The image below is an in-game screen shot, taken from the 1 level demo that will be shown to press this evening… at the special Killzone 2 event in LA.
For more info see the USA Today article: (www.usatoday.com)
The image below is an in-game screen shot, taken from the 1 level demo that will be shown to press this evening… at the special Killzone 2 event in LA.
For more info see the USA Today article: (www.usatoday.com)
mmmm, Looks a bit suspect to me.
Comment by Anthony — Jul 10, 2007 @ 11:54 am
The Killzone developers have confirmed it’s 100% in-game and real time
Can’t wait to see more!
Comment by VG Aficionado — Jul 10, 2007 @ 12:12 pm
Hmmmm… while the character model is nice, the textures are pretty low res (check out the rock wall), and the shadow is hideously pixellated!
Comment by Tony — Jul 10, 2007 @ 12:13 pm
[...] Den semi-officiella Playstation 3-bloggen ThreeSpeech har publicerat denna skärmbild vilket som påstår komma från den spelbara demoversionen av Killzone 2 som ska visas under den kommande E3-mässan. [...]
Pingback by Första skärmbilden frÃ¥n Killzone 2? at Konsolkoll.se — Jul 10, 2007 @ 12:13 pm
screen shots are pointless - we need ingame footage, i dont care if it doesnt look as good as the hype suggests - its still gonna Rock! - so just gimme the game sony ya lil tease you!
Comment by linton — Jul 10, 2007 @ 12:14 pm
Looks slick to me. Can’t wait for the presentation.
Comment by WisdomWanderer — Jul 10, 2007 @ 12:28 pm
Pretty much what I was expecting although you can’t really judge from this screenshot. I guess this means we ‘the public’ will be seeing Killzone which is good news.
Comment by Ben Furneaux — Jul 10, 2007 @ 1:07 pm
Yup–just as I suspected. It looks nothing like the CGI Rendered movie we were shown back in ‘06.
Seriously–Tony’s comments are right on. Low poly count, bad shadows, and honestly…the HG soldier doesn’t look too slick either.
Here’s hoping that the game looks great in motion, or Sony’s got another dud on their hands.
Comment by Matt — Jul 10, 2007 @ 1:08 pm
Oh yeh, because poor graphics make a bad game don’t they?
Comment by Flava — Jul 10, 2007 @ 1:10 pm
This is an upscaled version of what is actually a much smaller screenshot, thats why it doesnt look as good as we hoped.
Comment by mentalboy1 — Jul 10, 2007 @ 1:17 pm
Matt and Tony are smoking crack. That’s an awesome screenshot, and they’re hoping the PS3 doesn’t surpass the graphics quality of the 360 so soon. It appears that 1) not having a hard drive, and 2) not having the storage space of the Blu-Ray disc format will allow the PS3 to produce games above and beyond what the 360 can do.
Comment by Brian — Jul 10, 2007 @ 1:19 pm
Low poly count? Are you on crack?
I’ll give you low-res textures and that ONE bad wall shadow, but the model looks great.
Comment by Jnas — Jul 10, 2007 @ 1:20 pm
This screenshot looks fantastic, your all drinking the hater aid, besides its a low light screenshot what do you want, no matter how awsome this game is fanboys will be fanboys.
Comment by Chad28 — Jul 10, 2007 @ 1:46 pm
The model looks great but there are a lot of elements to that screenshot that on their own look like ass. Textures and that horrendously pixelated shadow for starters.
Then again, when the game is on modion, most of these won’t really be realidy apparently anyways.
Whoever says that this beats what’s on the 360 hasn’t played a 360 game. Shit, I’ve seen the 360 pump out stuff that’s as good as this and I play on an SDTV still.
Comment by Rask — Jul 10, 2007 @ 1:51 pm
Awful. So boring. Could be any game from the last 5 years. Good to see Sony keeping UKR in material.
Comment by Lord 85 — Jul 10, 2007 @ 1:56 pm
*sigh* Please forgive the atrocious typoes in the second paragraph of my last comment..
Comment by Rask — Jul 10, 2007 @ 2:00 pm
Well.. doesn’t unveil much of the game but it’s better than nothing of course. The graphics are nice, but not perfect or as good as I expected them. But I’m definitely sure that it’s much better in a trailer
Comment by Fantom — Jul 10, 2007 @ 2:16 pm
For some more in-depth comparison and analysis, see http://www.ukresistance.co.uk/2007/07/ps3-lie-watch-evidence-updated.html
Comment by Tuomas Salo — Jul 10, 2007 @ 2:21 pm
I don’t like this pic, this don’t have softshadow and texture is low quality.
Then need to work more.
