As you all know, we have been involving you, the lovely Three Speech community, in writing articles for Three Speech. Here is another one for you… DolphGB is Editor-in-Chief at PS3 Attitude, in his own words ‘a UK-based daily news site that stamps on the bones of speculation and instead concentrates on reporting what is really happening in the wonderful world of the PlayStation 3′. Their scarily accurate PS3 Attitude Calendar helps you to determine the real launch dates for software and hardware releases as well as giving you the heads-up on worldwide events and exhibitions. Also check their monthly ‘Big Three’ feature and GameFlirt Chart which details happenings in the world of UK PS3 game rental. Be good to know your thoughts on this one…
According to all the recent research, it seems that the average age of ‘the gamer’ is 33.
This is great news for me, since if you’re the ‘average gamer’ (or a little over-average like me) this article is all about games that you should have played at some point in your life. If you do happen to be too young for the titles in this story, think of it as an education of what used to float our boat back in the ’80s.
The PSN is all about easily accessible games that are simple to play. Just look at the brilliance of games like Everyday Shooter, Super Stardust HD, PAIN and Warhawk.
Of course, Super Stardust HD is a remake of an old Amiga title I used to play. Warhawk is similarly an old IP brought back to life.
So when I was looking for games that could be re-imagined for the PSN I decided on a few criteria that would be most important; they should be instantly accessible, they have to be fun, they need to have been loved in the past by many and they should be able to be remade in a small, downloadable package.
So sit back, relax and read about the top 5 games from my youth I’d like to see re-imagined for the PlayStation Network.
5. The New Zealand Story
With the success of Super Mario Bros in the early 80’s, it was natural that game developers would ride the wave by producing a number of platform challengers.
Most of these were unremarkable clones, such as the pitiful Great Giana Sisters (which had to be removed from circulation for legal reasons - it was just too close to Mario), and the enjoyable yet derivative Zool on the Amiga.
But along the way, a charming little kiwi called Tiki captured our hearts. Partly due to being bundled with the Amiga 500 Batman pack, and somewhat due to its own success, The New Zealand Story sold over 2 million units.
As well as a good number of different weapons such as arrows, bombs and bouncing fireballs, Tiki was able to ride around in a wide variety of vehicles. Nine years before GTA existed, Tiki the kiwi could steal vehicles from other characters if needed!
One nice touch was that when you ran out of lives, you went to heaven. You could either then accept your defeat and watch the game-end sequence, or you could try to find the exit to heaven for another chance at winning. Cute.
With the expected success of a fully rejuvenated 2D Bionic Commando on the way from Capcom, I feel that this charming little platformer could also get the spruce-up-and-relive-my-youth treatment from Square-Enix, who now own Taito.
Of course, if they did reproduce The New Zealand Story, I’d want them to keep one of the most famous cheats in history. Pausing the game and typing MOTHERFUCKENKIWIBASTARDS into the keyboard got you infinite lives - priceless.
4. Thexder
The first time I played Thexder was in 1987 on the extremely powerful, yet poor-selling MSX platform. It’s a shame sometimes that great platforms don’t get the props they deserve at the time, but that’s another article!
You play a mech warrior that can turn into a jet fighter. What’s not to love about that! The game came out one year after the release and immediate success of the Transformers comic books and TV series, and it shows.
Thexder was ported to a number of platforms and is considered by some to be the first real arcade gaming experience available for the PC. Of course I should say IBM-Compatible PC, since that’s what we all had to state back then.
With only 16 levels, Thexder would be perfect for the PSN. The gameplay was sublime, the characters and enemies were brilliantly imagined and the difficulty ramped up level-by-level to ensure it was a real challenge. What made it particularly replayable was the number of hidden items and the sheer effort required to complete it.
3. Typhoon Thompson
Prince of Persia was a ground-breaking game. The fluid graphics, that had been captured by Jordan Mechner on video and then meticulously rotoscoped, delivered animation that was way ahead of it’s time.
It was also the game that put Broderbund on the map.
