jan 2009 13:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230359</guid>
		<description>No threespeech I am not impressed yet, because as your own title even states, this is an intro.
A pre-rendered intro which is not even close to an indication of what the actual gameplay is like.</description>
		<content:encoded><![CDATA[<p>No threespeech I am not impressed yet, because as your own title even states, this is an intro.<br />
A pre-rendered intro which is not even close to an indication of what the actual gameplay is like.</p>
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		<title>By: Apnomis</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230331</link>
		<dc:creator>Apnomis</dc:creator>
		<pubDate>Fri, 30 Jan 2009 00:03:54 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230331</guid>
		<description>Wow with a capital WOW!

I'm so looking forward to this game, even more so now! I hope the ending is as good as the intro!

And is that Brian Cox doing the voice acting? Always a bonus to get some quality actors in for the characters. It's so easy to ruin a good game with rubbish voice acting!

If the rest of the game is as cinematic then this is the killer title the PS3 has been waiting for! Sony certainly seem to think so since they've plumbed £4M into a UK ad campaign - £2M of that just for KillZone 2!</description>
		<content:encoded><![CDATA[<p>Wow with a capital WOW!</p>
<p>I&#8217;m so looking forward to this game, even more so now! I hope the ending is as good as the intro!</p>
<p>And is that Brian Cox doing the voice acting? Always a bonus to get some quality actors in for the characters. It&#8217;s so easy to ruin a good game with rubbish voice acting!</p>
<p>If the rest of the game is as cinematic then this is the killer title the PS3 has been waiting for! Sony certainly seem to think so since they&#8217;ve plumbed £4M into a UK ad campaign - £2M of that just for KillZone 2!</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230314</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 29 Jan 2009 19:04:41 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230314</guid>
		<description>ah sod it, KZ2 - the ending, you end up pistol whipping Scolar Visari to death with the Magnum then proceed to teabag him ad-infinitum surrounded by a sea of dead Helghan soldiers piled ceiling high in the main palace while the screen fades to black in slo-mo during a spooky Helghan voiceover rambling on about it not being 'the end'..

happy now? :)</description>
		<content:encoded><![CDATA[<p>ah sod it, KZ2 - the ending, you end up pistol whipping Scolar Visari to death with the Magnum then proceed to teabag him ad-infinitum surrounded by a sea of dead Helghan soldiers piled ceiling high in the main palace while the screen fades to black in slo-mo during a spooky Helghan voiceover rambling on about it not being &#8216;the end&#8217;..</p>
<p>happy now? <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2009/01/killzone-2-the-intro/comment-page-1/#comment-230313</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 29 Jan 2009 18:57:06 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3426#comment-230313</guid>
		<description>@ fp - "almost as bad as releasing the Playable Demo a day before the full commercial release"
as if SONY is stupid enough to do that! *smirks*</description>
		<content:encoded><![CDATA[<p>@ fp - &#8220;almost as bad as releasing the Playable Demo a day before the full commercial release&#8221;<br />
as if SONY is stupid enough to do that! *smirks*</p>
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