Comment by Jcfalcone — Jul 10, 2007 @ 2:24 pm
Well it is obvious who the fanboys are. They are the persons that claim the 360 is better, claim not to care about the game or Sony, yet still feel the need to come to this website and attempt to detract from what is a screen grab. The shot is in motion - notice the blur - but they will go to any lengths to attempt to downplay the impact.
Very few games rate a USA Today screenshot and certain rabid fanboys can’t stand the fact there might be some power in this game. When I read such moronic comments from gaming troglodytes I am immediately thankful their tripe is immediately dumped into my brain’s recycle bin.
Screenshots can be deceptive for good or ill. And though I have a 360 and played the HALO3 beta, that screen is hardly doctored the way Bungie did with those HALO2 screens a few years ago. Remember those? That is a strong indication for certain persons to shut up.
Personally I like the screen and will hold my final thoughts until I have at least seen the game in motion. Meanwhile all of the troublemaking fanboys can keep frothing at the mouth while attempting to tear down a game they won’t have and keep complaining and reading their 360 manual by the red light from their 360.
Comment by Hatchetforce — Jul 10, 2007 @ 2:24 pm
I’m pretty disappointed. I went to the SCEE briefing last year, and had a copy of the CGI movie. It looks pants compared to that. I really don’t see how this can be class as up-scaled - the shots is 1280×720, 720p in effect, so why defend a screenshot that’s poor?
Screenshots don’t look half as good than when they’re running in HD, in motion, but this blatantly shows off the problems developers are having with PS3 - namely, they just don’t have the memory left over after the XMB and system have reserved their memory, around 400mb, compared to Xbox 360’s 480 odd mb.
And that’s before Sony needs to save 8mb for voice and 28 ish mb for online matchmaking. I’m not a fanboy, but Sony’s lack of foresight for online in its system design and non unified memory architecture shows through in this screenshot - or is that what the fanboys want to hear?
I’m sure it’ll be a semi-decent game though
Comment by Gareth Williams — Jul 10, 2007 @ 2:33 pm
I never judge a game by a screenshot. Everyone needs to calm down and wait to see actual in-game footage.
I agree the screenshot above does not portray the ‘Hidden Power’ the PS3 has to offer in games. Everyone simply needs to wait until real gameplay footage appears then we will know if this game is everything Sony told us it would be, or another stopgap title to play while we wait for those other 150 titles they plan to somehow release in the next 6 months.
Sorry about that last comment… I am a little unraveled at the fact that the price-drop occurred before I could count the must-haves on one hand.
Comment by ShadowHawk01 — Jul 10, 2007 @ 2:35 pm
It looks a bit.. uh.. ‘pay as you go’. Not that you should judge games on their graphics of course; I’m /sure/ Killzone will be a great, original and innovative first person shooter, despite the generic appearance. Hurray for mediocrity!
Comment by Jake — Jul 10, 2007 @ 2:49 pm
Like the look of the character, but there’s some dodgy texturing/shadow mapping going on. Would have liked to have seen some outdoor environments too. Let’s see what it looks like in action.
Comment by Monkey65 — Jul 10, 2007 @ 2:50 pm
Nice try Guerilla, you almost had me fooled there until closer inspection using Photoshop
Yup, i’m calling fake, and a fake coming from Guerilla by the looks of it, now why? to fool Microsoft? to fool us and say ‘July Fool?’
Anyways to break it down….
Hand of Helghast is photoshopped on there, there are blocking artifacts on the top of the hand
Gun is Photoshopped on, blurring on the right gives that one away, real obvious that one.
Shadow for the Halghast goes over the players gun
Pixellated shadows like that? dont think so
4 years in development, 10’s of millions of dollars, the best of Sony’s 1st party helping out, biggest dev team ever for a game and it looks like that? come on guys, show us the real screens
Comment by Midnight — Jul 10, 2007 @ 2:58 pm
Screenshot looks terrible.
I’m very disappointed.
So much for all the Killzone 2 hype. I hope the Guerilla Game developers or Sony are reading that this is such a disappointing screenshot.
Why not show something show a good looking screenshot instead of something like this?
It looks horribly pixelated.
But…
“I suggest waiting till more content is released over the next couple of days.”
Seb Downie - QA Manager - Guerrilla Games
And I refuse to believe Lair, Uncharted and Heavensly Sword all look better than this game. Many other third party games including Haze, MGS4, Burnout and Dark Sector kill the graphics of this screenshot.
Sony has spent so much money on this game yet it looks so disappointing.
I hope Sony somehow blow me away in E3.
Comment by HELGAST!?! — Jul 10, 2007 @ 2:59 pm
Looks a bit murky and dull! I’ll make my mind up after I’ve seen the full video for myself!