Looking for their next big hit, Broderbund delivered once again with Typhoon Thompson in Search for the Sea Child, to give it it’s full title. The now-becoming-trademark fluid graphics made their appearance here too, but it was a very different game to PoP. In fact, it was a remake of an Apple II game called Airheart.
Both Airheart and Typhoon Thompson were created by Dan Gorlin, a programmer best known for creating Choplifter on the Apple II (soon to feature in PlayStation Home as one of the many playable arcade machines) and who was also the programmer for PoP.
Typhoon Thompson is a reluctant hero who has to find the single surviving baby from an intergalactic transporter that has disappeared. Three previous rescue attempts have failed, and it’s not until your start the game that you realise why.
You see, the Sea Sprites that inhabit the watery planet don’t like outsiders, so they make life particularly difficult for you. You do have help though - the Spirit Guardians will provide you with weapons if you, in turn, provide them with artefacts. Sounds simple, until you realise that to get an artefact, you have to capture all the Sea Sprites in a level and trade them for the item you need.
The animation was superb as expected by now from Broderbund, but this was a truly accessible game that required fast-paced thought and good control of your mouse-hand. Did I mention that you controlled the game with the mouse? It would translate well to the analogue sticks we use today, and I for one would love to see it make a return - rotoscoped graphics and all - to the PSN.
2. Marble Madness
Along with the other big names you are reading about in this countdown, I consider Archer Maclean to be a bit of a genius. But his recent PSP puzzler, Archer Maclean’s Mercury, owes much of it’s success to a Czech programmer by the name of Mark Cerny.
Mark, of course, is a big name in the industry in his own right, having worked with Sega on Sonic 2 and then moving on to work with Naughty Dog, Insomniac and Sony. The IGDA even gave him a Lifetime Achievement Award in 2004.
For Mark it all started with Marble Madness, a game so brilliant that it still appears in various forms today and has inspired the likes of Maclean to produce various derivatives. In fact, my latest Sony Ericsson mobile phone has a version built in that uses the tilt sensor in the phone to control the marble! Kind of like a SixAxis on the move…
In Marble Madness you simply have to control the marble from the start to the end of the level. There were only six levels in the original game, starting with Practice and then moving through Beginner, Intermediate, Aerial, Silly and Ultimate, but the challenge of completing them within the time limit was immense.
The version I played most was actually in the arcades, although the best home version was on the Commodore Amiga. The arcade system saw you controlling the marble using a trackball, but you had to go on the hunt for a machine every now and then because they were prone to breaking.
Making Marble Madness for the PSN would work well, especially adding in the extra challenge of controlling the marble by tilting the controller - although I’d like the option of using the sticks as a backup. I’m surprise Mark himself hasn’t stepped in and made his own version yet.
1. The Sentinel
I upgraded my VIC 20 to a Commodore 64 back in 1984, and it opened up a whole world of opportunity. Previously, I’d been developing games and applications for the ZX81 and VIC 20 but with limited colours, poor sound options and a dog of a programming environment, the C64 was a breath of fresh air.
After some success with programming I actually spent most of my time playing other people’s games instead. And The Sentinel by Geoff Crammond was an experience I’ll never forget.
The Sentinel was a first-person puzzler. The most unique feature of the game was that it had 10,000 levels, a challenge I never completed.
You played as a character that couldn’t move, but that could look around the landscape, accumulate energy from the objects strewn around, create boulders, generate inert shells and then transfer yourself into these shells. The idea was to start from the lowest point and climb to the highest, where The Sentinel watched over the land.
The key to the game was climbing higher and higher but always ensuring you weren’t in view of The Sentinel. If he could see you, he would start to drain your energy until you were killed. To make it more interesting, The Sentinel would rotate, so you had to think about the direction he was facing and the direction he was going to face. On later levels, he even had minions that would act like him at various points on the landscape.
You beat the level if you could absorb The Sentinel, at which point you would create a shell in his place, transfer to it and hyperspace off to a new level. 1 down, 9,999 to go.
The Sentinel would be perfect for the PlayStation Network - a clever puzzler that requires skill, judgement and planning to win the day.
