See the girl in the video? Up to 1:30, her face is being simulated by technology developed by Image Metrics. We were amazed by the reality of those graphics here at Three Speech, but what’s even more impressive is that those guys from Image Metrics are the ones who are working on the facial animation for the characters in Codemasters’ upcoming game, Operation Flashpoint 2: Dragon Rising.
We can expect some stunning cut scenes. Click through for the official press release and let us know what you think in the thread!
Image Metrics, the leading provider of facial animation solutions to the entertainment industry, is creating facial animation for key characters appearing in the cut scenes of Codemasters’ Operation Flashpoint 2: Dragon Rising. Slated for release in 2009 for major gaming platforms, the title is the much anticipated sequel to the genre-defining military conflict simulator game released in 2001.
Operation Flashpoint 2: Dragon Rising will simulate an immense conflict between advanced forces in which players can choose between a broad range of military disciplines, vehicles and equipment. To immerse game players in the action, Codemasters is using Image Metrics’ facial animation solutions in the cut scenes in order to enhance the range of human emotions expressed in the chaos of war.
“Operation Flashpoint 2: Dragon Rising will take players closer to war then they’ve ever come before,” said Brant Nicholas, Senior Producer, Codemasters Studios. “To achieve that end, we turned to Image Metrics’ facial animation solutions because of their unique ability to perfectly capture the range of emotions that soldiers experience in combat.”
“With Operation Flashpoint 2: Dragon Rising, Codemasters has set out to capture the gritty reality and human drama of warfare,” said Mike Starkenburg, Image Metrics’ chief operating officer. “We’re honored that Codemasters has chosen our facial animation technology to help achieve that realism and to further immerse players in the gameplay experience.”
Image Metrics will develop 57 shots for Operation Flashpoint 2: Dragon Rising, totaling 262 seconds of animation in about one month. The rapid delivery from start of production to final animation is a result of Image Metrics’ efficient, automated performance-driven facial animation solution. Without markers or makeup, the solution captures an actor’s entire facial performance, analyzes it pixel-by-pixel, and then transfers it onto the computer generated (CG) character model. The facial nuances, subtleties and details the technology captures perfectly replicate the actor’s performance while helping studios like Codemasters cost-effectively achieve new heights in storytelling.
About Image Metrics
Image Metrics brings digital characters to life. Providing the entertainment industry’s first and only marker and makeup free performance-driven facial animation solution, Image Metrics is creating some of the most emotionally compelling animated characters in computer-generated media today. Developed over the past seven years by a team of computer vision Ph.D.s, the process enjoys widespread adoption by some of the best-known production studios in the entertainment world, including Digital Domain, Activision, EA, Rhythm and Hues, Rockstar Games and Sony Imageworks. The company is located in Santa Monica, California with R&D headquarters in Manchester, U.K. Company investors include Saffron Hill Ventures.
About Codemasters
Codemasters is a leading developer and publisher of best-selling interactive entertainment products for a global audience across multiple gaming platforms and channels. Established in 1986, the company’s dominant brands include Colin McRae DiRT, Race Driver GRID, Overlord and Operation Flashpoint; the company recently secured the exclusive worldwide video game rights to FORMULA 1. Codemasters is the recipient of the UK Developer of the Year title from the 25th Golden Joystick Awards and, most recently, Codemasters Studios recently won the UK Development Team category in the MCV Industry Excellence Awards 2008. Codemasters’ cross-platform development technology the EGO™ Engine was named Best Technology 2007 in the awards hosted by TIGA, the Independent Game Developers Association. Codemasters is headquartered in Warwickshire UK, with North American operations based in Universal City, Calif. The company also maintains operations in Germany, France, Spain, Benelux and Malaysia. Codemasters receives over two million visitors to its web site every month, discover why at www.codemasters.com
About Operation Flashpoint 2: Dragon Rising
Taking gamers as close to war as they’ll ever want to get, Operation Flashpoint 2: Dragon Rising is the much anticipated return of the genre-defining military conflict title. Set to deliver the total combat experience, Operation Flashpoint 2 will challenge players to survive the chaos and rapidly evolving situations of modern warfare in a new contemporary theatre.
Players will experience the intensity, diversity and claustrophobia of a modern conflict from the unique perspectives of an infantry marine, a helicopter pilot, a Special Forces officer or a tank commander, each engaged against the full force of the Chinese PLA on a scale never previously experienced in a military action title. Gameplay simulates an immense conflict between advanced forces and provides unparalleled scope with different military disciplines, vehicles and equipment for players to utilise. For more on the game, please visit www.flashpoint2-game.com.


cool looks quite good. does any1 know if we will b gettn the hedsets with SOCOM like they r in the US?
Comment by adairdevil — Sep 4, 2008 @ 2:26 pm
I remember seeing that video 2 weeks back - only thing that gives it badly away was her mouth, skin and eyes were mightily impressive!
Comment by JohnSketch — Sep 4, 2008 @ 2:26 pm
Apart from John’s (poor) attempt to get a date with Emily, on my 1080i Sony VAIO laptop screen it didn’t look too bad for a low quality YouTube.com compression.