Comment by reakt — Jul 10, 2007 @ 3:03 pm
The character is a mess. You can’t see any detail in his armor. Nothing will live up to the 2005 cgi movie, but they could have made a better attempt than this!
Comment by Caleb — Jul 10, 2007 @ 3:07 pm
guessing people dont read other peoples posts on here
Comment by Midnight — Jul 10, 2007 @ 3:10 pm
Bob: Time to fix those shadow volumes, Dave!
Dave: I’ll tighten up those graph…
Bob: It’s too bad I had to kill you before the demo.
Comment by MongooseKun — Jul 10, 2007 @ 3:10 pm
Sorry Midnight I am not buying your comments. Two reason.
First the game will be seen tonight and Sony would be setting themselves up not to show the real thing. Second, Mother H, Seb Downie, was one of the people that immediately coughed up the fact about the pre-rendered trailer. He has been straight up and he posted today stating the screen is 100% in game.
And while I am at it let’s add a 3rd reason. John Q Nobody decrying a screen he claims to have examined in photoshop? Yeah I’ll take your opinion for fact…not.
Comment by Hatchetforce — Jul 10, 2007 @ 3:12 pm
One other point. To all of the dumb people complaining about the textures on the wall by the Helghast, it’s a poster. A poster in the game. The player is staring at a poster on the wall of a Helghast troop, npt facing a real Helghast troop. See the sticky tape in the upper right corner?
http://files.myopera.com/SappYoda/files/killzone.png
Comment by Hatchetforce — Jul 10, 2007 @ 3:16 pm
haha, sussed it i think, its realtime, but not how you think.
Its the player looking at a picture/poster of a Helghast in the game, hence the reason the laser sight stops abruptly
Genius
Comment by Midnight — Jul 10, 2007 @ 3:16 pm
Yeah, personally, I’m waiting to see this is motion. While sheer graphic fidelity was impressive in the original CGI trailer, I think the other most impressive thing was the amount of stuff happening on screen and the very realistic looking human movements and facial animations. If the textures for walls and stuff had to be sacrificed for more effects and animations, I’m all for it. Bring on the ingame videos!
Comment by Trioptical — Jul 10, 2007 @ 3:17 pm
So you’re dogging Bungie for doctoring a screenshot?
You remember when Sony put out a full cinematic FMV of Killzone 2 and announced that this would be PS3 graphics.
Comment by Rask — Jul 10, 2007 @ 3:27 pm
http://files.myopera.com/SappYoda/files/killzone.png
confirmed, poster of PS2 game on the wall
Comment by Midnight — Jul 10, 2007 @ 3:28 pm
Hatchetforce, so, was i kind of correct then, cos the image we looked at certainly wasnt the helghast from the PS3 game now was it, i was half right
Comment by Midnight — Jul 10, 2007 @ 3:30 pm
IT’S A MIRROR!
Comment by James — Jul 10, 2007 @ 3:37 pm
I suspect this screenshot too.
Why did they release the type of screenshot to the press in the first place. To an average gamer, this screenshot looks just bad. There is no way you can spin it here. It is right in your face.
So they tried to lower your expectation for tonight. But the move is just plain bad because this screenshot is taken from the footage for tonight so even if tonight’s demo looks good the tech in the demo still represents in that screenshot.
Comment by tony — Jul 10, 2007 @ 3:39 pm
No Midnight you were not correct. You were stating it was a doctored screenshot.
Regarding Bungie I have been a huge supporter. This is my XBOX Live Gamertag. HALO3 beta was a blast. But facts are stubborn things.
Posts I have made elsewhere also had me hammering Sony for the trailer - not Guerrilla Games, Sony. It wasn’t the dev team but rather people like Jack Tretton. That equates to Peter Moore or a similar person. Of course if you want to start talking about lies at higher levels let’s look at MS dodging the 360 failure problem.
Comment by Hatchetforce — Jul 10, 2007 @ 3:41 pm
yeh, this is fake also hehe, oh man, Guerrilla stop toying with us.
Hatchetforce, i stated that what we were seeing wasnt PS3 quality, and it wasnt, the ‘picture’ wasnt of the PS3 killzone, it was of the PS2 Killzone and even then, its been modified
Comment by Midnight — Jul 10, 2007 @ 3:50 pm
Oh dear…
Comment by Rogue Muffin — Jul 10, 2007 @ 3:56 pm
i jumped the gun a little, the second picture is indeed real, i though that may be fake also cos even though the gun has moved the laser sight is in the same place. However, it seems the first picture was doctored to move the gun out of the way to show more of the helghast and the tap on the coreners of the picture were removed.
