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	<title>Comments on: Resistance 2: Concept Art</title>
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	<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Thu, 17 May 2012 05:27:52 +0000</pubDate>
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		<title>By: Resistance 2: Concept Art &#124; GameBlews PS3, XBOX 360, Wii, PSP, DS News</title>
		<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/comment-page-1/#comment-140640</link>
		<dc:creator>Resistance 2: Concept Art &#124; GameBlews PS3, XBOX 360, Wii, PSP, DS News</dc:creator>
		<pubDate>Wed, 27 Feb 2008 16:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=908#comment-140640</guid>
		<description>[...] Portrays Clashing Forces Of... - 119 views         Resistance 2: Concept Art Feb27 1 views, 27 February 2008, Dean @ 4:00 pm    Youâ€™ve seen the first screenshots, but doesgot the works, with both environment art and character/object art. Looking very nice!   Source:  Resistance 2: Concept Art - at Threespeech  (No Ratings Yet) &#160;Loading ...   RSS feed for comments on this post.TrackBack URL  Write a comment [...]</description>
		<content:encoded><![CDATA[<p>[...] Portrays Clashing Forces Of&#8230; - 119 views         Resistance 2: Concept Art Feb27 1 views, 27 February 2008, Dean @ 4:00 pm    Youâ€™ve seen the first screenshots, but doesgot the works, with both environment art and character/object art. Looking very nice!   Source:  Resistance 2: Concept Art - at Threespeech  (No Ratings Yet) &nbsp;Loading &#8230;   RSS feed for comments on this post.TrackBack URL  Write a comment [...]</p>
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		<title>By: Ton Capone</title>
		<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/comment-page-1/#comment-140551</link>
		<dc:creator>Ton Capone</dc:creator>
		<pubDate>Wed, 27 Feb 2008 14:36:25 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=908#comment-140551</guid>
		<description>I agree Zed Dee.
It looks quite smart but it will never look anything like this in practice if any of those scenes even do appear in the game.</description>
		<content:encoded><![CDATA[<p>I agree Zed Dee.<br />
It looks quite smart but it will never look anything like this in practice if any of those scenes even do appear in the game.</p>
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		<title>By: Zed Zee</title>
		<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/comment-page-1/#comment-140404</link>
		<dc:creator>Zed Zee</dc:creator>
		<pubDate>Wed, 27 Feb 2008 12:18:40 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=908#comment-140404</guid>
		<description>I hate to say it, and as good as this looks, but concept art for games is just that...a concept.</description>
		<content:encoded><![CDATA[<p>I hate to say it, and as good as this looks, but concept art for games is just that&#8230;a concept.</p>
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		<title>By: JohnSketch</title>
		<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/comment-page-1/#comment-140375</link>
		<dc:creator>JohnSketch</dc:creator>
		<pubDate>Wed, 27 Feb 2008 12:02:17 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=908#comment-140375</guid>
		<description>Gimme gimme gimme</description>
		<content:encoded><![CDATA[<p>Gimme gimme gimme</p>
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		<title>By: Matt</title>
		<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/comment-page-1/#comment-140328</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 27 Feb 2008 11:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=908#comment-140328</guid>
		<description>Nice.</description>
		<content:encoded><![CDATA[<p>Nice.</p>
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		<title>By: Makasu</title>
		<link>http://threespeech.com/blog/2008/02/resistance-2-concept-art/comment-page-1/#comment-140324</link>
		<dc:creator>Makasu</dc:creator>
		<pubDate>Wed, 27 Feb 2008 11:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=908#comment-140324</guid>
		<description>Now thats what im talking about!!</description>
		<content:encoded><![CDATA[<p>Now thats what im talking about!!</p>
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