Here’s the E3 video of Pain, in which we can see more of the amusement park and the new features…
Recent Posts
PSN Update
2008-10-10 11:06:15
ARABIAN NIGHTS IN: PRINCE OF PERSIA HANDS-ON
2008-10-10 10:08:33
New LittleBigPlanet Images From TGS
2008-10-09 15:27:43
An Interview With EndWar Creative Director Michael De Plater
2008-10-09 11:47:15
It's A Three Speech Title Round-Up
2008-10-07 18:20:25
The Last Guy: Hands On
2008-10-07 10:59:18
Mirror's Edge Preview: I don't believe we've been introduced...
2008-10-06 16:01:48
New LittleBigPlanet Vid
2008-10-03 18:41:42
LittleBigPlanet EU Beta Keys Up For Grabs
2008-10-03 18:29:03
Out Of Africa And Onto The PS3 – Far Cry 2 Hands-On
2008-10-03 12:45:57
Archive
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
Links
1up.com/do
destructoid.com
playstation-disorder.com
PS3Blog.net
playthree.net
onpsx.net
gameslurp.com
ps3x.de
petecullen.net
Playstationlife.it
PSU.com
pspsps.tv
gametabs.net
playstationline.com
Official PlayStation Blog
play3-live.com
digitalemotionworld.com
nextgg.com
ps3.ie
playthree.co.uk
PS3bloggen.se
ps3attitude.com
thesixthaxis
Playstation Italia
Retrozoid
N4G
XTREME PSP
XTREME PS3
eLhabib
Talk PlayStation
PlayStation Direct
WONDERWALLWEB
Everything PS3
PlayStationLifeStyle
PlayStation Access
READ[N]REACT
Playstation Online
Playtugal
Retrozoid Podcast
Portable Gaming Revolution
PSP Download
HAIRY TEETH
JOGOS PS3
The Clockwork Manual
Isn’t this the video available on the ‘Store (from E3)?
Either way, I hope the doors to the Abusement Park open this week, or next, as I’m running out of in-game Trophies to collect in the current release of “Pain” (”Downtown” map, “Pain Bowling”, “Mime Toss”, “Fun With Explosives”, and the recent addition of “Block Party”).
Another PlayStation Network only title… I wonder how long it will be before development houses switch all resources to downloadable content only?
[ http://www.1upgamers.com/virtually-physical/ ]
BFN,
fp.
Comment by fanpages — Jul 22, 2008 @ 12:07 pm
I’ll get it if it costs less than a pint.
Since when did the current build of PAIN have Trophies???
Comment by BlueGene — Jul 22, 2008 @ 1:24 pm
Depending on which bars / clubs/regions of the UK you go to the price of a pint varies inversely to the strength of the beer.
The “Trophy Room” option has been in all versions of “PAIN” released to date. On the official site [ painps3.com ] the achievements you reach in-game are sometimes referred to as ‘Medals’.
Note I mentioned “in-game Trophies” rather than “PSN Trophies” (as implemented in PS3 firmware release 2.40/2.41).
BFN,
fp.
Comment by fanpages — Jul 22, 2008 @ 2:06 pm
Looks like an improvement on Downtown. Although, I’m not sure how much longevity this game has. For me, it gets pretty dull after 20mins and I can never seem to get the hang of the mime-toss game.
Still - I’ll probably get the add-on if the price is right. It did cross my mind that maybe it should be free though, as an insentive for prospective customers of the first ‘Pain’ installment?
Comment by Aragorn1001 — Jul 22, 2008 @ 2:23 pm
“Mime Toss” is a difficult aspect, I agree, but as I mentioned in the earlier blog entry [ http://threespeech.com/blog/2008/07/pain-amusement-park-new-screens-from-e3/ ], Travis Williams & the rest of the development team need rewarding for all the effort they are putting into this title.
I have tried the additional map variant “Block Party” & still prefer going back to the original “Downtown” layout, but I am certainly looking forward to playing in the “Abusement Park”.
There are now plans to add content from the “PAIN Labs” facility they have set-up:
—
OK, so how does this relate to PAIN Labs and what the heck are they? Well, Mime Toss and every other Mode you play now came from such experiments and lots of trial and error. So, what if you were able to see some of that? Wouldn’t it be kinda cool to see some of the bizarre things that Idol Minds does with PAIN behind the scenes. Well, with PAIN Labs, you’ll see just that.
Basically, PAIN Labs are going to be very small areas where Idol Minds practice their bizarre craft. Ever wanted to throw an exploding teddy bear at a huge stack of precariously stacked cinder blocks? You can do it in PAIN Labs. Ever imagined launching a character into a group of bicyclists riding around a track…with a clown on a pogo stick thrown in for good measure? OK, you should probably seek help for that, but even so, you can do it in PAIN Labs.
—
This should be a great addition for testing the physics engine & experimenting with destructible objects.
Anything reported to them that proves interesting may well also lead into further expansion of the title.
The “Fun with Explosives” Pack was free, and the additional characters are relatively inexpensive at 49 pence each.
BFN,
fp.
Comment by fanpages — Jul 22, 2008 @ 2:29 pm
69 pence actually, unless they altered it since i last played.
Comment by Slater the Hater — Jul 22, 2008 @ 6:41 pm
@6 [Slater the Hater]:
Sorry, yes, you are correct… my elefant paws causing problems due to too much “Elefunk”
“Pain (Full Game)” - £4.99
“Pain: Full With Explosives Pack” - FREE
“Pain: Cookie” (Character Game Pack) - £0.69
“Pain: Hung Lo” (Character Game Pack) - £0.69
“Pain: Santa” (Character Game Pack) - £0.69
“Pain: Scurv Dogg” (Character Game Pack) - £0.69
“Pain: Muffy” (Character Game Pack) - £0.69
“Pain: Ginger” (Character Game Pack) - £0.69
and the latest…
“Pain: Nigel” (Character Game Pack) - £0.69
The “Pain Theme Tune” by Chuck Carr can also be downloaded in MP3 format.
