Nice video of the open-world action title from E3.
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“InfaMouse 3″?
I hope the two earlier installments are coming to the PlayStation Network.
Comment by fanpages — Jul 17, 2008 @ 11:19 am
Clearly a long lost relative of Dangermouse… ;p
Comment by ojko — Jul 17, 2008 @ 11:27 am
Too bad it is so…. brown. I really despise this western industry shift to making all games look brown because that is the only way their artist can express edginess and grit.
Japanese artist can evoke those same feelings and atmosfaer by doing things differently. Take Mad World for an example it iss monochrome, there are countless other examples, ones who use pastel colours too.
Comment by Kamiboy — Jul 17, 2008 @ 11:48 am
was a big fan of Crackdown on the 360 so i;m really interested in seeing how this game progresses.. Looks great so far!
Comment by MrGilder — Jul 17, 2008 @ 11:53 am
Looks good, saw an article about it recently in one of the mags. I shall be watching the progress of this one.
Comment by beck — Jul 17, 2008 @ 12:11 pm
unsure about this as there is also prototype on my radar…
mmm will have to wait and see….
Comment by Mr. Monkey — Jul 17, 2008 @ 12:18 pm
It is indeed way too brown… Next-gen (or perhaps, 2 years into it, current gen) should be vivid colors and a long spectrum of them, not the brown landscape that we see in too many games. Nevertheless, the action seen in this video seemed to be pretty good, so I’ll keep an eye on this game.
Comment by Spedfrom — Jul 17, 2008 @ 2:42 pm
Unfortunately their seems to be a mis-guided belief in the industry the realistic games come in either grey or brown. Gears of War, Quake Wars i’m looking at you…
Some developers have managed realism though, with more than a smattering of colour. You’ve only got to look at Uncharted to see that you can use colour in a realistic looking game.
Comment by ojko — Jul 17, 2008 @ 3:30 pm
Not quite sure about this build - i.e. I hope that later versions will be more polished presentation wise. The animation and rendering don’t look particularly next-gen, or at least, probably wouldn’t compete with its contemporaries, when it finally gets released.
Comment by Aragorn1001 — Jul 17, 2008 @ 3:31 pm
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