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	<title>Comments on: LittleBigPlanet: The Metal Gear Solid pack. IGN gets a hands-on</title>
	<atom:link href="http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/feed/" rel="self" type="application/rss+xml" />
	<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Mon, 21 May 2012 10:07:59 +0000</pubDate>
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		<item>
		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228888</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Wed, 24 Dec 2008 01:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228888</guid>
		<description>[ http://www.littlebigplanetoid.com/article/little_big_planet_mgs_dlc_delayed ]
---
Posted by Tony Nibbles
Little Big Planet MGS DLC Delayed
Dec 23rd 2008 - 9:12 PM

Despite Media Molecule creating what is perhaps the most awesome DLC content ever, for any game; Sony have managed to disappoint the community by not releasing it on the day on which they announced they would.


European Community Team Leader ‘Muster Buster’ has told European Community Forum members that the content will be released “Not today, cant confirm tomorrow.“.

Naturally, this is a huge disappointment for the LBP community. Many players have been checking the PlayStation Store all day, waiting for the content to arrive. Again, communication is an issue for players here, as it is unlikely that the decision not to launch today was made late in the day. A simple announcement would have been fine.

With Muster Buster saying he can’t even confirm it’s release for tomorrow, we wouldn’t be surprised if the release date slipped to Thursday, the day when the PlayStation Store gets its regular update.

Will it still launch in U.S and Asia? We’ll update with more news when we hear it.

[UPDATE]

The U.S has now received the MGS DLC on the U.S PlayStation Store, Dec 23rd 6pm E.S.T. We can’t confirm Japan or other regions, but Europe is still MGS-packless, for no significant reason.

SCEE did inform press that the pack would be released in Europe on Dec 23rd, it was confirmed when they announced their pricing for the packs across Europe.
Interestingly, SCEE sent out a press release last week saying that there will be a Wipeout HD demo on the European PlayStation Store on Christmas Eve. If they do update the store tomorrow, then there is a good chance of the MGS packs arriving at the same time. 
1am update perhaps? Maybe that’s hopeful, but keep your eyes peeled in Europe. 
Americans… get downloading! 
---

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>[ <a href="http://www.littlebigplanetoid.com/article/little_big_planet_mgs_dlc_delayed" rel="nofollow">http://www.littlebigplanetoid.com/article/little_big_planet_mgs_dlc_delayed</a> ]<br />
&#8212;<br />
Posted by Tony Nibbles<br />
Little Big Planet MGS DLC Delayed<br />
Dec 23rd 2008 - 9:12 PM</p>
<p>Despite Media Molecule creating what is perhaps the most awesome DLC content ever, for any game; Sony have managed to disappoint the community by not releasing it on the day on which they announced they would.</p>
<p>European Community Team Leader ‘Muster Buster’ has told European Community Forum members that the content will be released “Not today, cant confirm tomorrow.“.</p>
<p>Naturally, this is a huge disappointment for the LBP community. Many players have been checking the PlayStation Store all day, waiting for the content to arrive. Again, communication is an issue for players here, as it is unlikely that the decision not to launch today was made late in the day. A simple announcement would have been fine.</p>
<p>With Muster Buster saying he can’t even confirm it’s release for tomorrow, we wouldn’t be surprised if the release date slipped to Thursday, the day when the PlayStation Store gets its regular update.</p>
<p>Will it still launch in U.S and Asia? We’ll update with more news when we hear it.</p>
<p>[UPDATE]</p>
<p>The U.S has now received the MGS DLC on the U.S PlayStation Store, Dec 23rd 6pm E.S.T. We can’t confirm Japan or other regions, but Europe is still MGS-packless, for no significant reason.</p>
<p>SCEE did inform press that the pack would be released in Europe on Dec 23rd, it was confirmed when they announced their pricing for the packs across Europe.<br />
Interestingly, SCEE sent out a press release last week saying that there will be a Wipeout HD demo on the European PlayStation Store on Christmas Eve. If they do update the store tomorrow, then there is a good chance of the MGS packs arriving at the same time.<br />
1am update perhaps? Maybe that’s hopeful, but keep your eyes peeled in Europe.<br />
Americans… get downloading!<br />
&#8212;</p>
<p>BFN,</p>
<p>fp.</p>
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	<item>
		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228848</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Mon, 22 Dec 2008 23:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228848</guid>
		<description>I remember the Ultimate (Play The Game) "Jetpac" title from the early 80's written/drawn by Chris &#38; Tim Stamper (who later founded Rareware).  After the other classic Ultimate titles (my favourites of which were "Sabre Wulf", "Knight Lore", "Atic Atac", "Nightshade", &#38; "Alien 8"), they progressed through other platforms &#38; erm, ultimately, produced "Viva Piñata" for the Xbox 360.