The Sentinel was originally released on the C64 in 1986, the same year I upgraded to the Commodore Amiga, which is the version many people will remember. There’s an unofficial flash version of The Sentinel in beta that allows you to play a single level - http://www.addink.net/sentinel/
So that’s my personal countdown of the top 5 old-school games that would be perfect if re-imagined for the PlayStation Network. In the meantime, we’ll just have to get that retro fix with Bionic Commando: Rearmed, due out on the PSN soon. Hey - I wonder who has the rights to The Sentinel now… where’s my wallet!





Marble Madness….
*Shudders*
Bad memories
Comment by JohnSketch — Apr 9, 2008 @ 12:15 pm
Ah the Sentinel - like knitting through a letterbox.
I want a Jetpac remix and the Star Wars arcade machine - oh yeah
Comment by MrJimmy — Apr 9, 2008 @ 12:24 pm
X-Wing vs TIE Fighter.
COME ON!
Comment by nailerr — Apr 9, 2008 @ 12:34 pm
Sentinel was remade on the pc about 6 years ago, had a soundtrack by john carpenter i believe.
I’d really love to see a remake of syndicate (forgetting the mostly awful syndicate wars) that was my favourite game of all time, probably still is. But i guess the ultimate game i’d like to see, that i think would suit the psn extremely well, is cannon fodder.
Comment by jimmy g — Apr 9, 2008 @ 12:37 pm
I’d like to see some honest and true to the original 2D remakes of the Elite games: California Games, Summer Games, Winter Games, World Games. All following 2D and 3D games just didn’t feel the same.
Comment by bnz — Apr 9, 2008 @ 12:47 pm
Huh, another one i’d looove to see is a remake of “Syndicate”. It is a little more recent, but still a true classic.
Comment by bnz — Apr 9, 2008 @ 12:50 pm
Cannon Fodder!!! Now that WAS a game!!
Comment by Monkey Rimmer — Apr 9, 2008 @ 12:50 pm
Some more: International Karate, The Last Ninja. I am quiet now
Comment by bnz — Apr 9, 2008 @ 12:52 pm
sensible soccer
the hours i wasted on my mates amiga playing that with “keys” beggars belief
or how about beach head or blue max!
Comment by Fid — Apr 9, 2008 @ 12:52 pm
The last Ninja? - isometric ninja action with firebreathing dragon statues?
If it’s the same game i’m thinking of - might have a copy lying around somewhere….*grabs torch and investigates*
Comment by JohnSketch — Apr 9, 2008 @ 12:54 pm
I would love to see Flash Back or Another World.. I know the PSN is not all about old titles (like another platform i buy games from!) but I would love to see either of these ground breaking games…
TBH any good old games like Syndicate or Cannon Fodder would be great - but just as long as we don’t start getting blasted with old arcade ports..
Comment by MrGilder — Apr 9, 2008 @ 12:55 pm
or bruce lee - that was a classic
Comment by Fid — Apr 9, 2008 @ 12:56 pm
Shadow of the Beast.
Comment by reakt — Apr 9, 2008 @ 12:59 pm
Head over Heels, the classic 80’s Jon Ritman game.
or…
Wizball with online co-op, one player controlling wiz and the other controlling catellite.
Comment by Nebbs — Apr 9, 2008 @ 1:06 pm
Did you play Fire Hawk (Thexder 2), for the MSX2? I never played the first game, but I have to agree that Fire Hawk was an excellent game (though I never understood the plot as it was in Japanese :)). I had a lot of fun playing it, would gladly play it again.
~Grauw “presses down and turns into a jetâ€
p.s. go MSX!
Comment by Laurens Holst — Apr 9, 2008 @ 1:06 pm
@ 7 & 9
yes yes yes!!!
canon fodder was a beauty of a game but i remember beig stuck on one of the snowy levels for weeks and gave up, would love to give it another go.
sensible soccer, quality through and through, but im asuming that you are talking about sensible world of soccer, which was the same but had the manager option as well.
in fact you can get sensible world of soccer on the pc from some of those dos games sites.
another that would be great to see would be a remake of xcom’s ufo! which i still play to this day!!
