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	<title>Comments on: RATCHET AND CLANK SCREENS</title>
	<atom:link href="http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/feed/" rel="self" type="application/rss+xml" />
	<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/</link>
	<description>We're not PlayStation but we sometimes get to speak to them</description>
	<pubDate>Thu, 17 May 2012 04:20:56 +0000</pubDate>
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		<title>By: Jimmy</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-15243</link>
		<dc:creator>Jimmy</dc:creator>
		<pubDate>Fri, 27 Apr 2007 22:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-15243</guid>
		<description>These look very good indeed - looks like how a PS3 game SHOULD look.</description>
		<content:encoded><![CDATA[<p>These look very good indeed - looks like how a PS3 game SHOULD look.</p>
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		<title>By: seedaripper</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14664</link>
		<dc:creator>seedaripper</dc:creator>
		<pubDate>Wed, 25 Apr 2007 18:39:27 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14664</guid>
		<description>mate....i first saw R:FOM and was underwhelmed....then i played the game! granted its not tru next gen,but when you see the chimera up close and the textures....damn!(i was sold)the game play is second to none...i assumed it would be a walk in the park...but fuck me does it get hard....it DOES look better as well as you progress...(still havnt completed tho as i dont get much time.so play online as a quick fix) im REALLY enjoying it...keep up the good work 'insomniac'  ;)</description>
		<content:encoded><![CDATA[<p>mate&#8230;.i first saw R:FOM and was underwhelmed&#8230;.then i played the game! granted its not tru next gen,but when you see the chimera up close and the textures&#8230;.damn!(i was sold)the game play is second to none&#8230;i assumed it would be a walk in the park&#8230;but fuck me does it get hard&#8230;.it DOES look better as well as you progress&#8230;(still havnt completed tho as i dont get much time.so play online as a quick fix) im REALLY enjoying it&#8230;keep up the good work &#8216;insomniac&#8217;  <img src='http://threespeech.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: mcloki</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14613</link>
		<dc:creator>mcloki</dc:creator>
		<pubDate>Wed, 25 Apr 2007 14:30:13 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14613</guid>
		<description>Download the trailer from the PSN Store. The graphics look amazing. As far as enemy design goes. I'd have to say wait. Programmers are only human they need some time to first get aquatinted to the new capabilities and then to take advantage of them. You saw a bit of this in RFOM. The early levels looked ps2ish but as you progressed through the levels they go more and more PS3ish. More efects, more textures, The last level looked great. Give it some time and I believe that these screens are from the game. i know the first one is it's in the trailer. And they're not cheating the trailer either, if you watch each frame you can see the texture bit maps. Though the video looks soft, but video compression soft, not game graphics soft.</description>
		<content:encoded><![CDATA[<p>Download the trailer from the PSN Store. The graphics look amazing. As far as enemy design goes. I&#8217;d have to say wait. Programmers are only human they need some time to first get aquatinted to the new capabilities and then to take advantage of them. You saw a bit of this in RFOM. The early levels looked ps2ish but as you progressed through the levels they go more and more PS3ish. More efects, more textures, The last level looked great. Give it some time and I believe that these screens are from the game. i know the first one is it&#8217;s in the trailer. And they&#8217;re not cheating the trailer either, if you watch each frame you can see the texture bit maps. Though the video looks soft, but video compression soft, not game graphics soft.</p>
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		<title>By: Cyberman_sa</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14490</link>
		<dc:creator>Cyberman_sa</dc:creator>
		<pubDate>Wed, 25 Apr 2007 02:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14490</guid>
		<description>Maybe because they are not in-game. But I really hope they are.</description>
		<content:encoded><![CDATA[<p>Maybe because they are not in-game. But I really hope they are.</p>
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		<title>By: Marius</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14466</link>
		<dc:creator>Marius</dc:creator>
		<pubDate>Tue, 24 Apr 2007 22:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14466</guid>
		<description>I have to say the enemy design disappoints me. The rest is great but these enemies just looks like sharper PS2 models with some shiny lube on them.

When PS3 has so much power being a next gen console and all, certain old ways of designing just dont look suitable anymore.</description>
		<content:encoded><![CDATA[<p>I have to say the enemy design disappoints me. The rest is great but these enemies just looks like sharper PS2 models with some shiny lube on them.</p>
<p>When PS3 has so much power being a next gen console and all, certain old ways of designing just dont look suitable anymore.</p>
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		<title>By: PSN: Neil</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14416</link>
		<dc:creator>PSN: Neil</dc:creator>
		<pubDate>Tue, 24 Apr 2007 18:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14416</guid>
		<description>@ Ben Furneaux 

I concur.</description>
		<content:encoded><![CDATA[<p>@ Ben Furneaux </p>
<p>I concur.</p>
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		<title>By: mark</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14411</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Tue, 24 Apr 2007 17:41:40 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14411</guid>
		<description>no game on the xbox360 is this jaggie free...</description>
		<content:encoded><![CDATA[<p>no game on the xbox360 is this jaggie free&#8230;</p>
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		<title>By: Nathaniel</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14391</link>
		<dc:creator>Nathaniel</dc:creator>
		<pubDate>Tue, 24 Apr 2007 15:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14391</guid>
		<description>Looks great, from the interviews i read they have added texture streaming to the engine for R&#38;C Tools, so take the visuals from R:FOM and crank them up a notch you get the visuals for R&#38;C.

This has been added to an already long list of Autumn purchases.</description>
		<content:encoded><![CDATA[<p>Looks great, from the interviews i read they have added texture streaming to the engine for R&amp;C Tools, so take the visuals from R:FOM and crank them up a notch you get the visuals for R&amp;C.</p>
<p>This has been added to an already long list of Autumn purchases.</p>
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		<title>By: Ben Furneaux</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14388</link>
		<dc:creator>Ben Furneaux</dc:creator>
		<pubDate>Tue, 24 Apr 2007 15:12:52 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14388</guid>
		<description>Never played Ratchet but night give it a chance because I liked R:FOM so much.</description>
		<content:encoded><![CDATA[<p>Never played Ratchet but night give it a chance because I liked R:FOM so much.</p>
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		<title>By: Anthony</title>
		<link>http://threespeech.com/blog/2007/04/ratchet-and-clank-screens/comment-page-1/#comment-14362</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Tue, 24 Apr 2007 13:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://threespeech.com/blog/?p=392#comment-14362</guid>
		<description>Looks nice. Hopefully it will be a PS3 game we can spout about.</description>
		<content:encoded><![CDATA[<p>Looks nice. Hopefully it will be a PS3 game we can spout about.</p>
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