So, you were right! :)  [My childhood was owned by Acorn Computers]

Worthly of mention in this time(splitting)line we should be thankful that some of development team members at Rareware (alphabetically; David Doak, Steve Ellis, Karl Hilton, Graeme Norgate &#38; Lee Rayat)  who worked on the Nintendo 64 (1997) "Goldeneye 007" title left the company after the game's release (and early into the development of "Perfect Dark") &#38; formed Free Radical Design.

Without this move the "Timesplitters" franchise (originally for the Sony PlayStation 2, but later series titles for the Nintendo GameCube &#38; Microsoft Xbox) would not have been created.  (And "Haze" too, of course).

Then we come full circle to the recent blog entry, "What was so great about 2008? Ten things we loved about this year" [ Comment by fanpages — Dec 18, 2008 @ 6:36 pm ].

As the vultures (from other development houses) descend on the staff left in limbo with Free Radical Design, artist Nick Carver is now available for hire.

Take a look at the work he produced for the "Timesplitters 4" title...

[ http://www.computerandvideogames.com/article.php?id=204621 ]

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>I remember the Ultimate (Play The Game) &#8220;Jetpac&#8221; title from the early 80&#8217;s written/drawn by Chris &amp; Tim Stamper (who later founded Rareware).  After the other classic Ultimate titles (my favourites of which were &#8220;Sabre Wulf&#8221;, &#8220;Knight Lore&#8221;, &#8220;Atic Atac&#8221;, &#8220;Nightshade&#8221;, &amp; &#8220;Alien 8&#8243;), they progressed through other platforms &amp; erm, ultimately, produced &#8220;Viva Piñata&#8221; for the Xbox 360.</p>
<p>So, you were right! <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  [My childhood was owned by Acorn Computers]</p>
<p>Worthly of mention in this time(splitting)line we should be thankful that some of development team members at Rareware (alphabetically; David Doak, Steve Ellis, Karl Hilton, Graeme Norgate &amp; Lee Rayat)  who worked on the Nintendo 64 (1997) &#8220;Goldeneye 007&#8243; title left the company after the game&#8217;s release (and early into the development of &#8220;Perfect Dark&#8221;) &amp; formed Free Radical Design.</p>
<p>Without this move the &#8220;Timesplitters&#8221; franchise (originally for the Sony PlayStation 2, but later series titles for the Nintendo GameCube &amp; Microsoft Xbox) would not have been created.  (And &#8220;Haze&#8221; too, of course).</p>
<p>Then we come full circle to the recent blog entry, &#8220;What was so great about 2008? Ten things we loved about this year&#8221; [ Comment by fanpages — Dec 18, 2008 @ 6:36 pm ].</p>
<p>As the vultures (from other development houses) descend on the staff left in limbo with Free Radical Design, artist Nick Carver is now available for hire.</p>
<p>Take a look at the work he produced for the &#8220;Timesplitters 4&#8243; title&#8230;</p>
<p>[ <a href="http://www.computerandvideogames.com/article.php?id=204621" rel="nofollow">http://www.computerandvideogames.com/article.php?id=204621</a> ]</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228847</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 21:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228847</guid>
		<description>augh! nothing is sacred - Jetpac Refuelled - available on MSLA for 400 points.

my childhood has been sold to Microsoft. :(</description>
		<content:encoded><![CDATA[<p>augh! nothing is sacred - Jetpac Refuelled - available on MSLA for 400 points.</p>
<p>my childhood has been sold to Microsoft. <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228842</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 20:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228842</guid>
		<description>@fanpages - ah, that was the JetPac section, you have to build the rocket to unlock the red door. use the jetpack and grab the white sections and slot them together. that section is blocked in, no way out until the ships built :) you can grab the green boxes to release points balls inside, the floaty/falling things will kill you, as you found out -hehe- if you make it to the end of the full level the xmas tree section is gonna blow you away.