Comment by manley — Apr 9, 2008 @ 1:07 pm
Another amazingly cool game to have on the PSN would be Elite (with online play!).
Of course that would be kind of like EVE Online, but EVE that doesn’t have dogfighting combat and isn’t on the PS3 :).
Comment by Laurens Holst — Apr 9, 2008 @ 1:09 pm
Flashback and Another World are also excellent suggestions! In fact, i was overexcited a while back when i saw “Fade to Black” in the PSN until i realized that it was that boring 3d successor of Flashback.
@10: exactly, the one with the dragons. I liked the second part in New York better though.
Comment by bnz — Apr 9, 2008 @ 1:11 pm
TRANSPORT TYCOON DELUXE!
Comment by TheShirts — Apr 9, 2008 @ 1:16 pm
***THRILL KILL***
The game from PSone.
Someone support the still-running fanbase and release this awesome (previously banned) game.
Comment by Tony Nibbles — Apr 9, 2008 @ 1:17 pm
All of the classic DIZZY titles are prime re-make material, but the one game I’d love to see again is an old PC-486/Pentium1-era title made by Bullfrog games before they got swallowed up by EA. And that game is…
Magic Carpet.
It used the DOOM engine, and I think it would be a perfect partner for the SixAxis (not all-or-nothing, but as an assistance to regular control methods).
Comment by Chappers — Apr 9, 2008 @ 1:17 pm
Yes, The Last Ninja - how good was that?! And the second game was great too!
Comment by reakt — Apr 9, 2008 @ 1:18 pm
@ MrJimmy - “Like knitting through a letterbox” LMAO, great analogy.
BTW I was kinda hoping we’d get the old PS version of Warhawk like the US Store, but it hasn’t materialised…
Comment by Divine — Apr 9, 2008 @ 1:27 pm
@Monkey Rimmer
just in case you wanted a bash on that classic game here it is.
http://www.abandonia.com/en/games/76/Cannon+Fodder.html
if you dont already know this site then bookmark it as it has all the old classics!
Comment by manley — Apr 9, 2008 @ 1:31 pm
As mentioned above:
Sensible (World Of) Soccer
Syndicate
Transport Tycoon (or Railroad Tycoon, both were good)
I would have said Civilization, but it’s out soon for the PS3
A proper Worms game would be nice.
Comment by John — Apr 9, 2008 @ 1:35 pm
Thexder is a must, great action, challenging and probably a bite sized download. Never played The Sentinel (shame, had an Amiga 500), but the concept seems very interesting. Considering that Pixel Junk Monsters was a hit, they should get a remake done very soon.
Comment by Paulo V. W. Radtke — Apr 9, 2008 @ 1:38 pm
The problem with the likes of Cannon Fodder and Syndicate are the controls: like Populous The Beginning and Theme Hospital have reminded me, the are some games that suffer horrendously when you switch from mouse to pad controls.
I’d love to see a modern - third-person - version of Midwinter more than anything else (with the possible exception of Pinball Dreams/Fantasies). It combined strategy, politics and some great vehicular fun, and the controls could only be improved.
Comment by Philip — Apr 9, 2008 @ 1:38 pm
Turrican, Creatures and Creatures 2 from the Commodore 64 days. Brilliant games.
Comment by wez — Apr 9, 2008 @ 1:47 pm
yes! yes!! totally agree with the CANNON FODDER, what a game!!!
Comment by DFTPUNX — Apr 9, 2008 @ 1:58 pm
Desert/Jungle/Urban Strike with the same view and core gameplay but HD visuals, improved audio and some online functions (similar to the improvements made on bionic commando). The better levels of each game could combine into one game simply titled “strike”.
I know its not as “retro” as most suggestions but I would just love it! Sorry guys ive been looking for a means to mention this and so far this has been the closest subject! Cheers!
Comment by JB — Apr 9, 2008 @ 2:02 pm
Elite
godamnit…listen to me
ELITE!!!!!!
Comment by Murlphalus — Apr 9, 2008 @ 2:13 pm
The Sentinel – I didn’t put much of a dent in the 10,000 levels on the Beeb version. Anyway, my vote is (also) for:
ELITE!