Recent additions to the game engine have been the version 1.67 update on 20 June 2008 (free) & the update for the “Platinum Club” (again, free) a few days later.
In the 1.67 update included two new layouts; “Block Party” & “Demolition”, each with their own (online) leaderboards & in-game trophies.
The MP3 file of the theme tune available on the ‘Store can now be played throughout the titles/menu sequence as well as in-game, by way of the new “Jukebox” feature. Other MP3 files can also be played if required if you have any on your console’s hard drive. AAC file support is not available yet, but is being worked on.
The new update also provides the option of multi-player games (such as “HORSE”, “Pain Bowling”, and/or “Fun With Explosives”) to allow each player to use a different character if desired.
The “Replay” facility has been tweaked so that there is a prompt to allow a replay of the last launch, and the on-screen user interface can be removed so that the text does not obscure any of the action.
Finally, the loading of the game is somewhat quicker as the boot-up logo sequence can be skipped.
The “Platinum Club” was introduced as “where only the best of the best are allowed to compete”.
New “challenging layouts” for “Spank the Monkey”, “Mime Toss”, and “Fun with Explosives” were included.
BFN,
fp.
Comment by fanpages — Jul 23, 2008 @ 9:14 am
[...] A New video of Pain… - at Threespeech (No Ratings Yet) Loading … RSS feed for comments on this post. Write a [...]
Pingback by A New video of Pain… | GameBlews PS3, XBOX 360, Wii, PSP, DS News — Jul 24, 2008 @ 2:00 pm
No Pain… No Gain
“Pain Update Delayed, sometime in September”
[ http://pain.us.playstation.com/post/2008/09/That-5th-C%e2%80%a6Community.aspx ]
3 September 2008
—
That 5th C…Community
• Posted by Travis Williams
Comedy, Chaos, Creativity, Competition…and Community. Those are the five C’s that govern PAIN’s development process. At times that last C really makes me nervous. I think it’s because I have to make decisions and then come back and vet them with you all. Sometimes those choices are awesome (PAINLabs). Occasionally they are less so (Online multiplayer delays). Sometimes they are both. Like today. So lets get that bad news out of the way…
The Bad News
Amusement Park will release in September, but not 9-4 like we originally planned. The reason for this delay was at least in part due to our retooling the PlayStation®Network trophies.
The Good News
When I posted the trophies on the Official Blog there was a fair amount of hoopla about the difficulty of the trophies. The hoopla over them caused us to change one trophy immediately (Harder Dicks Balls) from Bronze to Silver. Then we went about making the final version.
While we were testing it became apparent to quite a few people that although the trophies were achievable they began to resemble the tedious level grinds in MMOs and not the spoils for being good (or experienced) at PAIN. So that 5th C was staring me in the face again.
See Travis, they told you this on the blog. Whatcha gonna do?
So when you tell people that you listen to them, you need to try to mean it.
So we thought rather than making people play PAIN for the trophies, it might be a better idea to let people play PAIN because it’s REALLY FUN and let the earned trophies come from that experience. If you collect the majority of these trophies in PAIN there is no doubt you know how to play well and that’s more important than you spending your life playing PAIN. That’s my job. You’re supposed to be having fun.
What follows are the brand new trophy requirements for Downtown and the Amusement Park. Adjusted for “normal” PAIN players and not all the mutants that are on the top 10 list.
GOLD TROPHIES
King of Pain: Get All Downtown Trophies plus Trill and Grenade-a-Maid
Affliction Addiction: Get One 100 Million Points in Downtown (Change from 1 Billion)
SILVER TROPHIES
Harder Dick’s Balls: Get all of Dicks Balls in the Block Party Dumpster w/o reset
Rodeo Clown: Use Ed to Explode 500 barrels in Clown Toss (Change from 5,000)
Ninja pwn: Hit the Target Stuffed Ninja in every Amusement Park Mode
2 Mill Club: Get “Pain in the Park” and “D-Town Destruction” (Change from 10 Mil)
Trill: Get Painful Bullseye Trophy with Scurv Dogg or Hung Lo add-on characters (Instead of Tosser)
BRONZE TROPHIES
Dude Abides: Use “The Dude” to score 30 Strikes in Bowling (Change from 50 Strikes)
D-Town Destruction: Get 2,000,000 score in Paindemonium and Aftermath (Change from 10 million)
Pain in the Park: Get 2,000,000 score in Abusement and After Hours (Change from 10 million)
Combo Mambo: Get 15x Combo in Paindemonium, Aftermath, Block Party, Demolition (Change from 20x)
Horsin’ a Clown: Take the Clown for a ride on the Roller Coaster
Glutton: Make 30 “Eat It!” shots in “Call da Shot”
Constipated: Get 100 Strikes in Bowling (Change from 250 Strikes)
Pain and Mane: Play 100 Games of Trauma or Horse
Attention Spam: Get every type of PAIN (Groin, Head, Arm, Hand, Leg, Foot and Body) combo in Paindemonium, Aftermath, Block Party, Demolition.
Grenade-a-Maid: Get Exploded 200 times with any female launchable add-on character*(Change from 500 times)
I feel pretty good about these changes as they really do appear to be a lot more “reasonable”. Sorry for the delay in getting the Amusement Park out to you…I’m hoping you think the delay was worth it. I’m thinking we did the right thing. But you all are the 5th C, so you tell me.
—
BFN,
fp.
Comment by fanpages — Sep 3, 2008 @ 9:50 pm
RSS feed for comments on this post. TrackBack URI
Leave a comment