did you find the throw JS from the roof of Sony towers bit to unlock a trophy?

it took about 12hrs from having the idea and scribbling some designs down to uploading the completed thing. i do play test rather a lot before that though and get a mate to do the same just in case there's anything weird can be done, unlike a lot of levels i've seen created.

http://uk.youtube.com/watch?v=dR3mRZ-_Bc0

jetpac video for people not old enough to know the joy of loading my first pirate game back in the dark times before Sony, i played that game until the tape wore out :)</description>
		<content:encoded><![CDATA[<p>@fanpages - ah, that was the JetPac section, you have to build the rocket to unlock the red door. use the jetpack and grab the white sections and slot them together. that section is blocked in, no way out until the ships built <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> you can grab the green boxes to release points balls inside, the floaty/falling things will kill you, as you found out -hehe- if you make it to the end of the full level the xmas tree section is gonna blow you away.</p>
<p>did you find the throw JS from the roof of Sony towers bit to unlock a trophy?</p>
<p>it took about 12hrs from having the idea and scribbling some designs down to uploading the completed thing. i do play test rather a lot before that though and get a mate to do the same just in case there&#8217;s anything weird can be done, unlike a lot of levels i&#8217;ve seen created.</p>
<p><a href="http://uk.youtube.com/watch?v=dR3mRZ-_Bc0" rel="nofollow">http://uk.youtube.com/watch?v=dR3mRZ-_Bc0</a></p>
<p>jetpac video for people not old enough to know the joy of loading my first pirate game back in the dark times before Sony, i played that game until the tape wore out <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228841</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Mon, 22 Dec 2008 20:23:15 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228841</guid>
		<description>Thanks 'tone.

I did try it out around 3am this morning (and tagged it with a keyword), but I didn't manage to reach the end.  I got stuck at the bit where you had suspended horizontal platforms with the ghosts of Christmas past descending as I had to retrieved parts of a tree (I think).

Was I expected to go vertically above the platforms or horizontally to the right over the wall at the edge of the screen?

My recollection may not be 100%... as I mentioned, it was 3am... :)

Made me laugh in any respect.  Looks like you spent many hours on it.  Out of interest, how long do you estimate it took?

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>Thanks &#8216;tone.</p>
<p>I did try it out around 3am this morning (and tagged it with a keyword), but I didn&#8217;t manage to reach the end.  I got stuck at the bit where you had suspended horizontal platforms with the ghosts of Christmas past descending as I had to retrieved parts of a tree (I think).</p>
<p>Was I expected to go vertically above the platforms or horizontally to the right over the wall at the edge of the screen?</p>
<p>My recollection may not be 100%&#8230; as I mentioned, it was 3am&#8230; <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Made me laugh in any respect.  Looks like you spent many hours on it.  Out of interest, how long do you estimate it took?</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228840</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 19:31:14 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228840</guid>
		<description>ps: http://opmhd.co.uk - but don't tell everyone. :D</description>
		<content:encoded><![CDATA[<p>ps: <a href="http://opmhd.co.uk" rel="nofollow">http://opmhd.co.uk</a> - but don&#8217;t tell everyone. <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228839</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Mon, 22 Dec 2008 19:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228839</guid>
		<description>@ fp - the level is called 'XMAS IN WONDERLAND' a journey back to the dark days of 1984, totally worth loading for the *nativity scene* and the JetPac tribute, it rocks :) 12hrs from start drawing to finish and still hit 80% on the memory bar!! loaded up and published just fine. dare i say it, LBP seems to be fixed!

now if they could just sort out the P/C/S scores side of things.

the moderation is improved now, any naughty words just get *******'d out, i didn't get away with using 'bugger', the search function is greatly improved too, try it out. there's a LBP Store option as well under the main planet to check out your downloads.</description>
		<content:encoded><![CDATA[<p>@ fp - the level is called &#8216;XMAS IN WONDERLAND&#8217; a journey back to the dark days of 1984, totally worth loading for the *nativity scene* and the JetPac tribute, it rocks <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> 12hrs from start drawing to finish and still hit 80% on the memory bar!! loaded up and published just fine. dare i say it, LBP seems to be fixed!</p>
<p>now if they could just sort out the P/C/S scores side of things.</p>
<p>the moderation is improved now, any naughty words just get *******&#8217;d out, i didn&#8217;t get away with using &#8216;bugger&#8217;, the search function is greatly improved too, try it out. there&#8217;s a LBP Store option as well under the main planet to check out your downloads.</p>
]]></content:encoded>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228834</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Mon, 22 Dec 2008 14:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228834</guid>
		<description>ahhh the fabled 100%.......