The bonus of keeping IB in bodypaint just offsets the fanning of DB’s ego.
Comment by nemo — Apr 9, 2008 @ 2:16 pm
Two words: Road Rash.
More words would be Road Rash online with up to 16 players twatting each other. Now that would be FUN.
Comment by BlueGene — Apr 9, 2008 @ 2:19 pm
Thought Zool was a Sonic rip-off (sorry inspired), not Mario.
Carrier command and Stunt Car racer were 2 great Amiga games, but for instant fun, a real PSN gem would be Nebulous by Hewson software. I could actually imagine it using 6Axis motion control.
That little frog fried my brain. http://en.wikipedia.org/wiki/Nebulus_(computer_game)
There’s another Amiga game, I think it was called First Samurai, and the intro music still enters my brain at random times 15 years since I last played it!!
Comment by MOR — Apr 9, 2008 @ 2:25 pm
1. Double Dragon
2. Shadow Warriors
3. New Zealand Story
4. Captain Blood
5. Jet Set Willy
Comment by Ton Capone — Apr 9, 2008 @ 2:29 pm
Actually those pinball games would be great on SixAxis where it could be used to “nudge” the table, with the shoulder buttons used for the flippers and the right analog stick used to pull back the ball launcher.
Hopefully the pinball in Home will be a decent enough version, but Pinball dreams had some great tables with fantastic sound fx & gfx for their time + the Amiga’s fantastic smooth scrolling.
Comment by MOR — Apr 9, 2008 @ 2:34 pm
Walker by Psygnosis I think on the Amiga. Brilliant! Needs mouse though.
My lass says Chuzzle, but don’t listen to her.
Spyhunter, but keep the overhead view, just spruce it up a bit.
Cannon Fodder, oh my, what lovely memories, though like already mentioned, mouse controls would have to be the order of the day.
Lotus Turbo Challenge, the version where you could create random tracks too. Nice!
Anyone remember the game where you had to rotate lots of mirrors so the laser beam would hit the right place? Deflector or something?
Comment by LordOfRuin — Apr 9, 2008 @ 2:48 pm
how about a remake of pirates!!!
brush up the graphics and keep everything else the same, or has that already been done?
Comment by manley — Apr 9, 2008 @ 2:53 pm
Flood (Amiga)
Supercars
Saboteur
Batman
Oh my god they’re coming back thick and fast now!
Manic Miner
Comment by LordOfRuin — Apr 9, 2008 @ 2:57 pm
Before i speak, this isn’t my feeling, opinion or bias against PS3 for 360, just the facts - you can get many many games that alot of us will remember and love - sonic, SF2, Speedball 2, DOOM etc… on XBOX live.
Now for some opinion:
Chances of classic game appearing on PS3 - 0.1%
Chances of classic game appearing on 360 - 5.0%
Would be interested to hear from a Wii owner!
What’s virtual console like?
I want the original, untouched 16bit version of STARDUST to come out! STARDUST HD is pants imo, utter pants.
Comment by cenTripEtAl — Apr 9, 2008 @ 3:04 pm
Someone should tell Team 17 to dig up the code base for the cancelled PS2 Alien Breed 2K4.
Apparently they shelved it because they couldn’t get a publisher interested. But PSN doesn’t really NEED a publisher.
Perfect game for that, me thinks. That would get my vote.
http://stephenjsweeney.blogspot.com
Comment by Stephen Sweeney — Apr 9, 2008 @ 3:21 pm
very old c64 game called beamrider, the most addictive game ever made…
Comment by Mark Stonham — Apr 9, 2008 @ 4:37 pm
@ Ton Capone - A remake of Captain Blood would give PS3 owners their own Mass Effect! Kind of
@ LordOfRuin - With you on Supercars (though I’d specify Supercars 2). And which Batman - Caped Crusader or Movie?
Stunt Car Racer - another masterpiece from Sir Geoff Crammond - is ripe for a remake.
I’m lukewarm on remakes of Cannon Fodder and Syndicate. Not that they’re not classics, but because they’d lose their magic on a pad.
First and foremost… let’s bring back Dizzy!
