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	<title>Comments on: Behind the Wheelman - Interview with Midway Newcastle</title>
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	<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Wed, 23 May 2012 07:17:10 +0000</pubDate>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-221557</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Fri, 25 Jul 2008 14:17:58 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=1150#comment-221557</guid>
		<description>[ http://kotaku.com/5029004/midway-delaying-wheelman-to-q1-2009 ]
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Comic-con 08
Delaying Wheelman to Q1 2009

When we played the Vin Diesel vehicle Wheelman at E3 last week, we were mostly surprised to learn that the game was coming out in the Fall. "What, this game?" we thought. While enjoyable junk food and technically impressive in parts, Wheelman felt like a game that was six months out, in need of a bit of polish before it went public.

Fortunately, that's what it sounds like Midway is planning to do, as reps told us at Comic-Con tonight that the title, originally scheduled for a release this year will get more time in the development incubator. Now planned for a Q1 '09 release, Wheelman will still beat the movie of the same name to the theaters, it will arrive just a bit later and hopefully be the better for it.

We also hope they'll rewrite that pedestrian car dodging logic. Far too many suicidal Barcelonans in this game...
---


Polishing Vin Diesel's head (never mind his ‘vehicle’) can take some time, I guess.

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>[ <a href="http://kotaku.com/5029004/midway-delaying-wheelman-to-q1-2009" rel="nofollow">http://kotaku.com/5029004/midway-delaying-wheelman-to-q1-2009</a> ]<br />
&#8212;<br />
Comic-con 08<br />
Delaying Wheelman to Q1 2009</p>
<p>When we played the Vin Diesel vehicle Wheelman at E3 last week, we were mostly surprised to learn that the game was coming out in the Fall. &#8220;What, this game?&#8221; we thought. While enjoyable junk food and technically impressive in parts, Wheelman felt like a game that was six months out, in need of a bit of polish before it went public.</p>
<p>Fortunately, that&#8217;s what it sounds like Midway is planning to do, as reps told us at Comic-Con tonight that the title, originally scheduled for a release this year will get more time in the development incubator. Now planned for a Q1 &#8216;09 release, Wheelman will still beat the movie of the same name to the theaters, it will arrive just a bit later and hopefully be the better for it.</p>
<p>We also hope they&#8217;ll rewrite that pedestrian car dodging logic. Far too many suicidal Barcelonans in this game&#8230;<br />
&#8212;</p>
<p>Polishing Vin Diesel&#8217;s head (never mind his ‘vehicle’) can take some time, I guess.</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-221405</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Wed, 23 Jul 2008 13:01:43 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=1150#comment-221405</guid>
		<description>@1 [me!]:
---
What would be good, though, would be a game of the new Angelina Jolie movie, “Wanted”.
--


Somebody is listening...

[ http://www.edge-online.com/news/universal-moves-into-internal-games-production ]
---
Universal Moves Into Internal Games Production
By Tom Ivan
July 23, 2008

Movie studio Universal has revealed plans to internally produce a number of games based on its film and TV properties, beginning with the release of an adaptation of the film Wanted for PS3, Xbox 360 and PC, either in late 2008 or early 2009.

According to Variety, Wanted, which is just one of a number of projects in the early stages of development, will be published by rival studio Warner Bros. as Universal does not have the means to distribute and market videogames itself.

The move represents Universal's second foray into the videogame production business, the company having sold its Universal Interactive games division to Vivendi Games in 2000. 

"We’re now running a hybrid model where we can license titles where that makes sense or kick off development earlier to put ourselves in a better position for success," said Univeral digital platforms group VP Bill Kispert.
---