I'm working on it damnit!!!

It's an annoying PS3/console free christmas for m as i'm up in aberdeen doing work - the horror THE HORROR!!!!

Stuck doing Labview doodahs and report doodahs.

I'll be plodding around here for the next few days on the off hours but if no-one is around then I will say this:

To The Everyone On This Site (you know who you are!!!) 

HAVE MERRY CHRISTMAS FROM ME!!!!!!

May your kittens drown in eggnog and your turkeys be full of felt *Big Hugs and Cheers all round!!!*</description>
		<content:encoded><![CDATA[<p>ahhh the fabled 100%&#8230;&#8230;.</p>
<p>I&#8217;m working on it damnit!!!</p>
<p>It&#8217;s an annoying PS3/console free christmas for m as i&#8217;m up in aberdeen doing work - the horror THE HORROR!!!!</p>
<p>Stuck doing Labview doodahs and report doodahs.</p>
<p>I&#8217;ll be plodding around here for the next few days on the off hours but if no-one is around then I will say this:</p>
<p>To The Everyone On This Site (you know who you are!!!) </p>
<p>HAVE MERRY CHRISTMAS FROM ME!!!!!!</p>
<p>May your kittens drown in eggnog and your turkeys be full of felt *Big Hugs and Cheers all round!!!*</p>
]]></content:encoded>
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		<title>By: Robothamster</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228830</link>
		<dc:creator>Robothamster</dc:creator>
		<pubDate>Mon, 22 Dec 2008 11:24:14 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228830</guid>
		<description>Platinum trophy is only awarded for completing the shipped number of trophies, DLC ones are additional but required if you want to achieve 100% completion. ;)</description>
		<content:encoded><![CDATA[<p>Platinum trophy is only awarded for completing the shipped number of trophies, DLC ones are additional but required if you want to achieve 100% completion. <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/12/littlebigplanet-the-metal-gear-solid-pack-ign-gets-a-hands-on/comment-page-1/#comment-228808</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Sun, 21 Dec 2008 10:48:28 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=3106#comment-228808</guid>
		<description>PS. (to avoid a moderated comment due to two quoted hyperlinks at once)
[ http://news.littlebigworkshop.com/en-us/post/2008/12/Metal-Gear-Solid-hits-LBP-for-the-Holidays--1223!.aspx ]
---
Metal Gear Solid hits LBP for the Holidays- 12/23!

LBP and MGS fans alike are in for a treat!  If you checked out the PS Blog today you will see all the details on the new Premium Metal Gear Solid® Level and Costume Packs that are hitting the PS Store on December 23rd.  

The Metal Gear Solid Premium Costume Pack will come complete with the Solid Snake outfit we revealed at TGS.  But in addition you will see favorites like Meryl Silverburgh, Screaming Mantis &#38; Raiden who will each have LBP costume 

 
Each costume is available at $1.99 each or get all 4 costumes for the price of 3 at $5.99.  But it doesn't just stop with costumes, player-creators have the option of getting the....

Metal Gear Solid Premium Level Pack for $5.99 which fills your Pop-it tool with a ton of MGS-themed “Create” materials, objects and stickers plus a whole lot more.  

Things like-   

 
A 5th Sackboy costume…the Gurlokovich Soldier (see above). 
72 New Stickers 
12 New Materials 
10 New Decorations 
18 New objects 
New background music track 
3 new interactive music tracks 
New Metal Gear Solid themed ‘sound object’ 
New Plasma Ball ‘danger element’ 
New Laser Sight ‘gadget’ 
New functioning Searchlight lamp 
12 new Trophies to unlock 
and best of all.....THE PAINTINATOR and Paint Switch  
 

With the THE PAINTINATOR  you’ll be able to splatter anything that comes between you and the end of any level.  Shoot paintballs with the R1 button and using the right stick to aim.  Paintballs will hit very weak slap.  Shoot ‘Brains’ from a safe distances now and progress thru levels much easier.  The Paint Switch, so you can attach it to any object and set it to destruct after being splattered with enough paint.