Comment by rooee — Apr 9, 2008 @ 4:51 pm
Thexder was amazing on my 286. I’d kill for a remake.
Comment by jeffbax — Apr 9, 2008 @ 4:55 pm
*wipes tear from ones eye*
nice to see alot of old gamers(hitting 35 next week) and i would love to see ALL of the above listed! but this pipe dream bollocks is really beginning to get on my tits…how frigging hard is it to get at least SOME arcade games from stories past on the bloody PS3?? not including bionic commando….surely some of these titles are public domain now?? and if not, throw the bloody original developer (probably working in IT now) a couple of quid…
rant over.,..
p.s head over heels FTW!
Comment by seedaripper1973 — Apr 9, 2008 @ 5:34 pm
anything by Jeff ‘Yak’ Minter please, god that would probably be too much for the human mind to take on the PS3.
HIRE THIS MAN NOW, and get him working on a new IP. c’mon he did Space Giraffe for the ‘other’ console.
JetPac, Ant Attack, Sensible Soccer, Elite, Syndicate, Defender.. i could go on.
Comment by mobiletone — Apr 9, 2008 @ 5:42 pm
Wasn’t Sentinel on the ps1? with a 2000 after it or something? hmm..
I’m only 22 so my ‘classics’ aren’t as old school.. I’d love to see an HD X wing of Tie Fighter. Syndicate Wars was awesome too.. as was Ascendancy.. in fact i’d love a game like Ascendancy on ps3.. what else… Sim Ant.
Comment by Liquidcalm — Apr 9, 2008 @ 6:01 pm
Elite - but something like the PC version. Jetpack. A port of the original Williams Defender. Monkey Island.. The original Sam & max
Comment by AndyMan — Apr 9, 2008 @ 7:26 pm
In general I’d rather the PSN had new IPs rather than remakes of old ones, and if I was desperate for that kind of thing I’d buy a 360.
However, my one suggestion of a slightly retro game that would be amazing on PSN is Daytona USA. Please Sega make it happen
Comment by uber1337 — Apr 9, 2008 @ 7:28 pm
@seedaripper
I am not old!
*sobs in corner*
Comment by JohnSketch — Apr 9, 2008 @ 7:54 pm
I think ArmorGeddonII deserves a remake. It was a fantastic 3d game on the amiga. A 3d open world environment, 6 different vehicle classes, co-op system link play and a very unique blend of strategy and hands-on action. A remake with full splitscreen and online play would rock something special!
Also Chaos Engine
Comment by Aysir — Apr 9, 2008 @ 8:38 pm
Give us “Super Cars II” AND “Giana Sisters” !!!!
Comment by Zta — Apr 9, 2008 @ 8:40 pm
My first “pc” was a c64 aswell
My top 5 remakes would be :
Ghost’s n Goblins
Bruce Lee
Commando
Grog’s Revenge
Delta
I’d pay good money to see those favs in HD
Comment by rd2000 — Apr 9, 2008 @ 8:42 pm
X-Com Enemy Unknown!
Comment by awx — Apr 9, 2008 @ 8:46 pm
OMG!!!!!
I forgot the ultimate game of all time!!
W*I*Z*B*A*L*L
Comment by rd2000 — Apr 9, 2008 @ 8:58 pm
@ rd2000 - Wizball would be coolio, and by extension I demand Wizkid too!
Seeing Thexder reminds me of an old gravity-based adventure/shooter from the days of the BBC, called Exile… Ah, the days of yore are rich with treasures, I tell ye!
Comment by rooee — Apr 9, 2008 @ 9:20 pm
I would love to see more arcade games and remakes on the PSN. Sure, the 360 has them, but if the PS3 wants to still be in the running for the casual market, it’d be the next step, wouldn’t it? Sure, the new IPs are great, but nothing beats a classic.