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>@1 [me!]:<br />
&#8212;<br />
What would be good, though, would be a game of the new Angelina Jolie movie, “Wanted”.<br />
&#8211;</p>
<p>Somebody is listening&#8230;</p>
<p>[ <a href="http://www.edge-online.com/news/universal-moves-into-internal-games-production" rel="nofollow">http://www.edge-online.com/news/universal-moves-into-internal-games-production</a> ]<br />
&#8212;<br />
Universal Moves Into Internal Games Production<br />
By Tom Ivan<br />
July 23, 2008</p>
<p>Movie studio Universal has revealed plans to internally produce a number of games based on its film and TV properties, beginning with the release of an adaptation of the film Wanted for PS3, Xbox 360 and PC, either in late 2008 or early 2009.</p>
<p>According to Variety, Wanted, which is just one of a number of projects in the early stages of development, will be published by rival studio Warner Bros. as Universal does not have the means to distribute and market videogames itself.</p>
<p>The move represents Universal&#8217;s second foray into the videogame production business, the company having sold its Universal Interactive games division to Vivendi Games in 2000. </p>
<p>&#8220;We’re now running a hybrid model where we can license titles where that makes sense or kick off development earlier to put ourselves in a better position for success,&#8221; said Univeral digital platforms group VP Bill Kispert.<br />
&#8212;</p>
<p>BFN,</p>
<p>fp.</p>
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		<title>By: Behind the Wheelman - Interview with Midway Newcastle &#124; GameBlews PS3, XBOX 360, Wii, PSP, DS News</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-212477</link>
		<dc:creator>Behind the Wheelman - Interview with Midway Newcastle &#124; GameBlews PS3, XBOX 360, Wii, PSP, DS News</dc:creator>
		<pubDate>Thu, 12 Jun 2008 22:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=1150#comment-212477</guid>
		<description>[...]  Behind the Wheelman - Interview with Midway Newcastle - at Threespeech  (No Ratings Yet) &#160;Loading ...   RSS feed for comments on this post. TrackBack URL  Write a [...]</description>
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	<item>
		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-212415</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 12 Jun 2008 18:18:31 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=1150#comment-212415</guid>
		<description>liking what they're doing to the game engine here with all the stuff they're bolting in.

could be quite a good game.

but movie tie-ins are, for the most part, pretty lame.</description>
		<content:encoded><![CDATA[<p>liking what they&#8217;re doing to the game engine here with all the stuff they&#8217;re bolting in.</p>
<p>could be quite a good game.</p>
<p>but movie tie-ins are, for the most part, pretty lame.</p>
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	<item>
		<title>By: mobiletone</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-212399</link>
		<dc:creator>mobiletone</dc:creator>
		<pubDate>Thu, 12 Jun 2008 17:51:20 +0000</pubDate>
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		<description>this comment is currently undergoing scheduled maintenance.
Please try back in 20 minutes.</description>
		<content:encoded><![CDATA[<p>this comment is currently undergoing scheduled maintenance.<br />
Please try back in 20 minutes.</p>
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		<title>By: iagdad</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-212372</link>
		<dc:creator>iagdad</dc:creator>
		<pubDate>Thu, 12 Jun 2008 15:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=1150#comment-212372</guid>
		<description>the lead chacter sounds alot like niko belic or have i jus got gta4 on thhe brain!?!?!?!</description>
		<content:encoded><![CDATA[<p>the lead chacter sounds alot like niko belic or have i jus got gta4 on thhe brain!?!?!?!</p>
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		<title>By: fanpages</title>
		<link>http://threespeech.com/blog/2008/06/behind-the-wheelman-interview-with-midway-newcastle/comment-page-1/#comment-212354</link>
		<dc:creator>fanpages</dc:creator>
		<pubDate>Thu, 12 Jun 2008 15:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=1150#comment-212354</guid>
		<description>A replacement for the recently-reported cancelled title "The Getaway" screeches on the scene.

You'd be a fuel to miss this title even with (the cost of) Diesel.

I hope the film lives up to how the game looks like it may play, and vice-versa.

What would be good, though, would be a game of the new Angelina Jolie movie, "Wanted".

From what I see in the press, there would be two very large reasons to get into that at present.

Fox?  Vixen, more like…

BFN,

fp.</description>
		<content:encoded><![CDATA[<p>A replacement for the recently-reported cancelled title &#8220;The Getaway&#8221; screeches on the scene.</p>
<p>You&#8217;d be a fuel to miss this title even with (the cost of) Diesel.</p>
<p>I hope the film lives up to how the game looks like it may play, and vice-versa.</p>
<p>What would be good, though, would be a game of the new Angelina Jolie movie, &#8220;Wanted&#8221;.</p>
<p>From what I see in the press, there would be two very large reasons to get into that at present.</p>
<p>Fox?  Vixen, more like…</p>
<p>BFN,</p>
<p>fp.</p>
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