This new Level Pack is very exciting as these new items will open up the kind of levels Creators can make!

Now if you don’t buy it, no worries, you’ll still be able to enjoy the MGS fun!  Non-MGS Level Pack owners can PLAY the MGS Story Levels by joining a “host” who owns the pack and play the levels online together.  You won’t be able to keep any objects, but you can experience the new features.  MGS Level Pack owners will also be able to CREATE levels with any of these items (including the Paintinator) and SHARE them online for everyone to play.

Again, we’re very excited to present this MGS Level Pack to you as a taste of how LBP can and will continue to evolve over time!  More details on the PS Blog.  Be certain we will continue to provide more LBP goodness down the road in 2009.  

Have a Merry Holiday and a Happy New Year!
---

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>PS. (to avoid a moderated comment due to two quoted hyperlinks at once)<br />
[ <a href="http://news.littlebigworkshop.com/en-us/post/2008/12/Metal-Gear-Solid-hits-LBP-for-the-Holidays--1223" rel="nofollow">http://news.littlebigworkshop.com/en-us/post/2008/12/Metal-Gear-Solid-hits-LBP-for-the-Holidays--1223</a>!.aspx ]<br />
&#8212;<br />
Metal Gear Solid hits LBP for the Holidays- 12/23!</p>
<p>LBP and MGS fans alike are in for a treat!  If you checked out the PS Blog today you will see all the details on the new Premium Metal Gear Solid® Level and Costume Packs that are hitting the PS Store on December 23rd.  </p>
<p>The Metal Gear Solid Premium Costume Pack will come complete with the Solid Snake outfit we revealed at TGS.  But in addition you will see favorites like Meryl Silverburgh, Screaming Mantis &amp; Raiden who will each have LBP costume </p>
<p>Each costume is available at $1.99 each or get all 4 costumes for the price of 3 at $5.99.  But it doesn&#8217;t just stop with costumes, player-creators have the option of getting the&#8230;.</p>
<p>Metal Gear Solid Premium Level Pack for $5.99 which fills your Pop-it tool with a ton of MGS-themed “Create” materials, objects and stickers plus a whole lot more.  </p>
<p>Things like-   </p>
<p>A 5th Sackboy costume…the Gurlokovich Soldier (see above).<br />
72 New Stickers<br />
12 New Materials<br />
10 New Decorations<br />
18 New objects<br />
New background music track<br />
3 new interactive music tracks<br />
New Metal Gear Solid themed ‘sound object’<br />
New Plasma Ball ‘danger element’<br />
New Laser Sight ‘gadget’<br />
New functioning Searchlight lamp<br />
12 new Trophies to unlock<br />
and best of all&#8230;..THE PAINTINATOR and Paint Switch  </p>
<p>With the THE PAINTINATOR  you’ll be able to splatter anything that comes between you and the end of any level.  Shoot paintballs with the R1 button and using the right stick to aim.  Paintballs will hit very weak slap.  Shoot ‘Brains’ from a safe distances now and progress thru levels much easier.  The Paint Switch, so you can attach it to any object and set it to destruct after being splattered with enough paint.</p>
<p>This new Level Pack is very exciting as these new items will open up the kind of levels Creators can make!</p>
<p>Now if you don’t buy it, no worries, you’ll still be able to enjoy the MGS fun!  Non-MGS Level Pack owners can PLAY the MGS Story Levels by joining a “host” who owns the pack and play the levels online together.  You won’t be able to keep any objects, but you can experience the new features.  MGS Level Pack owners will also be able to CREATE levels with any of these items (including the Paintinator) and SHARE them online for everyone to play.</p>
<p>Again, we’re very excited to present this MGS Level Pack to you as a taste of how LBP can and will continue to evolve over time!  More details on the PS Blog.  Be certain we will continue to provide more LBP goodness down the road in 2009.  </p>
<p>Have a Merry Holiday and a Happy New Year!<br />
&#8212;</p>
<p>BFN,</p>
<p>fp.</p>
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