Comment by Daniel — Apr 9, 2008 @ 11:22 pm
i was going to say marble madness but allready posted comment 1 but what about spindizzy world and use the motion to move spindizzy and the marble all so what about r type oh how i spent so much time dieing on this game so much money went it to that arcade all so what about some of the neo geo games there are loads o
that i could think of and sega rally 95 also rige racer i could go on for hours as i have been thinking since day one of the cool games that could be remade in hd
Comment by headcasephil — Apr 10, 2008 @ 12:54 am
Oh man… too many to mention, and some of you have already said these but anyway:
Paradroid (C64, or even the Amiga’s Paradroid ‘90)
Bruce Lee (C64)
Head Over Heels (C64)
Wizball (C64, though I think Amiga had it too)
Shoot ‘em up Construction Kit (C64)
Maniac Mansion (C64 (and PC?))
Spy Hunter (C64)
Beamrider (C64)
Impossible Mission (C64)
Jumpman or Loderunner (C64)
Delta (C64) or Project X (Amiga)
International Karate + (C64 and Amiga (PC?))
Flashback (Amiga)
Cannon Fodder (Amiga)
Flood (Amiga)
Stunt Car Racer (Amiga)
Armourgeddon (Amiga)
Amiga CD32 version of Super Stardust (can only shoot in the direction you’re facing and with the tunnel stages between levels)
Jetstrike (Amiga CD32)
Comment by Rick — Apr 10, 2008 @ 1:04 am
I’d love to see Imagic’s Microsurgeon (Intellivision) redone for PSN. Navigate with the left stick, shoot meds with the right.
I can play the original on my Mac, but it’d be much sweeter redone in HD on my bigscreen.
Comment by dorellie — Apr 10, 2008 @ 2:59 am
BLAAAST CHAAAAMMMBEEEERRRR!!!
Am I the only person here that remembers “Blast Chamber” for the Playstation? That would be perfect for the PSN. Frantic multi-player AND deep single-player puzzle sequences. A little hi-res touch-up and we have an instant hit! Seriously, if you don’t know this game look it up.
Comment by MrMention — Apr 10, 2008 @ 3:41 am
ShadowWraith, Souls in the System and Wings of Fury
Comment by awx — Apr 10, 2008 @ 3:41 am
I still have “Fade to black” for psone somewhere around here (Its the not-so-well-known sequel to flashback). Remake that please!
And:
Elite (or Frontier: First Encounter, or Colony wars… or the entire Wing Commander series)
Eye of the Beholder (or Baldurs Gate)
Oh.. and Hired Guns
Comment by Erik Mejer Hansen — Apr 10, 2008 @ 7:59 am
@33
Road Rash is an excellent suggestion, I was thinkig about that game only a day ago actually…ripe for a new version (or modified old version for the PSN).
I would nominate Chaos Engine and Speedball 2, great games, that with some jazzing up would be awesome!
Comment by mikeck — Apr 10, 2008 @ 8:31 am
wow. just wow. This website has got so sick of promising future release of content that never arrives, it has no resorted to asking us to IMAGINE CONTENT!
Comment by russ — Apr 10, 2008 @ 8:51 am
@ Russ - We are just having a chat sir. Check the Buzz story that follows. I think we all know the titles being released this year and that it’s looking good…
Comment by Three Speech — Apr 10, 2008 @ 9:09 am
I’d love to see Wonderboy 3, The SNES version of Shadowrun, and the original Toe Jam and Earl. Wouldn’t even need to ‘reimagine’ them to get my money!
Comment by Tom F — Apr 10, 2008 @ 9:15 am
Get onto sony for us, ask where half the promised games from last NOVEMBER are. ALso ask them why we don’t have the video chat patch for Poker (I emailed Dave Conelly at Coresoft, and he basically said that the update had been sent off to sony already). Ask them how the update is going. Ask them for Home info.
Comment by russ — Apr 10, 2008 @ 9:17 am
As mentioned by Rick above, I’d love to see Head Over Heels on the PSN! I seem to remember the same team who did that did a similar Batman game that was great too. And on the 3D rooms theme, there was one called Fairlight I really liked.
I’m just trying to imagine The Sentinel with online multi-player in a kind of Capture The Flag style, and I can see it working well!
Comment by Matthew — Apr 10, 2008 @ 9:27 am
T H E S E N T I N E L !!!!
You got my vote !!
