Keri Allan is back with number six, Nathan Drake of Uncharted: Drake’s Fortune fame…
Ok, I’ll admit it; I’ve got a virtual crush. There’s something about Nate Drake’s cheeky smile and happy-go-lucky persona that makes him feel, well, just ‘real’. He’s like the good looking guy next door, and Drake’s Fortune felt, for me at least, like becoming part of an Indiana Jones-esque adventure.
When developer Naughty Dog first started to kick around ideas for Uncharted: Drake’s Fortune, they drew their inspiration from all the conventions of the pulp action-adventure genre – everything from early pulp novels and comics, to old adventure movies and Saturday-matinee serials, up to the more recent crop of adventure movies like Indiana Jones, The Mummy, and National Treasure. Maybe its just because I grew up with them, but it made me love both the main character and the game. With this in mind, I decided to ask Amy Hennig, Creative Director at Naughty Dog, how they created this modern ‘hero’.
“To really tap into this genre while keeping it contemporary, we knew that Drake needed to be an ‘everyman’ hero – a regular, ordinary guy who is extraordinary because of his willful determination, his inventiveness, and his unflagging humor in the face of adversity,” she says. “He had to be an underdog, heroic but vulnerable, always right at the limits of his ability – in other words, not a badass superhero. Now, this is isn’t a new idea in the movies, but it’s pretty unusual in games. So we knew we were taking a risk, but we deliberately set out to make him as generic-looking as we could – that’s why he’s just wearing jeans and a t-shirt. We didn’t want to put him in a costume – we wanted his personality to come through the performance, the dialogue and the animation.”
But I had to ask - for the sake of my search for the perfect man, is he based on anyone real?
“He’s really an amalgam of a bunch of different actors – for example, we wanted him to have the charm and quirky humour of Cary Grant and George Clooney, Harrison Ford’s ‘everyman’ persona, and Bruce Willis’ wit, resourcefulness and tenacity,” Amy admits. “It’s the fallibility and vulnerability of characters like Indiana Jones and John McClane that makes them so relatable – the fact that they show fear, get hurt, and make mistakes, but they persevere in the face of ridiculous odds.
“And of course, a lot of Nate’s personality comes directly from the actor who plays him, Nolan North. We worked with our cast continually for over a year, so they really got a chance to get comfortable with the characters and make them their own. This working relationship enabled us to tailor the scenes and dialogue to the actors’ personalities, as we got to know them – so in that sense, Drake wouldn’t be Drake if it weren’t for Nolan. Some of the best moments and lines in the game are things he came up with. In fact, towards the end of development I actually took a couple hours’ worth of gameplay footage into the recording studio and just had him dub over the video – so a lot of the little effort sounds, comments and comical reactions you hear during gameplay are just Nolan, improvising on the spot.”
It seems like Amy made a guy she’s happy with too, as when asked if there’s anything she dislikes about Nate, she responds: “If there was something we disliked, we would’ve changed it! Seriously, we went through a lot of iterations when designing his character model, tweaking everything – including his clothing, facial features, expressions, and hair – until we were all happy with his look. The same goes for his dialogue – we revised and rehearsed everything to get just the right performance. In the end, I think he turned out to be a very likeable character (in fact, any unlikable aspects in his personality were included intentionally, to make him a more fully-realised, complex character). We wanted him to feel like an authentic person, not a caricature – and I think that comes through in his dialogue and animation, and in Nolan’s performance.”

Whilst interviewing Amy Hennig did she give any word on when the second instalment in the franchise is due to be released?
The timing will have to be well planned given the pending releases of (LEGO & non-LEGO) Indiana Jones spin-offs, & the new Tomb Raider title.
BFN,
fp.
Comment by fanpages — Apr 28, 2008 @ 11:23 am
@1 next game wont be until Q4 2009/ maybe 2010
Comment by carl — Apr 28, 2008 @ 11:46 am
Lastability rating too high, completed Uncharted super fast (mind you didn’t get all the treasures etc)
Comment by MrJimmy — Apr 28, 2008 @ 11:47 am
@Jimmy - I completely agree with you. This game kept me very busy - on it’s first week of release. Since then I’ve not played it! I wish I’d rented it rather than bought it now.
Comment by reakt — Apr 28, 2008 @ 12:42 pm
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Pingback by TOP TRUMPS - NATHAN DRAKE | GameBlews PS3, XBOX 360, Wii, PSP, DS News — Apr 28, 2008 @ 1:00 pm
His strength better be more than a 6! - the amount of button bashing i had to do on the quicktime events was crazy! - my fingers have abs!
Comment by JohnSketch — Apr 28, 2008 @ 1:02 pm
I am proud of Uncharted, the game that gave PS3 the honour of having the best graphics on any console game at a time when all the media was always putting us down. It shows what PS3 is capable of and the promise of whats to come.
i am PROUD to OWN Uncharted. i have played it through three times and I am now on the crushing difficulty level I have unlocked. I still am 10 treasures short.
GOD BLESS NAUGHTY DOG AND UNCHARTED.
This is the game that makes Xbots WEEP with raging jealousy and inner pain
BE PROUD OF UNCHARTED
Comment by cg — Apr 28, 2008 @ 1:29 pm
I agree with @7, Uncharted is a fantastic game. I’ve played through twice, 2nd time on a treasure hunt (collected them all!) and enjoyed it both times. I bet I’ll dig it out again in a few months and play through again to gain more extras too!
Comment by Robothamster — Apr 28, 2008 @ 1:58 pm
i agree with 7 and 8,
supperb game, truely next gen game! loved every moment.
i traded it a while back but i regret it now.
Comment by manley — Apr 28, 2008 @ 3:01 pm
Cant wait for Uncharted 2!
Comment by snake — Apr 28, 2008 @ 3:38 pm
I agree with JohnSketch, Drake Jr is a strong old fellow - I mean, 8 of the game’s 10 hours he spends dangling off ledges by his fingernails, for goodness’ sake.
Comment by rooee — Apr 28, 2008 @ 4:40 pm
Uncharted is - for me - the best game on PS3.
@1 - I can see your point, but to be honest, I don’t think the release date matters. I love the Tomb Raider games, and can’t wait for Underworld… but Uncharted was such a great game that I’ll be getting the sequel anyway, even if they’re released on the same day.
The ‘real’ Indy game is still largely an unknown quantity, and while I’m interested in Lego Indy, that’s more of a niche title. I think those are the two that would potentially suffer if the release dates for all four are around a similar time. I don’t see Uncharted or Underworld losing out to those titles.
Comment by Paranoimia — Apr 28, 2008 @ 6:38 pm
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