Well, I hope thats the way it is cos i cant take any more of these fun and games
Comment by Midnight — Jul 10, 2007 @ 4:04 pm
Look at the sights in the “fabricated” picture with the tape. It doesn’t fit. It fits better with the original picture.
Comment by Akisame — Jul 10, 2007 @ 4:15 pm
Raziel123 wrote:
Seb
what’s that orange light in the middle of the screen? laser sight from the gun?
motherh wrote:
That is a decal from a bullet impact.
and now?
Comment by diefor — Jul 10, 2007 @ 4:19 pm
The trailer seemed to be about outdoors, and this screenshot is cramped indoors. We’ll see how it turns out, but I was hoping more for FarCry like gameplay than FEAR or DOOM3 (I hate those cramped indoors games).
Comment by John — Jul 10, 2007 @ 4:26 pm
Only PS3 owners would get this excited over one screenshot.
Comment by Not Solid Snake — Jul 10, 2007 @ 4:43 pm
Your all forgeting something. Sony has kept this thing secret for tonights unvealing. They wouldn’t realease any until, not before. This image is just to fool people and lower expectations.
Comment by Chad — Jul 10, 2007 @ 5:09 pm
[...] The USAToday website has an article about four ’show stealing games,’ with a little more info about Killzone 2 and the full res image can be found on Threespeech. Screenshots (well, singular) are all well and good, but we really want to see the game in motion. Hopefully there’ll be footage galore after the press event this evening. [...]
Pingback by PS3 Game Geek » Killzone 2 screenshot to get us hyped for tonight’s demo event — Jul 10, 2007 @ 5:12 pm
The “poster on the wall” excuse is fantastic. As is the “showing something dodgy to lower expectations”. Someone in PR ain’t doing their job properly.
Comment by Monkey65 — Jul 10, 2007 @ 5:31 pm
Is this 4D?
Comment by Pete — Jul 10, 2007 @ 6:00 pm
“Your all forgeting something. Sony has kept this thing secret for tonights unvealing. They wouldn’t realease any until, not before. This image is just to fool people and lower expectations.”
Hahahahaha! If true, that’s a pretty idiotic way to market, wouldn’t you say?
“Matt and Tony are smoking crack. That’s an awesome screenshot, and they’re hoping the PS3 doesn’t surpass the graphics quality of the 360 so soon. It appears that 1) not having a hard drive, and 2) not having the storage space of the Blu-Ray disc format will allow the PS3 to produce games above and beyond what the 360 can do.”
You’re an idiot if you believe that having Blu-ray lets PS3 have better looking games. First off, only a couple of PS3 games so far take up more disc space than offered by the 360’s DL-DVDs. Secondly, in the event that a 360 game needed to be above 9 gigs to store it’s imagery, than they would simply make it a multi-disc game. Blue Dragon is 3 DVDs, for instance. Anything that could be stored on a Blu-ray, could be stored on one or more DL-DVDs. Storage space, on this generation of systems, has NO IMPACT WHATSOEVER on image quality, and you’re stupid if you think otherwise.
And furthermore, the lack of a harddrive in the Core version of the 360 (in case you aren’t aware, fanboy, the vast majority of 360 owners have the Premium, which has a harddrive) does not have any impact on the image quality of any games, either. The harddrive’s big benefit is that it allows the game to store bits of itself on the harddrive, from where it might be able to load a bit faster than if it was coming off of the game disc. But that only affects loading times, not image quality. I’ll explain in more detail.
If you knew how these things worked, you might understand that all of the assets of any image on-screen during a game (polygon meshes, textures, bumpmaps, etc) MUST be stored in the systems RAM while they are being displayed (same goes for the game code, sound effects, et cetera). And in this regard, the 360 has a considerable advantage. You see, although both the Xbox 360 and the PS3 have 512 megabytes of RAM, the PS3 has it’s divided up very rigidly: 256 megs for graphics, and 256s megs for everything else (sound, programming code, etc). So, on the PS3, you can NEVER have a scene containing more than 256 megabytes of textures, models, bumpmaps, effects, and all of the other elements that make up an image in a videogame. The 360 has a dynamic RAM architecture, allowing it to distribute it 512 megs of RAM on the fly, in any way needed by a particular scene in a game. So, in this regard, the 360 has a technical advantage that the PS3 will NEVER be able to catch up to. Even with it’s more powerful processors, it can never store more than 256 megs of graphic assets at any given instance, but the 360 CAN, allowing for, in many instances, BETTER graphics. So, there ya go.
