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	<title>Comments on: Intelligent design: Where is AI going? Part four: navigation</title>
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	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Wed, 23 May 2012 19:23:27 +0000</pubDate>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2008/11/intelligent-design-where-is-ai-going-part-four-navigation/comment-page-1/#comment-226917</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Fri, 07 Nov 2008 12:30:50 +0000</pubDate>
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		<description>I for one welcome our new AI character overlords</description>
		<content:encoded><![CDATA[<p>I for one welcome our new AI character overlords</p>
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		<title>By: Artificial Intelligene in Gaming: Part 4 - Navigation &#124; PS3 Attitude</title>
		<link>http://threespeech.com/blog/2008/11/intelligent-design-where-is-ai-going-part-four-navigation/comment-page-1/#comment-226887</link>
		<dc:creator>Artificial Intelligene in Gaming: Part 4 - Navigation &#124; PS3 Attitude</dc:creator>
		<pubDate>Thu, 06 Nov 2008 22:09:28 +0000</pubDate>
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		<description>[...] with Three Speech&#8217;s 5 part series on Intelligent Design, we take a look at NavigationÂ in today&#8217;s discussion. The word of the day is pathfinding aka getting from point A to point [...]</description>
		<content:encoded><![CDATA[<p>[...] with Three Speech&#8217;s 5 part series on Intelligent Design, we take a look at NavigationÂ in today&#8217;s discussion. The word of the day is pathfinding aka getting from point A to point [...]</p>
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