1. Sentinel (Mutiple formats)
2. Stunt Car Racer (Mutiple formats)
3. Highway Encounter (ZX Spectrum)
4. Wheelie (ZX Spectrum)
5. Backlash (Amiga)
Comment by Zombie Infected — Apr 10, 2008 @ 9:36 am
I used to love the old game Epic.
Comment by LordOfRuin — Apr 10, 2008 @ 9:37 am
I’d love to see a PSN remake of Rollcage. Had many a two player battle on that.
It would great to be just inches from the finish line only to be blown away by a homing missle and see your mate sail through!!
Comment by The Sheriff — Apr 10, 2008 @ 9:42 am
Russ - you’d need to ask SOE why, because they’re the ones holding it up…FACT.
Comment by mikeck — Apr 10, 2008 @ 2:39 pm
So many memories! I loved my Amiga and it would be great to see some of the old games on the PSN. I know the 360 has already got some of the classic Bitmap Bros games like Speedball 2 and Chaos Engine.
I had completely forgot about New Zealand Story! I loved that game! I liked Zool too!
Other old platformers that spring to mind include Kid Gloves, Dizzy, Magic Pockets and Gods.
I don’t think I ever played Marble Madness, but it looks very similar to an Amiga game I owned called Spin Dizzy Worlds.
There is one game that is crying out for a PSN release though, I would absolutely love to see a PINBALL game!
I’m not fussed if it’s a remake of an old franchise like Pinball Dreams or Pinball Fantasies, or a new game. But it’s the perfect genre for a PSN release!
I can see it now, lovely high definition vertical scrolling pinball machines, L2 for the left bumper, R2 for the right bumper, and you even have the SIXAXIS to shake to TILT!
Seriously why has no one done this yet?!
Comment by Apnomis — Apr 10, 2008 @ 4:32 pm
Thanks for all the comments so far - you’ve all mentioned so many of my favourite old-school titles it’s brought a little tear to my eye.
For all those screaming for Elite, you might want to read the interview we did with Qube Software.
When you see the tech demo for EarthSim, you too will be screaming for David Braben to pick up this awesome middleware and make a new Elite for the 21st Century!
http://www.ps3attitude.com/2008/02/10-questions-with-qube-on-q.html
Comment by DolphGB @ PS3 Attitude — Apr 10, 2008 @ 4:35 pm
….:|Memories|:…. long long time ago the wonderful took my breath and of course my Heart away…well the graphics can’t compete anymore but PLAYABILITY was the keyword…I can’t help thinking of
Flashback( as a pendent to the bad playable Prince of Persia remake for the X-Box360)
or the really amazing title
FURY OF THE FURIES both for Amiga/PC
which could be very easily redesigned for many platforms - even a 1:1 conversion (ok maybe some updated grafix/HQ sound but of course NO CHANGE IN GAMEPLAY!!!)would bring an almost perfect PSN-Title. So I have to wait…wait for the really good classics coming to the PSN.
Comment by Mighty_Richman — Apr 10, 2008 @ 5:01 pm
lmfao! 5 games 1 word- CRAP!
cod4, burnout paradise, gt5p, everybodys golf, ut3- 5 games 1 word- amazing!
any1 see where im coming from here? would only have “nostalgic and retro (pah)” games on my ps3 if they were FREE! and even then id not bother to play them. tell you why? ‘cos old games like that are CRAP! thats why games and consoles have evolved over the years, because old games were CRAP!
silly subject, pointless post (by myself too i might add as its anything but positive) and i got the hump cos firmware 2.30 is CRAP!
apologies to all of the above people if it appears that im pissing on your chips, but once again- OLD GAMES ARE CRAP!
Comment by gareth — Apr 11, 2008 @ 4:18 pm
Scorched Earth.
That would be a nice game to be remade.
Comment by DoggySpew — Apr 12, 2008 @ 11:00 am
1 Zamzara (C64)
2 Jetset Willy (C64)
3 Cannon Fodder (Amiga) but I agree the pad would suck (but I do have a keyboard and mouse!)
4 IK+ (C64) what a game!
5 Monty Mole (C64) oh the hours I played the damn game.
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