Such a shame that Image Metrics & Codemasters are not working on “Home”
PS. Has anybody tried out the PlayStation Eye facial mapping in “Facebreaker”?
BFN,
fp.
Comment by fanpages — Sep 4, 2008 @ 2:38 pm
@pages
I dont have to work at impressing emily or anyone else -
I have a huge selection of starwars merchandise and uber anime figurines that ought to impress anyone ya “nerd”
Comment by JohnSketch — Sep 4, 2008 @ 2:42 pm
@ FP,
(not only my head)
yes i did and it sucks big time
the Facemapping in PES is absolutely better (and that for a FIFANATIC )
Comment by terrortime — Sep 4, 2008 @ 2:54 pm
looks impressive. does any1 know if europe will b getn the official hedst with SOCOM jus like they r in the US.
Comment by adairdevil — Sep 4, 2008 @ 3:01 pm
woops hedst = headset
Comment by adairdevil — Sep 4, 2008 @ 3:02 pm
@ fanpages
In regards to Facebreaker, yes, it’s available in the demo.
Was I impressed?
…..no.
Comment by Aragorn1001 — Sep 4, 2008 @ 4:00 pm
adairdevil: i dont tink so US always gets the good stuff ‘dont ya know’.
Comment by Bim — Sep 4, 2008 @ 6:33 pm
http://www.youtube.com/watch?v=bLiX5d3rC6o
and watch high quality version…
Operation Flashpoint 2 is so “bought” before I even saw this tho…
Comment by Mr. Monkey — Sep 4, 2008 @ 9:50 pm
[...] those guys from Image Metrics are the ones who are working on the facial animation [...] Source: Image Metrics and Codemasters team up for Operation Flashpoint 2… - at Threespeech (No Ratings Yet) Loading … RSS feed for comments on this post. Write a [...]
Pingback by Image Metrics and Codemasters team up for Operation Flashpoint 2… | GameBlews PS3, XBOX 360, Wii, PSP, DS News — Sep 5, 2008 @ 3:04 am
@4 [terrortime] & @7 [Aragorn1001]:
Thanks for the confirmation (of the worst) about “Facebreaker”.
I don’t think I’ll bother buying this (for now), given your reservations as well as the few reviews I’ve read recently:
[ gamerankings.com/htmlpages2/944712.asp ]…
“Edge Magazine UK”… 3 out of 10
“PlayStation: Official Mag (US)”… 3.5 out of 10
“Playstation Official Magazine UK”… 4 out of 10
Pity… I had high hopes for this
(Maybe the Wii version, “FaceBreaker K.O. Party”, will score better when it is released)
@5 [adairdevil}:
I posted to the blog entry here at Three Speech this week...
[ threespeech.com/blog/2008/07/socom-confrontation-bluetooth-headset ]
It is not just the US who are getting the headset… Japan are too!
(And yes, still no confirmation of availability in Europe… plus every other BlueTooth headset works ‘out of the box’, but the official one needs a firmware update to support all the features!)
@9 [Mr. Monkey]:
Thanks for the URL.
After I clicked the “watch in high quality” link, I downloaded the resultant 6.37Mb mp4 file to find that it was recorded in 480 x 270 pixels.
I wonder if there is a ‘better high’ quality version available… will post a link here if I find one.
BFN,
fp.
Comment by fanpages — Sep 5, 2008 @ 3:45 am
FYI: One of the comments on the article at TimesOnline:
Lifelike animation heralds new era for computer games
‘Emily’ will set a new precedent for photo-realistic characters in video games and films, says her creator, Image Metrics
[ technology.timesonline.co.uk/tol/news/tech_and_web/article4557935.ece ]
“Now we wont be able to trust the “eyewitnesses” on the news anymore
David, leicester, United Kingdom”
Like you can anyway!
And to think this technology will set a precedent.
No way! George W. Bush is much less lifelike
BFN,
fp.
Comment by fanpages — Sep 5, 2008 @ 4:43 am
[...] Alternative source: ThreeSpeech. [...]
Pingback by Who is Emily - Image Metrics shows us who she really is « XboxOZ360-gamer — Sep 15, 2008 @ 5:24 am
“War As Seen Through The Lens”
[ http://www.youtube.com/watch?v=p-odAncq8bI ]
“Operation Flashpoint 2: Dragon Rising” E3 Presentation by Clive Lindop, Senior Designer & Lead AI Designer, demonstrates the “in-game heads” & “attention to detail” with the various weapons interface systems on offer (70 in total) to complement the 50 vehicle types modelled & integrated within the game.
The interior of the Special Forces UH-60 “Black Hawk” helicopter is very impressive.
Due for release in “Spring 2009″, this is looking like a title that any gaming fan should take note of.
BFN,
fp.
Comment by fanpages — Sep 15, 2008 @ 10:26 am
[...] Alternative source: ThreeSpeech. [...]
Pingback by Who is Emily - Image Metrics shows us who she really is | Console Gaming — Sep 19, 2008 @ 12:30 pm
FYI:
New Bungie game uses ‘Hollywood-grade animation’
[ http://www.develop-online.net/news/34851/New-Bungie-game-uses-Hollywood-grade-animation ]
BFN,
fp.
Comment by fanpages — May 18, 2010 @ 9:38 pm
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