Anyways, this screen looks pretty awful. It does a wonderful job of pointing out just how big of a lie the original fake CGI Killzone 2 trailer was, though.
And why are people excited about Killzone 2 anyways? Seriously, out the first one was mediocre at the very best. It’s not going to save your failing console.
Comment by Cedge — Jul 10, 2007 @ 6:33 pm
that looks friggin crazy- of course its going to look pixelated because its in game and not touched up at all- but if the game actually looks like that then that’s going to be sick
Comment by batman — Jul 10, 2007 @ 6:42 pm
“left over after the XMB and system have reserved their memory, around 400mb, compared to Xbox 360’s 480 odd mb.
And that’s before Sony needs to save 8mb for voice and 28 ish mb for online matchmaking. ”
PS3s OS takes 54 megabytes in total. Libraries such as matchmaking and voice are loading into those 54 megabytes.
It used to use 64, bu7t Sony gave some space back to developers after they found they were using less than half of it anyway. And no, the OS does not take 32 megs of VRAM. That was an estimate based on 2 1080p channels, which PS3 doesn’t use. And, that was for the framebuffer which the game uses
360s OS takes 32 MB in total. And games also must reserve space for the framebuffer as the 10 MB reserved for the framebuffer isnt even enough for a 720p screen.
Comment by Extinction — Jul 10, 2007 @ 7:21 pm
Did anyone stop to think that this picture is just a marketing tool? That it’s just to get the 360 fanboys to come out of the wood work. So that when the REAL footage is shown at E3, it’ll shut them up really quick and make them all feel stupid?
Yeah, i know. It’s a long shot, but dammit, it would sure feel great.
Comment by Coolwater — Jul 10, 2007 @ 8:14 pm
I have seen this game in action and can say very confidently that we will not be dissapointed, amazing physics and animation, so much happening at once it will blow you away!!
Comment by John — Jul 10, 2007 @ 9:38 pm
Wow, I saw this and my face exploded.
Comment by Unreal.Blender — Jul 10, 2007 @ 10:04 pm
looks good so far! am sure its not long now till real footage is realeased, E3 starts on weds 11th july!
Comment by itydude — Jul 10, 2007 @ 10:25 pm
there is definitely something up with this picture. if that dot is a laser pointer, then why is it bigger that the enemies eye, at a greater distance, laser pointers arent that big (unless they are in this game), that would be a torch size being that big. but the light source/shadows doesn’t indicate the laser is in fact the light source.
Comment by Skyler — Jul 10, 2007 @ 11:22 pm
I hate to sound so negative, but that does look pretty last-gen, at least texture/shadow wise. Perhaps they just chose a *really* bad place to take a screenshot, but I’d expect sharper textures than that in a next-gen game. Unless this is the Wii version? :-p
No really, I paid £460-odd out for my PS3, and I want to see some real beefy looking games for my money. I’m not a PS3-hater.
I don’t even like Gears of War, but on a visual level that game really sets the standard for action games and if this screen is indicative of the final product, it’s not got the same gloss.
I’m still going to be hopeful the E3 version looks amazing, but I’m skeptical now.
Comment by Philbob — Jul 11, 2007 @ 6:13 am
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
REAL SCREENSHOT HERE
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http://files.myopera.com/SappYoda/files/killzone.png
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Comment by BerkleyJ — Jul 11, 2007 @ 7:11 am
I’m loving how the gun takes up approximately the entire screen area, presumably to hide those 1970s style shadows and wall textures that look like they came free with an issue of Amiga Format. Makes you proud to not still have that £400!
I can’t wait for development teams around the world to progress beyond ejaculating generic-looking first person shooters with smoke grenades and night sights and rifles and special forces and helicopter hostage mission NNGH MMPfhshbtptp sorry, sleep typing.
To summarise, next please.
Comment by ThwartedEfforts — Jul 11, 2007 @ 8:52 am
Now the E3 trailer is available on gamevideos you can now see how bad it really is, and that this is a genuine screen shot. Doesn’t hold much hope does it?
Comment by Razor — Jul 11, 2007 @ 12:23 pm
Anyone know when the game that was shown at E3 2005 will be released? It was called killzone too, but doesnt look anything like that screenshot
Comment by lmimmfn — Jul 13, 2007 @ 9:59 pm
how can i take screen shot in killzone?
Comment by michiman — Nov 4, 2007 @ 6:56 pm
[...] games,’ with a little more info about Killzone 2 and the full res image can be found on Threespeech. Screenshots (well, singular) are all well and good, but we really want to see the game in motion. [...]
Pingback by Killzone 2 screenshot to get us hyped for tonight’s demo event » Console Game Players — Oct 1, 2008 @ 2:56 am
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