SCEE’s George Bain has announced the end of the content approval process for the PS2, which makes it effectively an open platform for developers and publishers. Apparently this is a move designed to invigorate emergent markets like India and Russia by making it easier for developers to take low cost titles to market. Of course, it also means that all of you lot can start making games for the PS2 as well…
In the same announcement Bain declared that the content approval system on the other PlayStation platforms would be streamlined into a single portal, and subsequent DLC would not require approval at all.
More info on all that here.
A little Thursday evening treat for y’all…
Wondering how to fill up a cold November? Not any more - you’ve got gaming to do! There’s a glut of great first-party games coming out on PS3, PS2 and PSP over the next month. We’ve got the release schedule right here - and the first game is out today…
More exciting news for SingStar fans, as if you hadn’t had enough already…
Start warming up your vocal chords and flexing your diaphragms; SingStar Vol. 3 is looming. Out in November, the disc will contain a whole host of new hits to make your own. There’s a range of genres and musical periods covered - from the late sixties all the way up to the present day. Get ready to serenade family, friends and even strangers with some of the masterpieces listed below…
It’s the final part of our Endwar interview with Julian Gerighty, Ubisoft’s Editorial Content Director.
By now you should all be gearing up for some nostalgic yuletide singalongs to the classic pop tunes of yesteryear. It won’t be long before it’ll be your turn on the mic at the office Christmas karaoke party, and if you want to impress the boss you know you’ll have to have a song up your sleeve. If you are the boss (which you probably are if you read Three Speech) you’ll need to lead by example and get the troops singing along with you, so you’d better be in good voice.
We’re all only too well acquainted with games that are heralded by a fanfare of hype but ultimately prove disappointing – but very, very occasionally, the opposite happens. Dead Space is a classic example of a game which seems to have appeared from nowhere, without anyone fancying it much. But it turns out to be excellent, with inventively varied gameplay, a cracking (though not intrusive) storyline and absolute lashings of deeply menacing and often truly scary atmosphere.
ThreeSpeech gets some quality hands-on time with Bethesda’s post-apocalyptic open world RPG, out Friday (31st).